<< Back to Map Development Forum   Search

Posts 1 - 4 of 4   
Suggestions for a testing map?: 9/10/2013 17:17:18


kykkos
Level 41
Report
http://warlight.net/SinglePlayer.aspx?PreviewMap=25096 this is the 1.1 developement of the "Strait of Messina" map. I traid to make bonuses more belancend... What do you think? do you like it?
Suggestions for a testing map?: 9/10/2013 17:31:30


ChrisCMU 
Level 61
Report
Is it supposed to be cut off like that at the bottom?

You should offset the boundaries of bonuses enough so you can see both colors at the same time. Notice the Milazoo (red) bonus is only seen on one side. If you look at one of my maps, you can see both colors in bordering bonuses:

http://warlight.net/SinglePlayer?PreviewMap=12025

The location of your bonus links is very confusing (many are not near the bonuses really). That should be more logical. They should also not be similar colors next to each other, that makes things confusing. The exception would be like I did on another map where there is a super bonus:

http://warlight.net/SinglePlayer?PreviewMap=9405

In that case I used colors from the same family, but added some gap to the bonuses to make it more obvious.

If you don't use that method, I suggest using black for a super bonus (makes it stand out easily as a super) and possibly just list them on the side rather than have them near anything. Or you can do like I did and use a different shape for the super bonus link to make it more obvious.

Edited 9/10/2013 17:32:43
Suggestions for a testing map?: 9/11/2013 13:38:17


kykkos
Level 41
Report
yeah i see. And what abaout bonuses? are they balanced?
Suggestions for a testing map?: 9/11/2013 14:30:34


ChrisCMU 
Level 61
Report
Honestly I didn't look at that because the links were far away and it takes a bit more time to look at them all.

Also, for some unknown reason to me, when you click on a bonus link it tells you what it is worth, but not how many territories it is. But in game it does. I have never understood that.
Posts 1 - 4 of 4