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Loose vs strict interpretation of map rules?: 11/13/2015 20:34:34

Level 49
So... Just wanted to get some community opinion here. My map, Twelve cities, [ ] was rejected because

-Some territories touch but don't connect (Jungle, bottom center)
-Some territories connect but don't touch (Jungle/ Desert, center)
-Some territories are split into separate objects and not clearly marked. (Walls and city bonuses)

I talked with Fizzer about this and he insisted that everything has to follow the rules. My map has some areas (Jungle, bottom center, and Desert, Center.) that indeed don't follow these rules, but they are small, well contained, and marked. The walls are intended to be defensive, and while they can be confusing at first they're easy to understand. These features make sense acting the way they do according to the lore and intention of the map...

Anyways, I just wanted to see what people think. Is it worth enforcing these rules 100% of the time? Or, should exceptions be made if they add to the diversity and value of the map?

Edited 11/13/2015 20:34:54
Loose vs strict interpretation of map rules?: 11/13/2015 20:41:37

Belgian Gentleman
Level 55
I agree with you ... I could tell from the same expierence ^^
Loose vs strict interpretation of map rules?: 11/13/2015 21:16:50

Level 59
As a tester of both of these maps, I can agree that these definitely should be allowed. It does cause minor problems (the random connections in the jungle of Niobium's map are really confusing and the numbers in Belgian's map don't necessarily look like numbers and lose their sense if they're overwritten) but the solution for these who do not like such settings is simple : do not play on these maps, but at the same time let others play them. Fizzer, come on... please? c:
Loose vs strict interpretation of map rules?: 11/14/2015 00:08:14

Hamilcar Barca
Level 37
Im having similar issues getting my map accepted. It's a pain. My map follows the rules but it still isn't accepted.
Loose vs strict interpretation of map rules?: 11/14/2015 02:52:03

MightySpeck (a Koala) 
Level 57
You have a bunch of margin space so you could explain how those areas work You could make red lines between territories that touch but don't connect, also draw a map of the jungle. Try to find ways to keep that follow Fizzer's roles, but keep your original ideas. I know it will be hard but I believe you can do it.
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