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An apology to about 20 clans: 12/10/2015 00:08:58


l4v.r0v 
Level 59
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If you're a member of one of the below clans:

M'Hunters
The Lost Wolves
CORP
|GG|
ILLUMINATI
Alpha Theta Epsilon
[Lynx]
VIW
MASTER Clan
VS
Icelandic Turtles
REGL
The Royal Falcons
The Poon Squad
Acme Co.
[WG]
Juggernauts
AWF
[Blitz]
Dutch
French
Apex
Lu Fredd
Optimum

I might owe you an apology. I wanted to test a real-time matchmaking system (i.e., a setup that finds out players who are online and randomly pairs them up in games so they don't have to actively look for players- a feature I'm planning on implementing at least for Optimum) and I didn't know where to go, so I used you. Without asking. :/ Sorry.

Especially for the bugs. It's getting a bit spammy (just realized that my system flagged some players as "online" who hadn't been online for a whole 25 hours) as well but I honestly don't know what to do about it.

Sorry for making you my guinea pigs.

Edited 12/10/2015 04:09:46
An apology to about 20 clans: 12/10/2015 00:10:45


knyte
Level 55
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shh bby is ok
An apology to about 20 clans: 12/10/2015 00:11:06


TBest 
Level 60
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Ah, I was wondering where the thread for the 'experiment' was.
An apology to about 20 clans: 12/10/2015 00:16:00


Fleecemaster 
Level 59
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hehe, yeah, in the clan forum ;)

Though to be fair he implemented it even before posting there! :P

Super excited for this feature though!
An apology to about 20 clans: 12/10/2015 00:33:38


indibob
Level 61
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a good idea, although i know of several people like myself who stay logged in 24 / 7 and just come here when time allows. I think there would be lots of people declining.
An apology to about 20 clans: 12/10/2015 00:36:20


knyte
Level 55
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Interestingly enough, just being logged in doesn't flag you as "online"- my own profile says I was last online over 80 minutes ago even though I'm still online (and actively commenting on forums). I think it might be based on your last turn in a game.
An apology to about 20 clans: 12/10/2015 00:45:42


Oh 
Level 60
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being online on the dashboard doesn't flag you as online if i'm not mistaken, entering games does (dunno what exactly does and does not flag as online though)
An apology to about 20 clans: 12/10/2015 00:48:26


l4v.r0v 
Level 59
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I initially thought it would be anything that called to WL's servers, but clearly forums aren't included so that can't be the case.

So far, any move I've made in a game has counted.
An apology to about 20 clans: 12/10/2015 00:49:44


NecessaryEagle 
Level 59
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No problem. I would say, however, that any system like this implemented for real should use an "opt in" method. xD
An apology to about 20 clans: 12/10/2015 00:59:37


l4v.r0v 
Level 59
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Oh yeah, I'm not just going to randomly add people in the future. Not sure how the opt-in feature would be set up (probably just bringing in anyone in Optimum and any other clan that decides to join the system as a group) but there will be one. >_<
An apology to about 20 clans: 12/10/2015 01:47:49


Sai Kurogetsu
Level 56
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I was a Warlight beta tester and I'm happy to be your guinea pig too. Keep up the good work!
An apology to about 20 clans: 12/10/2015 02:27:20


Fleecemaster 
Level 59
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Maybe we could keep it really simple, and make it a clan opt-in system, the leader or whoever opts the whole clan in, then members can decline if not interested, something like that? Just a thought...

I know that's not ideal in the long run but could be an easy way to get things going?

As far as I can tell everyone seems to be declining games with me so far :(

I guess they're just too scared to play me ;)

Edited 12/10/2015 02:28:45
An apology to about 20 clans: 12/10/2015 03:30:12


l4v.r0v 
Level 59
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Most of those were probably clean-up deletions by me (I've been running many iterations of the test system). The main issue is that no one's ever notified when they get invited to one of these- they could just be playing a 1v1 auto and never notice.
An apology to about 20 clans: 12/10/2015 04:02:15


AWESOMEGUY 
Level 63
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I got invited, but the settings are wrong.

https://www.warlight.net/MultiPlayer?GameID=10024755

Edited 12/10/2015 04:03:05
An apology to about 20 clans: 12/10/2015 04:10:51


l4v.r0v 
Level 59
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Missing Order Priority/Order Delay card and/or lack of attack by percentage? If that's the case, those are the changes I mentioned in the description- I'm going to make those specific ones clearer in future iterations.

I had to make them or a lot of players wouldn't have been able to participate due to the API restrictions.

Edited 12/10/2015 04:12:48
An apology to about 20 clans: 12/10/2015 05:23:16


Great Expanse 
Level 60
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And who are you? ^^
An apology to about 20 clans: 12/10/2015 05:41:58


KKND
Level 60
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No worries knyte
I love what are you doing :)
An apology to about 20 clans: 12/10/2015 05:54:23


KKND
Level 60
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What we supposed to do? Play? Where is the rating will be? Down the curtains ))
An apology to about 20 clans: 12/10/2015 06:25:12


Deadman 
Level 64
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I declined my game. I would love to participate, but not at this time. How can I rejoin later?
An apology to about 20 clans: 12/10/2015 06:34:59


knyte
Level 55
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Right now, I don't really have mechanisms to distinguish between "I don't like this opponent," "I don't have time right now," and "Fuck you this is a dumb idea I'm out" since it's all just based on the Decline button (which removes you from the player pool) and whether you're online (which adds you to a smaller pool unless you're already in a game- which then tries to add you to a game).

Basically, you've left the player pool for the current iteration- which is only going to be running for the next 12-14 hours or so (since I still have not put this up on a server and it's just running locally for ease of modification/debugging). Once that iteration ends, if you're online and the system's running on your clan again, you'll be forcibly rejoined and will get the opportunity to join/decline again.

What we supposed to do? Play? Where is the rating will be? Down the curtains ))


Right now, the system just tracks players, finds who's online, and gives them a reliable supply of completely randomly matched (within the online pool) games. The result of a game isn't taken into account at all- that's a next-stage feature (which would basically create an implicit real-time ladder with simplified UX).

Edited 12/10/2015 06:36:35
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