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The idea of a Clan map: 1/5/2016 21:31:00


Von Jewburg
Level 34
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Not just for one clan, but for all clans. Kind of an FFA, where each clan is a player slot.
The idea of a Clan map: 1/5/2016 21:57:17


[FCC] Aura Guardian
Level 59
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hmm... that would be tough to do considering the changing number of clans, but an interesting Idea. Perhaps a collage of logos connected to each other? That could work out...
The idea of a Clan map: 1/5/2016 22:11:46


Scotty 
Level 56
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The logos idea is good!
It may take some artistic talent to put them together in a way that is aesthetically pleasing. They are so different, they're bound to clash and make some uglies...

How many clans are you thinking about trying to involve in a map (how big of an ffa)?

Edited 1/5/2016 22:12:25
The idea of a Clan map: 1/5/2016 22:21:52

Luna {TJC}
Level 56
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where each clan is a player slot.


So each clan is one territory?

Anyway clans could be different sizes depending on members count and influence.
The idea of a Clan map: 1/5/2016 22:38:11


Orange
Level 58
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You could ask every clan that wants to participate to give a SVG of an island of x territories.

Edited 1/5/2016 22:48:15
The idea of a Clan map: 1/5/2016 22:39:12


ChrisCMU 
Level 60
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I already started that. Sadly, I got busy...but I will resume working on it very soon. I had invited most of the leaders a while back to name their territories. I will give an update when I resume it.

This is what I have done:
https://www.warlight.net/SinglePlayer?PreviewMap=40993

I know there were questions of what to do with clans that are no longer as prominent (like WM) and ones that were not around when I started, but are bigger now. My plan is to make this to encompass WL from the start. So I will take the entire body of work for 20, WM, and all clans when factoring in how large to make a clan.

Edited 1/5/2016 22:41:56
The idea of a Clan map: 1/6/2016 03:13:42


[FCC] Aura Guardian
Level 59
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That is actually pretty cool, ChrisCMU! I really like it a lot! Also, perhaps we could try both your idea and the logos idea and see how each would work out.

Edited 1/6/2016 03:14:42
The idea of a Clan map: 1/6/2016 03:55:33


Bane 
Level 59
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it wouldnt work as a map, the MSF bonuses would be worth way too much. itd be unfair.
The idea of a Clan map: 1/6/2016 04:05:08


[FCC] Aura Guardian
Level 59
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^^^^^
||||||||


lol

Edited 1/6/2016 04:05:28
The idea of a Clan map: 1/6/2016 05:06:00


Cata Cauda 
Level 57
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it wouldnt work as a map, the MSF bonuses would be worth way too much. itd be unfair.

How is a trollclan worth more than the rest of the clans? Go back to your trollcave, Bane!
The idea of a Clan map: 1/6/2016 05:29:47


Bane 
Level 59
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dont be upset just because no one pays attention to you cat-thing

The idea of a Clan map: 1/6/2016 05:35:11


ChrisCMU 
Level 60
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I could use logos as bonus links perhaps, but it does not make sense to make the bonus itself that way...too complicated
The idea of a Clan map: 1/6/2016 13:04:29


xXOmegaXx
Level 54
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This kind of idea also went through my head as a fantasy map with the different countries being Warlight Clans. The more members a clan has, then bigger it would be with every member having his own territory:

http://prntscr.com/9mr0hj
The idea of a Clan map: 1/6/2016 13:14:40

E Masterpierround
Level 56
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You could have this map with three continents: Troll, RP, and strategic. Then you could have mixed clans a acting as the bridges, for example, ILLUMINATI could be a bridge between troll and strategic, CORP could be a bridge between RP and strategic, etc. Obviously the map creator would have to decide which clans go where, but each clan could have a "capital" territory (like ChrisCMU's city centers) that is shaped like its logo, then perhaps territories for each player, or for notable players, etc. You could even have certain players with tons of alts in different clans be their own bonuses, spread out among various clans.


I honestly doubt that you could even make a map with each player having their own territory. Way too big I think.

Edited 1/6/2016 13:16:12
The idea of a Clan map: 1/6/2016 13:16:14


OxTheAutist 
Level 58
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@Omega, That would make the Darklord bonus too big. I also don't think it accurately represents the influence of some of the smaller clans (WG, Apex, Turtles, etc). I'd argue that people give more respect to WG than Darklords.

EDIT: @Master, if you want Illuminati to have a troll aspect, there will have to be some historical bonuses linked with it. The current clan has nothing to do with trolling, so if a troll bridge is to exist, there'll have to be some Hidden Hand related bonuses.

Edited 1/6/2016 13:17:16
The idea of a Clan map: 1/6/2016 13:27:20


Gustave II 
Level 60
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@OxTheArtist Omega's idea is fine just put as many territories as clan members then give value to the territory based on skill level I.E Masters,WM,WG,GG give them high bonus value like 10 for a 10 bonus then for the darklords give them like 100 value for their 400 plus members.

Edited 1/6/2016 13:27:38
The idea of a Clan map: 1/6/2016 14:04:57


Scotty 
Level 56
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Yeah - as bonus links keeps it cleaner. I don't like maps that are ugly for the sake of a gimmick or theme. If we're going to look at it over and over, might as well might it look nice. Logos as bonus links (or just a legend next to each link) would keep it classy :-)
The idea of a Clan map: 1/6/2016 14:28:54


ChrisCMU 
Level 60
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Terrotory per player will not be used by me. It would immediately date the map. Any player change and it is out of date.

I will work on it again soon. My previous map is done, just need to go public

Edited 1/6/2016 14:29:15
The idea of a Clan map: 1/6/2016 20:32:45


Von Jewburg
Level 34
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No. A lottery map. Each clan is worth the same, so we don't have clan members fighting each other.
The idea of a Clan map: 1/8/2016 00:30:54


Ranek
Level 55
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chrisCMU, it seems like your map is limited to strategic clans, which makes it kind of less appealing to me.^^ Omega your sketch looks pretty cool. If you ever want to realize this map, it would be awesome to see the roleplayers guild as well, maybe a remote mysterious isle with secret pathes to each city hall of the foreign realms. =)
The idea of a Clan map: 1/8/2016 00:35:05


Ranek
Level 55
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sry for the double post but 21st gets more attention than the 20th.
I would suggest to create a clan map on the base of omegas sketch, where each clan nominates its map maker, who contributes a realm to the map. For example omega gives the outline of the realm to said mapmakers and they return the realm with its territories and names.
The idea of a Clan map: 1/8/2016 13:22:58


Orange
Level 58
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Thats kinda is like my idea. Evry clan create there own part of the clanmap and one player in charge of the clanmap will put the pieces together.
I would be willing to create the part for GG.
The idea of a Clan map: 1/8/2016 14:30:54


Ranek
Level 55
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I would do the part for {rp}
The idea of a Clan map: 1/8/2016 14:48:00


ChrisCMU 
Level 60
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That would be a big pain unless they were all islands or you have to put fill between all these non matching separate drawings. Anyway, i am continuing with mine. My plan is to just have leaders name their territories
The idea of a Clan map: 1/8/2016 14:50:22


ChrisCMU 
Level 60
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Ranek why do you think my map is limited to strategic clans? It would have all. The plan was to have each type dispersed actoss the map, so a type is not grouped. So i started with the major strategic ones first at the time.
The idea of a Clan map: 1/8/2016 17:15:34


Ranek
Level 55
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oh, good to know. in this case Im looking forward for your project. ^^ It wouldnt be such a pain if you give every mapmaker an outline of its realm. so you only have to put them together like puzzle, in the end.

Edited 1/8/2016 17:17:20
The idea of a Clan map: 1/8/2016 17:22:53


DesertFox
Level 56
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*like the Fizzer island*
The idea of a Clan map: 1/8/2016 17:36:48


ChrisCMU 
Level 60
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I agree Ranek, except that we have a lot of clans. Even if I limit it to around 70 of the most active (which I think I will), it would still be a admin nightmare. After doing the clan league, I can't imagine the headache of trying to get each clan to submit them.

I will certainly get their input on naming though. I just went through and redid my list of clans, bonus amounts, etc because a lot has changed.

70 is a pretty good number. After the 70 I have, I can't even name a person from the other ones (either from a ladder or forum). So it should be a pretty good cutoff.

Edited 1/8/2016 17:37:41
The idea of a Clan map: 1/8/2016 17:54:19


Bane 
Level 59
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how many territories for each clan?
The idea of a Clan map: 1/8/2016 17:56:51


OxTheAutist 
Level 58
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I'm interested about your map: Are [20] and WM considered relevant enough to be given fortresses?
Posts 1 - 30 of 48   1  2  Next >>   

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