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Posts 1 - 13 of 13   
Call for testers : The continent colonial war: 2/4/2016 17:47:29


Gwy
Level 37
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This is a Call for testers for this map :

The Continent - Early colonial War (version 2)
https://www.warlight.net/SinglePlayer?PreviewMap=44557


it's a big map.

I reworked the cities from the previous version, adding new bonus and boats.


Reply to participate to testing :)
Call for testers : The continent colonial war: 2/4/2016 18:18:34


MightySpeck (a Koala) 
Level 57
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i'll test for you.
Call for testers : The continent colonial war: 2/4/2016 18:29:20


Zephyrum 
Level 60
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Technology has advanced in The Continent and now they can actually enter the keeps without taking ages! :D

The map is probably one of the most beautiful out there (much like it's predecessor), but it's still headache inducing.

I want to test it though.
Call for testers : The continent colonial war: 2/4/2016 19:19:46


Le Count H 
Level 56
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Ill test
Call for testers : The continent colonial war: 2/4/2016 19:58:47


Fleecemaster 
Level 59
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I liked the fact that keeps were well protected, but it's not a terrible change, I'm happy to test :)
Call for testers : The continent colonial war: 2/5/2016 03:22:32

wct
Level 56
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I was randomly clicking around and found this: 'Cap 78(degrees)' should be 'Cape 78(degrees)'.

Also, the text on the map legend has too many very narrow parts, making the letters seem 'washed out', for lack of a better description, and hard to read.

Edited 2/5/2016 03:24:45
Call for testers : The continent colonial war: 2/5/2016 03:38:00


Fleecemaster 
Level 59
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There's something I've never found right with the map, but I'm not sure what it is... Maybe it's the yellow paths contrasting with the green grass? Could you maybe try it out with darker paths, maybe more of a brown? (like dirt roads)
Call for testers : The continent colonial war: 2/6/2016 22:48:44


Von Jewburg
Level 34
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I like this map, but I have one thing to ask:

What's the backstory?
Call for testers : The continent colonial war: 2/6/2016 22:57:23


Zephyrum 
Level 60
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There's something I've never found right with the map, but I'm not sure what it is... Maybe it's the yellow paths contrasting with the green grass? Could you maybe try it out with darker paths, maybe more of a brown? (like dirt roads)


^

It kind of induces a headache looking at the map for too long, this'd be a great change.

I like this map, but I have one thing to ask:

What's the backstory?


Something I'm very curious about myself, but if I recall he had another map on the same place (but way different gameplay) that had some explaining.
Call for testers : The continent colonial war: 2/21/2016 10:55:37


jonathan pietjes
Level 42
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This is soo cool.
I have one question: Is this map suitable for local deployment?
Call for testers : The continent colonial war: 2/21/2016 11:34:11


CITC
Level 56
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No, this map would not work with local deployment (unless you removed 75% of the bonuses)

If you're running low on testers (which it doesn't look like), I'd be happy to test your map. It's got several unique qualities about it that I'm looking forward to seeing, however there's something not quite right about the aesthetic appeal. I'm not sure what it is, I'm afraid.
Call for testers : The continent colonial war: 2/21/2016 14:36:06


Zephyrum 
Level 60
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however there's something not quite right about the aesthetic appeal. I'm not sure what it is, I'm afraid.


To me, it's beautiful but complex. Look at it for a minute and you are like "WOW!", look at it for five minutes and you start getting confused. Might be that.
Call for testers : The continent colonial war: 2/21/2016 16:02:42


OnlyThePie
Level 53
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I'll be honest, I hate this map. Its too all-over-the-place, it doesn't fit the usually WL style, and it kind of makes me want to throw up. But I think the idea is good, but instead of connecting lines perhaps there should be full territories.
Posts 1 - 13 of 13   

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