I found a C# framework made by Fizzer so in the worst case I can find the protocol there and rewrite it to some other language but if it is described nicely somewhere, please provide me a link.
Also on his blog Fizzer says that three top AI's went opensourse. Where can I find them? I saw that Wunderwaffe is included in Fizzer's framework. Though on AI Chalange site there is an information that bot was written in java. Is there that original code published anywhere? And what about the two others?
Thanks in advance!
WL AI Server Communication Protocol: 7/5/2016 12:31:43
Soo... you are planning something there? As I have stated already also in another thread there are quite some limitations if you want your bot getting integrated into WarLight. The most annoying limitation is that the bot isn't allowed to hold state, so if you find out some stuff about your opponent like where his bonuses are, you lose this information next turn. However if you send the commands from your own computer you are of course free to do whatever you want.
WL AI Server Communication Protocol: 7/5/2016 17:54:56
Yes, I've got some more time during summer so I am planning to work on it a bit. Not sure though if I will write something new or just try to improve your bot as I saw the code is not that long.
Thouse limitations make things pretty more complicated :/ That is why communication with server is even more important. Maybe I could connect with site by httpunit or something like that but I would rather avoid that and that won't be easy.
Anyway, writting a bot sounds like a challange and I'll give that a try. :)
WL AI Server Communication Protocol: 7/6/2016 14:31:22
OK, seems like not many people are into this problem :)
One last question then, Fizzer shows a "Ctrl" + "Shift" + "E" trick on his YT tutorial. It doesn't work for me :/ Tried both on Firefox and Chrome, with/without Muli's script. Was it disabled after the update? Is there a way to watch txt exported games?
WL AI Server Communication Protocol: 7/7/2016 02:22:01