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Warlights best days are behind it: 7/15/2016 00:02:49


Spenglerian Traditionalist
Level 47
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Warlights best days are behind it: 7/15/2016 00:04:49


Major General Smedley Butler
Level 49
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Jesus look at that concentration in Poland
Warlights best days are behind it: 7/15/2016 00:06:46


Spenglerian Traditionalist
Level 47
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>concentration
>poland

MUH 6 MILLION
Warlights best days are behind it: 7/15/2016 00:07:41


Lolicon love 
Level 56
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they weren't killed just went underground to play warlight.
Warlights best days are behind it: 7/15/2016 00:10:42


spacefrogs
Level 53
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really,Loli,really?

I didnt except expect comments like that from you
Warlights best days are behind it: 7/15/2016 00:14:32


Lolicon love 
Level 56
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if there's one thing i love besides lolis it's laughing at death.
Warlights best days are behind it: 7/15/2016 00:15:39


Spenglerian Traditionalist
Level 47
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The holocaust is a lie.
Warlights best days are behind it: 7/15/2016 00:25:24


kynte
Level 51
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In terms of player accounts created, there doesn't seem to be a corresponding slowdown:

http://i.imgur.com/3GNt5zM.jpg

Fizzer probably has more detailed analytics that can tell you about actual uniques.

Edited 7/15/2016 00:25:34
Warlights best days are behind it: 7/15/2016 00:28:58


Spenglerian Traditionalist
Level 47
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Number of accounts created is irrelevant.
Warlights best days are behind it: 7/15/2016 00:30:05


Leibstandarte (Vengeance)
Level 40
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Alts everywhere...
Warlights best days are behind it: 7/15/2016 00:34:13


kynte
Level 51
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Searches are also not a great indicator, especially here when we know the site achieved most of its growth after the search peak. Alts on the other hand are likely not common enough outside the forum population to have that big of an impact on new accounts created.

In terms of traffic, this is the best I could find and it looks okay:

https://www.similarweb.com/website/warlight.net#overview

(traffic numbers are only for this year, but ranks look to be climbing)

Only Fizzer really has the picture, though. He can check uniques/month but I doubt he'd share them in this thread.

Per the link above, <10% of WL's traffic comes through search now, with referrals being the most common source of new traffic.

Edited 7/15/2016 00:37:15
Warlights best days are behind it: 7/15/2016 00:51:56


Richard Sharpe 
Level 59
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Google searches don't exactly mean much... if each translates into a new account/member then that is showing steady growth. It's not like actual users would search google for Warlight, nor would their friends since they'd simply go directly to the site.
Warlights best days are behind it: 7/15/2016 01:18:11


spacefrogs
Level 53
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I am sick of warlight forums
Warlights best days are behind it: 7/15/2016 01:19:52


Genghis 
Level 52
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@loli

Holy sh!t that actually made me laugh. Good job laddeh
Warlights best days are behind it: 7/15/2016 01:27:19


Nitr01
Level 46
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Accounts being created is a poor analytic because it doesn't account for players who retire from the game. It should go by unique traffic if anything.
Warlights best days are behind it: 7/15/2016 01:55:36


[FCC] Aura Guardian
Level 59
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Lets take the derivative of accounts created. Then, we get the rate at which accounts are created. Unless more and more people are making alts more quickly, then this would indicate that warlight is growing.
Warlights best days are behind it: 7/15/2016 02:02:18


kynte
Level 51
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@Nitr01: Sadly, that's not publicly available to the best of my knowledge. I agree with you that there's obvious limitations- I only shared that data because it conflicts with the equally incomplete picture we get from Google searches.


We could, however, do something else- look at games played. While that would correspond more closely with pageviews/traffic than it would with uniques, it'd be way more accurate than either of the two things above.

I'll do that in a short while.
Warlights best days are behind it: 7/15/2016 06:16:52


knyte 
Level 58
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Okay, so in terms of games played each day, the picture is definitely not one of decline.

Since game IDs are incremented by exactly 1 with the creation of each new game, we can use a set of known games with known start times to determine how many games were played within a period of time. For example, we know that there have been (highest game ID number ever - lowest game ID number ever + 1) games played in the history of Warlight.

We don't need every game ever played, we just need a large enough set that we're able to look at things day-by-day-ish. So I used the 1v1 ladder. And since the API doesn't give me the exact start date, I instead used the time the pick stage was finished in each game (which is typically between 0 and 3 days since the game was created). This doesn't create much of an issue as we can still see the approximate trend.

Here's what it looks like:



Clear growth here, a bit more exponential than linear. Certainly not stagnation (or we'd be seeing a graph that's concave downward, not concave upward).

This one's a bit messier, but it's closer to the "derivative"- it's the highest ID of a 1v1 ladder game recorded for each day minus the highest ID of a 1v1 ladder game recorded the day before. As you can see, the inability to get the actual start time kind of fuzzes things up- some games end up registering for their actual start date, while others end up registering 3 days later and making the day's count look higher. Vacations are probably what really scres up some days.



But while a tad fuzzy, it clearly shows general growth- the number of games created each day also looks to be increasing by a slight margin.

What's interesting here, though, is that the biggest jump in games created happened in late 2011- right around the peak in Google Searches. So it seems that Google Searches better reflect growth than they do the size of the community. We're not seeing the drastic growth of late 2011 anymore, but that makes sense as the site's matured a bunch since then.

In terms of game creation, WL's best games look to be ahead.

Edited 7/15/2016 06:47:48
Warlights best days are behind it: 7/15/2016 07:03:45


Жұқтыру
Level 55
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knyte, you need to be, maybe, volunteering at animal shelters or working overtime to give money to Healers without Borders, with so much time on your hands.
Warlights best days are behind it: 7/15/2016 07:09:15


Spenglerian Traditionalist
Level 47
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thats dumb X

>healers without borders
>caring about foreigners
Warlights best days are behind it: 7/15/2016 07:15:17


knyte 
Level 58
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@Kapy: you do realize that this takes at most 5 minutes, right?
Warlights best days are behind it: 7/15/2016 08:07:00


Semicedevine
Level 59
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What's interesting here, though, is that the biggest jump in games created happened in late 2011- right around the peak in Google Searches.

Flash warlight!!

or... maybe not

I remember when I first found WL (through playing the flash version) I was like 11 or 12 but decided not to register because I was super paranoid they'd find out I was below the age of 13... lol

Edited 7/15/2016 08:07:14
Warlights best days are behind it: 7/15/2016 16:34:33

c4ooo
Level 41
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This is even more interesting: https://www.google.com/trends/explore#q=warlight%2C%20risk%20online%2C%20online%20strategy%20game&cmpt=q&tz=Etc%2FGMT%2B4
seems like the whole the risk genre as a whole is getting less popular.
Warlights best days are behind it: 7/15/2016 20:13:30


Genghis 
Level 52
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It could be due to game websites such as steam where you can buy tons of quality games rather playing online flash games.
Warlights best days are behind it: 7/16/2016 04:34:28


Benjamin628 
Level 59
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I think warlight may be dying, but it's because of unintelligent people like you, who come back after being banned just to fuck with us.
Warlights best days are behind it: 7/16/2016 05:02:22


Spenglerian Traditionalist
Level 47
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you seem upset Benjamin.
Warlights best days are behind it: 7/16/2016 05:24:50


kynte
Level 51
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@Ben: not that BF doesn't suck, but it's Fizzer's choice to have a near-zero-moderation forum. He's the creator of this site and even if he wants it to die, it's up to him.

Edited 7/16/2016 05:25:19
Warlights best days are behind it: 7/16/2016 11:20:30


Fan the Apostle
Level 56
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^I agree to kynte that Fizzer has the right to do anythibg he wants to the game. If he wants mod-free forum, then he will get it.
Warlights best days are behind it: 7/16/2016 11:46:21


(AOE) Manchester United
Level 26
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^
+1
Warlights best days are behind it: 7/16/2016 15:31:17


Paugers
Level 41
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#ModFreedom4All
Posts 1 - 30 of 31   1  2  Next >>   

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