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"Historical Europe" : Roleplayers requested: 11/10/2013 12:17:42

Cephistokles
Level 57
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http://warlight.net/MultiPlayer?GameID=3728973
http://warlight.net/MultiPlayer?GameID=4299018
this game is made to start off at a specific time in history (1756)
and play our own history but in 'historical routes' which means under the historical conditions.
The main differences between normal warlight setup and this are:

I. : your INCOME is not just based on what you are owning as boni but on several
other factors like
1.military stucture(therefore prussia starts stronger than the sum of its
bonuses)
or
2.economic structure(thus the netherlands are stronger than their bonus)
or
3.administrative structure (which is worse in the ottoman empire and the
polish lithuanian commonwealth)
=> this happens by negative sanction cards

II. : your sometimes kind of frustrated as UPRISINGS will occur, if you are doing
to much war or if you want to keep territories with foreign population.
=> they will come from the "gameleaders-territory" which is connected
everywhere

III.: If you are eliminated you will be probably able to take over a new empire
because there are all the time more empires than players,
- empires are created by uprisings
- once a player is gone, his empire will change its owner but not cede its
existence
=> Some of the minor empires will be hold by the GAMELEADER(that why the big part of the map is copper rose/ teal in the games linked above)

TO SUM IT UP :
Realistic historical conditions are enusured by a GAMELEADER, who will try to stay neutral but who will have the RULE over the game, it's his decision how much sanction cards he ALLOWS you to play on yourself in order to increase your income

I will start soon the next version of the game starting at around 1820
and with the constellation of the end of the last game,
butMap, rules, players and setting will be updated.


If you agree to follow the Rules and if your historical knowledge is great enough to know what happened in 1756....
.. then I'm sure your can give it a try!

Post me!
"Historical Europe" : Roleplayers requested: 11/10/2013 13:36:21


[UN] Cheshire▽
Level 35
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I'm interested BUT:
-Why economic OR military OR administrative structure for income? Is there different kind of settings to the template.
-How do we become a new empire when we're eliminated? Do we get another distribution in the next game?
-How do Uprisings and Leader Game Leadership work?

(Sorry if the answer is in the link, I can't access to them for now. And anyway I prefer a text explication rather than a game page)
"Historical Europe" : Roleplayers requested: 11/10/2013 15:25:06

Cephistokles
Level 57
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yes the answer is the link:)
OR: just as examples , it's mainly these 3 + goodwill of your population(which is low for example in the british posessions in northern france)
(its no XOR : exclusive or)


theres a place outsside the map(the "Substitudes Bench") where you will have one spot, so you can stay there several turn until the game leader will gift you one of his empires

he has the "Leaders Position" which is connected to all territories, and he will decide when and where are uprisings starting
"Historical Europe" : Roleplayers requested: 11/10/2013 15:31:17

ARand0mPlayer
Level 61
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I'd like to be in the next one.
"Historical Europe" : Roleplayers requested: 11/10/2013 16:08:29


Mudderducker 
Level 59
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Add me again plz cep
"Historical Europe" : Roleplayers requested: 11/10/2013 17:31:59


[UN] Cheshire▽
Level 35
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Add me too.
"Historical Europe" : Roleplayers requested: 11/10/2013 23:44:50


Genghis 
Level 54
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I'll play. Its always interesting to see what people have got that is new to rp'ing.
"Historical Europe" : Roleplayers requested: 11/11/2013 04:40:45


<SNinja>gg
Level 31
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i will play... i have had simplified idea like this... i like it

although the game master has no real control over how many negative sanctions cards...

Edited 11/11/2013 04:43:48
"Historical Europe" : Roleplayers requested: 11/11/2013 05:24:46


Red Menace
Level 55
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Invite me!
"Historical Europe" : Roleplayers requested: 11/11/2013 07:50:25


Mudderducker 
Level 59
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Yes he does, he announces on public chat if you can play any sanction cards. It depends if people can be bothered to read it.
"Historical Europe" : Roleplayers requested: 11/11/2013 08:41:20


[UN] Cheshire▽
Level 35
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That's why, if you join, RESPECT the rules and the leader. :P
"Historical Europe" : Roleplayers requested: 11/11/2013 15:11:11


<SNinja>gg
Level 31
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i under stand that but if some one wanted to cheat they could play it any way... still with good role players this should be very enjoyable
"Historical Europe" : Roleplayers requested: 11/11/2013 16:42:45


Nyan
Level 55
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seems cool, invite meh~
"Historical Europe" : Roleplayers requested: 11/11/2013 17:25:31


Ironheart
Level 54
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Invite me.
"Historical Europe" : Roleplayers requested: 11/13/2013 02:14:48


{rp} Julius Caesar 
Level 46
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Invite me
"Historical Europe" : Roleplayers requested: 11/25/2013 20:59:42

Cephistokles
Level 57
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just to ensure i wont be unable to post here.....
it is a question of weeks until i can finally start the new game, its all about the odd and void russian backyards, which i hate to split up, cause i have no plan how, Then i will finish the new map and start the game
"Historical Europe" : Roleplayers requested: 11/25/2013 22:12:43


Mudderducker 
Level 59
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I think you should add more territory's
"Historical Europe" : Roleplayers requested: 11/25/2013 23:06:59

Cephistokles
Level 57
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the new map will have 2x more...
http://warlight.net/SinglePlayer?PreviewMap=27115
this isnt the new map but it is the actual situation in the Historical Europe 2
"Historical Europe" : Roleplayers requested: 11/25/2013 23:44:56


{rp} Julius Caesar 
Level 46
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Ok I'm in
"Historical Europe" : Roleplayers requested: 11/26/2013 07:53:21


Mudderducker 
Level 59
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Cool ;) I'm defiently in
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