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Ham or Turkey - Beating Commanders: 8/22/2016 15:00:20

Joe
Level 10
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What's the deal with commanders in this level.
I attacked a commander that had 1 army with 15 of mine and lost
That attack stopped and left 8 armies in my territory.

What's the deal?
1. Why did it stop?
2. More importantly, how many do I need to attack with to beat the commander?

I wish each level had a basic info screen for stuff like this.
Ham or Turkey - Beating Commanders: 8/22/2016 15:08:32


Bayern München is the best!
Level 59
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Check the kill rates.
Ham or Turkey - Beating Commanders: 8/22/2016 15:13:27

Joe
Level 10
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What do you mean?
Ham or Turkey - Beating Commanders: 8/22/2016 15:15:43

Joe
Level 10
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where do I find that?
Ham or Turkey - Beating Commanders: 8/22/2016 15:19:11


Muli 
Level 62
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When in combat, commanders act like a stack of 7 armies. For example, if you attack with your commander along with 3 armies, it will do the same amount of damage that attacking with 10 armies would do. Similarly, if you are defending against an attack with your commander and 3 armies, you'll do damage to the attacker equal to if you were defending with 10 armies.

https://www.warlight.net/wiki/Commanders
Ham or Turkey - Beating Commanders: 8/22/2016 15:22:43

Joe
Level 10
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so why didn't my 15 armies kill a commander with 1 army?
Ham or Turkey - Beating Commanders: 8/22/2016 15:28:12

DanWL 
Level 62
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Commanders are worth 7 armies, so in default kill rates and luck, you need at least 11 armies to kill a commander.

^ did you watch the turn or just skip to end?

Was it a boss or commander?

Edited 8/22/2016 21:53:55
Ham or Turkey - Beating Commanders: 8/22/2016 15:33:58

Joe
Level 10
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It was a commander. I watched the turn. My 15 attacked until there were 8 and then it stopped leaving me 8.
So the 7 I lost explains why I didn't kill him (he had 1 army), but I don't understand why the attack stopped.
Ham or Turkey - Beating Commanders: 8/22/2016 18:03:56

[NL] Sander
Level 59
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^that happens, there are defensive and offensive kill rates (which define how many armies are killed), if your armies don't kill an enemy stack yet they also don't take out all your armies, you get the armies that are still alive back
Ham or Turkey - Beating Commanders: 8/22/2016 19:38:45


Richard Sharpe 
Level 59
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Dan, with default rates 10 kills 6. You need 11 attackers to kill a commander at a minimum, though obviously you should attack with more expecting reinforcements.
Ham or Turkey - Beating Commanders: 8/22/2016 19:42:00


Richard Sharpe 
Level 59
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Joe, if you had a stack of 15 and were left with 8 that means 7 of your 14 attackers died. That would mean your opponent had ten defenders (commander plus 3) which would require 16 attackers (stack of 17) to kill.
Ham or Turkey - Beating Commanders: 8/22/2016 22:00:24


Tim (TIM CLAN) 😡 
Level 61
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The luck and kill rates will change the likelihood of destroying him too. He may have also reinforced the commander. If you didn't watch the turn you might have missed that.
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