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Upvote/Downvote redefined: 9/1/2016 22:09:43


ℳℛᐤƬrαńɋℰ✕
Level 59
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First of all to remind the new 3.17 Forum voting feature: https://www.warlight.net/blog/index.php/2016/09/update-3-17-forum-voting-liking-single-player-levels/

Before moving to topic I´d like to highlight few notes from the post:

Expected goal:
"The goal is to increase the visibility of the good content that’s being posted, and decrease the visibility of the content that’s being posted that players aren’t interested in"
Expected behavior:
"All players should vote based on whether or not you think the WarLight community will find the content of the post interesting, enjoyable, or useful"
Uneven voting:
Votes by members and high level player count more than low level non-members

As far as I see, there are already more problems than solutions with this new feature. First of all the Goal is set wrongly: based on players interest, but not relevance to Warlight Topic (except off-topic). This is not Like/Dislike, it is upvote/downvote - there is a difference and already it can be seen to be used wrongly in numerous thread/posts. Secondly one does not need to justify its voting: it is often good, when there is hidden short post with explanation of vote (especially downvote). For example someones inability to use search function of forum, already discussed same topic with same arguments, post not adding anything to the thread etc. Voting is not a method to "clean forum" nor eliminate Spam - it is a method to emphasize topics relevancy and content quality.

I do not agree not even a single bit with uneven voting, because being higher level or member does not give any weight to ones opinion or judgment. If developers want to promote membership there are more then plenty ways to do-that. And we still have lotteries that offer less than a weeks job to get level 60.

I am quite disappointing with this update and think this will not improve anything, just as map rating-reviews. The least I would suggest is to limit the voting for threads: 3 per day and maybe 10 posts per day. Secondly change the weight-voting to neutral or introduce some-other method that would justify the weight in the first place. And to remind over: this is my personal opinion that voting in Forums should not be based on "personal interest/liking", but on content, relevancy and its adequacy to section. Current system suits just to off-topic section only.

I would like to introduce few StackExchange practices and discussions with Voting system:
http://meta.stackexchange.com/questions/135/encouraging-people-to-explain-downvotes
http://meta.stackoverflow.com/questions/253383/upvotes-that-cancel-out-downvotes
http://meta.stackoverflow.com/questions/252677/when-is-it-justifiable-to-downvote-a-question
Upvote/Downvote redefined: 9/1/2016 22:24:11


Zephyrum
Level 60
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So you're essentially saying that the vote of an old player with a large number of games and time spent in warlight, as well as money invested (membership) should have the same value of a level 10 alt?

Eh, no. The weight part is probably the best thing about this update, because it makes it harder to exploit and actually values the opinion of higher-ups more than the obnoxious forum first-timer that thinks the up/down voting is the same as the like/dislike, as you mentioned.
Upvote/Downvote redefined: 9/2/2016 01:46:19


Benjamin628 
Level 60
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Unfortunately I can't up vote the thread but disagree with OP. The weighting thing is completely accurate, and if you want to spend a week to get to level 60 when you can get 6 level 10 alts (assuming linearity) is completely pointless.

Members opinions are also more important than yours because they have spent more money on the game. I do not see how democracy is a fair comparison, because it is not.
Upvote/Downvote redefined: 9/2/2016 04:38:55


[REGL] Pooh 
Level 62
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Do you care to elaborate why you feel that paying members opinions should not matter more than non-paying members? This isn't democracy, its capitalism.
Upvote/Downvote redefined: 9/2/2016 05:04:46


Halca
Level 58
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Sure paying members opinions deserve a little priority, and same for higher level players. Is it always going to be fair? Of course not. Not all low level players are trolls, but it's also beneficial to prioritize passionate members over troublemakers. This isn't a black and white situation so there are pros and cons either way, so you must decide which option you feel has more pros than cons, so I stand with what we have now.

Edit: I do think the size of the thumbs up / down icons are a little big though. :P

Edited 9/2/2016 05:05:23
Upvote/Downvote redefined: 9/2/2016 07:31:26


[TNW] Commander Vimes
Level 37
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This isn't democracy, its capitalism.

WarLight isn't a democracy, it's capitalism
Upvote/Downvote redefined: 9/2/2016 08:19:23


{Canidae} Kretoma 
Level 59
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Correct, but supporting Capitalism is Blasphemy. ;)
Upvote/Downvote redefined: 9/2/2016 10:00:40


ℳℛᐤƬrαńɋℰ✕
Level 59
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@Zephyrum and Benjamin628
- This is a forum, discussion of free and equal people. It is not a deciding board of game features. Not implying that money invested players should not have more saying in the direction of warlight. That you support warlight or are higher level does not make you a better forum participant essentially. Why would one use alts on forum? - what is the real benefit? Not sure I understand what do you mean by it at all. If you want to add weight to Upvote/Downvote which I strongly support, then you need true system to detect who are eligible to have it, not set it obscure far-fetched measures. I do think current forum provides enough proof, how high-level members from 2013 or earlier still spam the forum - this does not need much proof in my eyes.

Forum, thus far have been board of discussion, thought sharing. Its content should be relevant and measured by it: different for every section from help to map development. We do not vote for new features or updates here. You forget the part, where every new non-member is possibly tomorrow a supporter. It seems, like for so many people forum means something different that it is originally designed for. If we would vote for new features, ladder templates etc: yes, members could have higher weight in it! But as far as I see: forum is still a discussion board and its content should be voted based on its relevancy.
Upvote/Downvote redefined: 9/2/2016 11:14:52


Onoma94
Level 61
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Why would one use alts on forum? - what is the real benefit? Not sure I understand what do you mean by it at all.

Wait... you mean you really didn't notice how some users create alt after alt purely to troll forum because of previous accounts getting banned?
The only posts/threads that have been downvoted so far is shitpost, bad trolling or other low quality content. Not "opinions I disagree with". So far it works.

Edited 9/2/2016 11:15:05
Upvote/Downvote redefined: 9/2/2016 13:43:36


Benjamin628 
Level 60
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This is not a forum, you do not have free speech. Please check out 4chan or Reddit if you want a good forum, this one is for warlight players discussing warlight topics mostly.
Upvote/Downvote redefined: 9/2/2016 15:09:45


Zephyrum
Level 60
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This is a forum, discussion of free and equal people. It is not a deciding board of game features. Not implying that money invested players should not have more saying in the direction of warlight.


It was supposed to, but it has been proven that the WarLight players can't live with that idea.

That you support warlight or are higher level does not make you a better forum participant essentially.


It was not supposed to, but there's no clear way to filter out alts, so just giving them reduced power compared to us, for one, is one of the few fixes avaiable.

Why would one use alts on forum? - what is the real benefit? Not sure I understand what do you mean by it at all.


Not for serious posts, but oftentime trollish alts (or just any alts from banned players) show up.

If you want to add weight to Upvote/Downvote which I strongly support, then you need true system to detect who are eligible to have it, not set it obscure far-fetched measures. I do think current forum provides enough proof, how high-level members from 2013 or earlier still spam the forum - this does not need much proof in my eyes.


That's about as good as you can ask Fizzer for. If you have a better option, throw it up on uservoice. If it's good, I'll upvote. But good luck getting it to happen.

Forum, thus far have been board of discussion, thought sharing. Its content should be relevant and measured by it: different for every section from help to map development. We do not vote for new features or updates here. You forget the part, where every new non-member is possibly tomorrow a supporter. It seems, like for so many people forum means something different that it is originally designed for. If we would vote for new features, ladder templates etc: yes, members could have higher weight in it! But as far as I see: forum is still a discussion board and its content should be voted based on its relevancy.


That I agree with, but personally, I believe you're taking an "outsider" stance for yourself when you say this:

like for so many people forum means something different that it is originally designed for.


What do you consider to be the forum for? What's the line between "what is fine to post" and "what is not fine to post"? What is the point at which a player needs a downvote, a hidden post, blacklist, a suspension, a ban? Clearly your criteria differs from mine, which differs from Fizzer's, which differs from everyone else's.
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