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Diplomacy (Create-A-Nation) Project: 12/16/2016 03:35:32


[FCC] CBerkley10
Level 50
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I have been developing an idea for a diplomacy game where players create their nations in the thread and then these nations are all implemented into the diplomacy game and players interact with their created nations. The basic idea is that players create a nation and required would be the following:

-Nation name
-Nation capital (Name a territory)
-Territory owned by the nation (map used will be https://www.warlight.net/SinglePlayer?PreviewMap=60286) Can be a brief explanation of the borders or a screenshot of the land filled in on the map.
-History of the nation. Upbringing, wars, rebellion, etc. (How it was formed)
-Nation religion (Can be made up or a real religion)
-Nation military size, training, etc. (Be somewhat realistic)

-Any other information to help with Roleplay or the background of your nation is allowed, but all of the above information is required.

All of this information will be implemented into the game once it is created (Nation territory, number of troops in certain areas based on nation's military size, training, etc.)

Nations will need to be able to shift a little bit to adjust so that we can fit all nations nicely into the map, taking up all territories on the map. (So feel free to build a nation off of someone else's nation's border and this will go a lot smoother). The time period is not set but it is sometime in an alternate present or in the future.

If I feel a nation is unreasonable or unrealistic compared to others I will nicely ask you to edit land/military. Feel free to make a challenge for yourself and not necessarily start out with a large army or a lot of land under your control. Just be creative!

Example Nation:
-Nation Name: Republic of Islamic States
-Capitol: Kuwait
-Territory Controlled: http://imgur.com/a/uQB92
-History: After ISIS is defeated in the Middle East and leaders executed as a way to show the consequences of terrorism and how the world views it, the Islamic in the Middle East formed a republic to better defend themselves from the growing nations in Europe and the rest of the world. They conquered some lands and spread Islam to further extents. Rebellions in Turkish land, however, pushed RIS forces south as the rebels wanted a Protestant religion and an independent Turkish nation.
-Religion: Islam
-Military: Large but stretched among territory. Decently trained but lack of technology and research causes them to slack behind surrounding nations. Strong military force in the north as to fight the rebels in Turkey.

I hope you all enjoy creating nations and participating in this. If you have any questions or would like to submit a nation, please post in the thread and I will make sure to help out!! I hope to start this as soon as we get around 25-30 nations!



Current Map: https://www.warlight.net/MultiPlayer?TemplateID=966663 (check initial distribution) *Last Updated 12/30/16 1214 EST*

Edited 12/30/2016 17:12:05
Diplomacy (Create-A-Nation) Project: 12/16/2016 03:40:24


[FCC] CBerkley10
Level 50
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My nation submission will be the one I used as an example because I actually do quite like the idea. I am willing to adjust borders if anyone would like to make a nation near me or anything! I hope this can be a start for people to use to expand off of.

-Nation Name: Republic of Islamic States
-Capitol: Kuwait
-Territory Controlled: http://imgur.com/a/uQB92
-History: After ISIS is defeated in the Middle East and leaders executed as a way to show the consequences of terrorism and how the world views it, the Islamic in the Middle East formed a republic to better defend themselves from the growing nations in Europe and the rest of the world. They conquered some lands and spread Islam to further extents. Rebellions in Turkish land, however, pushed RIS forces south as the rebels wanted a Protestant religion and an independent Turkish nation.
-Religion: Islam
-Military: Large but stretched among territory. Decently trained but lack of technology and research causes them to slack behind surrounding nations. Strong military force in the north as to fight the rebels in Turkey.

Edited 12/16/2016 03:40:58
Diplomacy (Create-A-Nation) Project: 12/16/2016 05:35:33


FDR 
Level 46
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In the 2024 election Ivanka Trump runs for president in a very controversial election, Donald Trump narrowly won reelection in 2020 losing the popular vote yet again. Trump leaves office with the third lowest approval rating ever, 32%. Ivanka Trump wins the election and riots sprout across the country, within the first three weeks, most of the union secedes away. Powerless they hold Ivanka's inauguration early in December and she is made commander in chief. Can she keep hold of what remains of the union? http://imgur.com/a/qT3fT (these are the territories)
Capital: Richmond, Virginia
Religion: Diverse (no Muslims though, they all mysteriously disappeared during Trump's term)
Military: Large but not the scale of the former US military
Name: United States of America

*When I just say Trump I mean Donald Trump*

Edited 12/16/2016 05:36:21
Diplomacy (Create-A-Nation) Project: 12/16/2016 05:48:11

Adolf Hitler
Level 57
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-Nation Name : Federation of the America's
-Capital : Caracas, Venezuela
-Territory controlled : modern day Brazil, Venezuela, Argentina, Paraguay, Chile, Peru, Bolivia, and Uruguay
-History : shortly after the defeat of ISIS and other minor terrorist groups in the middle east several middle eastern countries were left in ruins and were unable to keep up their previous oil production rates which ended up being a disaster for their economies. A man named Diego Almagro took power in Venezuela after the current president was deposed. Almagro disposed of the Venezuelan government and installed himself as dictator of Venezuela. Shortly after Almagro took power he immediately began building up his military power. Almagro eventually formed a union for the bigger oil producing countries like Argentina, Brazil, Chile, and Peru which was to be known as the Federation. eventually Almagro along with the rest of the Federation invaded Paraguay, Bolivia, and Uruguay and incorporated them into the Federation.

Religion : no official religion

-Military :When the invasions were over Diego Almagro took completely control over the Federation and turned it into a world power by modernizing its military with America, Russian, and Nato weapons and equipment that the Federation had bought. most of the Federation's military resides in the northern parts of the federation, but have a good concentration of troops in Buenos Aires and Caracas. the Federation has a modern but not large naval force capable of conducting large military operations if needed. the Federation is one of the worlds leading oil exporters since the fall of ISIS which rendered most middle eastern oil exporting countries incapable of exporting large amounts of oil.
Diplomacy (Create-A-Nation) Project: 12/16/2016 21:01:18


[FCC] CBerkley10
Level 50
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Wow nice job guys so far! I like both of them very much, although the Federation of the America's does not leave much room for other nations (So if we start running out of room, I may need to remove some territory). Now someone could branch off and create a nation of the states that seceded from the Union or split them between a Canadian nation or whatever you all want. Keep the nations coming in though!!

Edited 12/16/2016 21:17:35
Diplomacy (Create-A-Nation) Project: 12/17/2016 05:02:29

Adolf Hitler
Level 57
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I believe the territories I listed under the federation are not excessive and shouldn't be a problem
Diplomacy (Create-A-Nation) Project: 12/18/2016 00:52:34


Clint Eastwood 
Level 58
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Name: Arctic Union (AU)

Capital: Reykjavik

Borders: (three pictures, be sure to scroll down) http://imgur.com/gallery/IRgVh

History: (years can be adjusted to fit the year of the game) Becoming an independent nation in 2018, Greenland set out on a mission to control the Arctic. forming the Arctic Union with Iceland, the two sparsely populated nations used what resources they had--mainly gold--to purchase pieces of Arctic land. having an average military and a heavily armed militia to back them up, the AU took by force what others refused to sell. Canada sold Ellesmere to the AU, but after refusing to sell more, the AU took it by force. the whole world was shocked with the upset victory that was the 2 year long war from 2023 to 2025. Norway, fearing this new, awesome power, offered Lofoten, Jan Mayen, Bear Island, and Svalbard, in exchange for an alliance. The AU accepted, and for two short years Norway was part of the AU as well. however, in late 2028, Norway seceeded from the union. losing a valuable ally, the AU was determined to make up for it by becoming more powerful--their civilian population lived mostly in the European area (Iceland, Jan Mayen, Svalbard, Eastern Greenland), but they still made use of the various other arctic islands, mostly as military bases.
though, as walruses become increasingly rare, tourism to places like the walrus-infested Wrangel Island spiked. the AU bought off Russia's arctic islands and briefly went to war with the US for Alaska. though the short, six month war had no clear winner, the AU did come up with a few islands from the ordeal. the reason for the short length of the war, supposedly, was because the US was losing too many soldiers to the cold (the war took place from early September 2029 to late March 2030, in the dead of winter). however, the AU, though their soldiers fell victim to the frigid temperatures as well, didn't lose quite as many. the US made a deal with the AU; they could take all American Arctic islands, and that was it. that way, the US soldiers could finally go home to their families and away from the cold, and the AU would be satisfied enough to stop the war as well. the alternative, told to the AU prime minister by the president of the US, was a nuclear attack on Reykjavik. the AU, of course, agreed.
armed with the technology to keep warm in colder climates, and all the tourism from people coming to see the beautiful Arctic wildlife, the AU's economy became even better than it had before. this brought immigrants from all across the globe, mostly to Nuuk, quickly increasing the cold town's population from a little under 17,000 to just over 481,000. with the AU's total population now equal to that of France (just under 60,000,000--France lost many people due to war years before) and due to their stable economy, the AU quickly grew in power, brandishing a military might far more powerful than could be expected from an Arctic country.
though the warmongering AU had plans to take on other small countries (Scandinavian countries, specifically), their prime minister was assassinated in 2031 (five shots to the chest, close range, 9mm pistol) by an American spy. his son, Adrian Jessen, quickly took his place. though not a pacifist, Jessen by no means was the warmonger his father was, and over the next four years, up to the present, the AU became known as a peaceful country.
"Our slate has been wiped clean," stated Jessen within his first week of office. "I do not carry the burden of my father's mistakes. They do not get passed down from one generation to the next. I am a clean slate, a fresh start, and I wish to make amends with those my father wronged."

National religion: Christianity

Military: Average military spending and size, though most is dedicated to the air force and navy, due to the fact that 87% of the adult population is armed, serving as an effective militia.

Too much?
Diplomacy (Create-A-Nation) Project: 12/18/2016 20:54:01


OnlyThePie
Level 53
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Confederation of Greater Yugoslavia
-Nation capitol: Belgrade
-Territory owned by the nation: http://imgur.com/a/pIRQa + Czech, Austria, Slovak, Hungary
-History of the nation:
Following the collapse of international border treaties, the original Yugoslav nations held referendums to reform the country, with a more equal and semi-autonomous structure. All 7 nations agreed to reform, provided certain things be included in the constitution (equal representation among the Parliament, partial autonomy for each province). After two years of resounding success, Albania applied for partnership in the face of their collapsing state. They were quickly brought in and set up as a much wealthier portion of the country.
Fearful of Yugoslav power, Bulgaria (who had seized Turkish Europe a year earlier) and Greece aligned themselves against Yugoslavia. The Third Balkan War (the second was just before WW1) was a crushing defeat for Greece and Bulgaria. Bulgaria was completely annexed and divided into two constituent states, and Greece was divided into three and made constituent in the Confederacy.
A war in Central Europe under attempted reform of the Austro-Hungarian empire left it ripe for the taking, and the Balkans finally got their revenge over their old oppressors.
Current States of the Confederation: Slovenia, Croatia, Bosnia & Herzegovina, Serbia, Kosovo, Montenegro, Albania, Macedonia, Sofiaska, Danubisk, Thrace, Athenia, Sparta, Austria Proper, Tyrol, Bohemia, Moravia, Slovakia, Hungary Proper, Transylvania
-Nation religion: Catholicism, Islam, Eastern Orthodoxy
-Nation military size, training, etc: Fairly large, comparable to 2016 Germany or slightly larger. Arrayed mainly along the Greek and Romanian borders, but also wary of the Hungarians and Turks. Large Navy given the array of sea they border. Very weak airforce.

Edited 1/5/2017 22:46:59
Diplomacy (Create-A-Nation) Project: 12/18/2016 22:10:06


BUFFALO
Level 44
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Diplomacy (Create-A-Nation) Project: 12/19/2016 05:23:35


Clint Eastwood 
Level 58
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Diplomacy (Create-A-Nation) Project: 12/19/2016 15:02:18


OnlyThePie
Level 53
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Some of these are larger than others...
Diplomacy (Create-A-Nation) Project: 12/19/2016 20:15:16


Stewie
Level 51
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Turkistan Federation
Capital: Tashkent, Uzbekistan
Territories: the whole Kazakhstan, Uzbekistan, Kyrghizstan, Turkmenistan, Tajikistan and the Xinjiang region in China.
History: after the destabilization in the Middle East and the collapse of international treaties, the Central Asian turkic states have decided to form into one single federal republic with a joint army in order to ensure security against the foreign powers, creating the Turkistan Federal Republic. The new republic took advantage and supplied the Uyghur rebels in the Xinjiang region, successfully resulting with the independence of the Uyghur Republic; which joined the union immediately with a referendum.

Structure: the Union's system acts similarly to the US system with 6 states; Kazakh Republic, Uzbek Republic(where the main capital and the house is located), Kyrgz Republic, Tajik Republic, Turkmen Republic and the newly annexed Uyghur(previously Xinjiang) Republic. The states have the power to make their own laws but it is usually regulated by the federal government located in Uzbekistan. Two main parties participate in the congress; Respublika Partiya(the moderate centre-left isolationists, somewhat similar to Democratic Party on US, currently in charge of government) and Turan Partiya(far-right turkic supremacist jingoists). Kyrghiz people are somewhat unhappy with this federative union and calls for referendums to leave, althought the constitution disallows it. Elections are held in 4 years with the next one is about to be held in a few months(at the game start).

Religion: Sunni Islam, althought Tengrism is on rise with the population.

Military size: small and underbudged as the current government spends the budget towards industry; may change if Turanists come to power.

Edited 12/19/2016 20:26:49
Diplomacy (Create-A-Nation) Project: 12/19/2016 21:40:54


[FCC] CBerkley10
Level 50
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Buffalo, you didnt give any information on your nation so I am not accepting it. And also, your history with diplos is very crappy.....

Also, not all of the countries will be the same size, as stated in the opening thread.

Current map: https://www.warlight.net/MultiPlayer?TemplateID=966663

Edited 12/19/2016 21:58:32
Diplomacy (Create-A-Nation) Project: 12/19/2016 21:55:45


Clint Eastwood 
Level 58
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Took away Buffalo's, added Stewie's. http://imgur.com/gallery/yFIoG
I do think that Adolf should downsize a bit.
Diplomacy (Create-A-Nation) Project: 12/19/2016 22:27:45


OnlyThePie
Level 53
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I'd like to expand mine to include the rest of Greece
Diplomacy (Create-A-Nation) Project: 12/20/2016 03:39:56


Ginger King
Level 49
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Here is mine:

-Nation Name: Republic of Ijinjakini
-Capitol: Lagos
-Territory Controlled: https://api.asm.skype.com/v1/objects/0-cus-d1-17f99a2bb9129c1678248f8fb563c3cc/views/imgpsh_fullsize
-History: Blood diamonds have since depreciated in value, and white slavery has ensued in Ijinjakini. King Bongani led the revolt against the mine owners and managers. Ancient arts, magic, and medicine are now being practiced. The Ijinjakini people have started to practice the art of geurrilla warfare, and take the backbones of those they defeat and hang in their expansive caves. Many Ijinjakini live in trees and on cliff edges, since many had not seen the surface of the earth for the 5 years leading to the revolution. Bone piercings, tattoos, and diamond weaponry are almost always seen, but the Ijinjakini are never heard... until it's too late. The people are peaceful, and do not desire war, but if war befalls them, they will retaliate.
-Religion: Traditional Ijinja
-Military: Small, geurrilla warfare. Thumb bones are collected off of fallen enemy and hung around the killers neck.
Diplomacy (Create-A-Nation) Project: 12/20/2016 15:12:54


OnlyThePie
Level 53
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Picture doesn't work Ginger
Diplomacy (Create-A-Nation) Project: 12/20/2016 18:51:55


Clint Eastwood 
Level 58
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Yeah, try using Imgur or Gyazo. They both work fine.
Diplomacy (Create-A-Nation) Project: 12/21/2016 02:22:58


DR. Love
Level 58
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Loveland History: The days was dark till the true messiah the messiah of love came to this land a land which promised he will bring the light through love there is no need for hate lets hug each other and help each other to move in a greater place let love guide us (love the magnificent first ruler of loveland).


religion: kama sutra
Traits: Heavy religious country/Secluded society/Heavy propaganda
Cons: Alliances not allowed/If capital fall the current leader dies the country fails and becomes a vassal of the country which was conquered by the country which conquered Loveland will decide the regime: republic military dictatorship etchetera (this will set a chain of events before the game will be send the chain of events according to each regime which will be put by the conqueror to the game master)

The state cannot enter in formal alliances but the figureheads are nasty and dirty and not idiots so temporary alliances for a war can be made but will not be formal ones the religious regime can betray their temporary allie or vise versa at any point cause simply there will be no official alliance

Heavy propaganda:after each year the power of the propaganda will grow stronger max10 +1 each year incase of war if loveland just looses some parts propaganda will lower the damage in the reputation if the reputation reaches -10 the country collapse. Each lost territory -1 if the reputation is at 0 or lower is -2 if the country looses a war while is at minus reputations at the start of the war and is an offensive war this results to total collapse if the country gets attacked whille in a minus reputation state the Leader can trygger the warcry of love only once and each lost territorie will count as minus 1

Secluded society nothing really is known about the inside of the country and the big powers dont really care for the crimes commited inside the lower the reputation the higher propability will be for the crimes to be known

(optional) Religious country can choose 1-2 countries discusionable at a time in order to spread the love:P each turn a dice will be rolled and the country will know or not know about what is happening if gift cards are allowed this will lead to an uprising loveland cant be directly targeted exept if the same country is targeted twice. There will be more chanches for love cults to arise in countries who are at war. Number of uprising people can be discussed if the uprising is succesfull (50 percent territories captured) the country change the religion to the religion of love and becomes a love puppet.


The third part is a bit difficult i am open to suggestions everyone have to agree in order for this to suceed

Edited 12/21/2016 02:25:55
Diplomacy (Create-A-Nation) Project: 12/21/2016 18:42:50


Clint Eastwood 
Level 58
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Maybe take Buffalo's idea?
Diplomacy (Create-A-Nation) Project: 12/22/2016 12:43:49


[FCC] CBerkley10
Level 50
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Im sorry Dr Love but I need set nations, they need a capitol, an army, territory, etc.
Diplomacy (Create-A-Nation) Project: 12/22/2016 14:08:38


DR. Love
Level 58
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thats the most easy thing to decide and the list thing i care we can put delhi or whatever what i care is the rest the rp sector
Diplomacy (Create-A-Nation) Project: 12/22/2016 17:30:37


{Canidae} Kretoma
Level 57
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I am considering taking charge of Israel. Berkley, how do you rule a realm that has that many faiths (Sunni and Shia) and Ethnicity?
Diplomacy (Create-A-Nation) Project: 12/22/2016 18:11:40

max
Level 37
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-Nation name: West Mediterranean Sea Union
-Capital: Lazio
-Territory controlled: Italy, France, Spain, Portugal, Northern Morocco, Northern Algeria
and Tunisia
-History: In 2020, the leaders of Italy, France, Spain and Portugal decided to create a trade union in
the west Mediterranean Sea. After the collapse of European Union in 2027, they created WMSU to have more power. In 2032 they began colonizing Northern Africa with some wars.
-Nation religion: Christianity and Islam
-Military: In Europe is well trained and big, but in Africa is very small and badly organised
Diplomacy (Create-A-Nation) Project: 12/23/2016 15:07:04


[FCC] CBerkley10
Level 50
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Kretoma, after the fall of ISIS, the nations of the middle east noticed the rest of the world growing rapidly so they joined together to do so. All of the faithes still stand just under one united nation. And an idea for you could be Israel and maybe Libya and egypt or something. To fill more space.

And Dr. Love, your idea makes no sense to me, it appears way too complex...

Edited 12/26/2016 18:29:41
Diplomacy (Create-A-Nation) Project: 12/26/2016 16:34:36


FDR 
Level 46
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bump, keep this alive
Diplomacy (Create-A-Nation) Project: 12/26/2016 18:34:10


[FCC] CBerkley10
Level 50
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Since the bonuses are built into the map, I really do not want to change any of them as it may confuse players. With that being said, when you play the scenario, some nations are VERY strong and other nations (such as the Arctic Union), which are supposedly large and powerful nations, are very very weak. Any ideas as to how I could make these nations more powerful income wise?
Diplomacy (Create-A-Nation) Project: 12/26/2016 21:54:38


Clint Eastwood 
Level 58
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Hm. Well, you could give everyone a base income of 500, and then any additional income would be from territories owned. This puts the AU at 625 armies per turn instead of just 125 (ish, not sure what the exact income would be). Giving everyone a base income of 500 makes for more even wars as well, as even small nations still have a decent income. Yet, at the same time, it doesn't imbalance the game. Minimum armies earned per turn, no matter what, would be at least 501. Wars would still be fair, but they would be harder-fought. For example, if base income is 5, then a nation with 6 armies per turn might go up against a nation with 305 armies per turn. They wouldn't stand a chance. However, if base income were 500, it would be 501 vs. 805. Though the larger nation would still likely win, they would have to work for it.

Another idea is capitals. Since the AU's capital is Reykjavik, if you felt that they were too weak, you could change Reykjavik to however strong it needs to be to balance it out. You could do that with any country that's too weak. You would unfortunately have to change some bonus values, but only one for each player. As for the ones that are too strong, like Adolf's, I would suggest simply forcing him to downsize.

You could do both ideas, since I feel like the AU, though not super strong, should be closer to 800 armies per turn, give or take a hundred or so.

Edited 12/26/2016 21:58:19
Diplomacy (Create-A-Nation) Project: 12/27/2016 04:22:15


FDR 
Level 46
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Add Buffalo's to the map, he just needs to give a name and capital, we already have the backstory.
Diplomacy (Create-A-Nation) Project: 12/27/2016 10:39:19


Stewie
Level 51
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for incomes, you could simply use the regional/country bonuses to give income.

AU for instance can use the Iceland bonus for income while me(Turkistan) can use Uzbekistan.
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