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Clan League 9: Division Q1 Official Thread: 3/24/2017 17:08:36


Aura Guardian 
Level 62
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^^ I am well aware of this. But with all games created or completed, it's a significant milestone. I guess a better phrase than roll credits is "before the finale..."
Clan League 9: Division Q1 Official Thread: 3/25/2017 00:11:54


Aura Guardian 
Level 62
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Cl9 Q1 Comprehensive Update VI


Completed Games:
Denotes Winner

3v3 Deadman's Rome: 
FCC vs FBG                  https://www.warlight.net/MultiPlayer?GameID=12843222
FCC vs Olympus              (non-join win)  
 
2v2 Guiroma:
ACME vs Olympus            https://www.warlight.net/MultiPlayer?GameID=12983747
Hydra vs ACME              https://www.warlight.net/MultiPlayer?GameID=12960193
FCC vs Hydra               https://www.warlight.net/MultiPlayer?GameID=12939773

1v1 Guiroma:
-completed-

1v1 Old Strat ME:
-completed-
 
1v1 Volcano Island
-completed-



Data Summary:




Horse Race:




Progression:

Due to the errors in the clot allotting wins, the progression can no longer be displayed accurately. :(.

Overview:
Week 6 sees another milestone, with all games either created or completed. In addition, there is only 1 2v2 guiroma game remaining, with the rest being 3v3 deadman's rome. This goes to show just how incredibly quick the Q1 division has been. This will likely be the first division to complete all of their games.

Clan by Clan:

ACME:
Correcting for ACME, we once again still see a very tight race between the top three clan, even though the games are nearly finished! ACME still has something to prove to Hydra after their loss to Poon Sqaud, but have happily chunked points away from FCC already, which keeps things close at the top.

FCC:
At this point, FCC has clinched promotion. Even if they lose both to hydra and poon sqaud, either hydra's max score will have to go to 63, or ACME's max score to 64. Considering that FCC is at 65 points, then, they have clinched a promotion spot.

FBG:
FBG and Poon Sqaud are currently fighting for 4th and 5th. FBG is a bit behind, and needs to win out, and poon squad loose out, to clinch 4th. This means they have to beat ACME and Poon Squad, and hope poon sqaud loses to FCC. Not impossible, but could be hard.

Hydra:
This is where things get interesting. If hydra loses to FCC and wins against ACME, and then ACME wins their 2v2 vs Poon Squad, they tie. The h2h is also tied, and so is tournament wins. A playoff ensues. If hydra wins against FCC and loses to ACME, the h2h is in favor of ACME, ACME promotes. If ACME wins its 3v3, and drops its 2v2, then ACME is one point behind Hydra, Hydra promotes. Indeed, a very complex that can go a multitude of ways.

The Poon Squad:
Poon sqaud just needs to win 1 game or have FBG lose 1 game to clinch 4th. Otherwise, they could end up with fifth.

Olympus:
3 is a lucky number guys. Olympus set the example whillist getting only 3 points. This guys, is how you build a roster, compete, and win games. Well it was enough to win one game, so I guess it was okay in the end for these folks. Heck, maybe that is all they wanted to get out of Cl9. Don't judge a book by its cover. Especially books with blank pages and water damage. You thought the book might have been okay, but... well, you get the point.


Game of the Week: https://www.warlight.net/MultiPlayer?GameID=12983747 (Olympus vs ACME), ACME won.

This was shaping up to be a pretty incredible game. Olympus was playing everything right. And then Nemisis got booted. Poor Olympus. Ah well. The matchup was pretty cool up unitl the boot, and that is just enough to push this to game of the week.

Edited 3/25/2017 00:20:55
Clan League 9: Division Q1 Official Thread: 3/25/2017 11:27:19

Hunta 
Level 63
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This is where things get interesting. If hydra loses to FCC and wins against ACME, and then ACME wins their 2v2 vs Poon Squad, they tie.


Its not possible for Hydra and ACME to tie. In your example Hydra ends up with 63 points and ACME 64.
Hydra most likely has to win our last two games to get to group C
Clan League 9: Division Q1 Official Thread: 3/25/2017 15:43:07


Aura Guardian 
Level 62
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My Mistake.
Clan League 9: Division Q1 Official Thread: 3/25/2017 17:28:04


Great Expanse 
Level 60
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As a note, the Hydra team just asked the ACME team to surrender on 3v3 RoR so that win should be coming in any day now. So it comes down to ONLY the 3v3 RoR against FCC for Hydra. I have said that game is important for a reason, as I knew awhile ago our team was beating ACME. Hydra beats FCC, Hydra promotes. FCC beats Hydra, ACME promotes. Simple as that. Because ACME should win their last 2v2 Guiroma game and should end this stage with either 64, its on Hydra if they get that last win to finish second with 68 or third with 63.

As to the format, its a pity that either Hydra or ACME should play in D1/D2, a useless division chalk full of clans far beneath them in skill as to be entirely pointless. And as this seeding process has shown, did it do any good? Were the divisions roughly equal? No. Did seeding give an advantage to anyone? No. Does it matter if competing in D1/D2 for a seed that doesn't exist because no one has any idea what is happening in this staged format? No. So do seeds actually matter? In principle yes, in reality no.

The lower divisions got blown up for something that is inferior. I never liked the staged format, the main arguments for the staged format were to benefit the new clans at the expense of the old clans, and to 'entertain' the clans in Divisions A and B. So I am here to say get rid of this staged format. We can't go back to the old format, that ship has sailed. But I don't see how putting clans through a meat grinder of a staged format is a good idea. If not a staged format, I have no idea. Clan League seems like the format is entirely from top to bottom rotten. And after 9 seasons, it might be time to reboot the league from the beginning.
Clan League 9: Division Q1 Official Thread: 3/25/2017 20:09:24


master of desaster 
Level 66
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You are such an elitist.
Clan League 9: Division Q1 Official Thread: 3/25/2017 21:53:13

Ollie 
Level 62
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its a pity that either Hydra or ACME should play in D1/D2, a useless division chalk full of clans far beneath them in skill as to be entirely pointless


Not only is it quite disrespectful to the other clans but i also think you are wrong. 101st and statisticians both have good players for sure and the fact that 7th heaven crushed Q2 doesn't mean the rest is crap. I think it says more about the quality of 7th heaven.

At the end of the season only the top2 of stage 2 will promote to B. If a clan cannot finish top2 in the first group stage its highly doubtful they will finish top2 in the second group stage where the best clans of all groups come together.

You can say group D1/D2 is useless but if you want to avoid such a strong first group next season you better perform well next stage. Personally I think its just bad luck cause there will always be a group where a strong clan will not make it through. But do you think it would have been better if you were together with apprentice and TJC? Then again you have 3 strong clans where 1 will not make it. Q2 is crushed by 7th heaven and imo hydra wouldn't have made a difference in that so there you will fight for second place as well and CORP has proven before they are not the diplo clan anymore they used to be.

If you had the old groups then group C might have been FCC, ACME, TJC, HYDRA, 7th heaven and Apprentice. Do you think you had more chance then to finish top2?
Clan League 9: Division Q1 Official Thread: 3/25/2017 23:01:01


Aura Guardian 
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As to the format, its a pity that either Hydra or ACME should play in D1/D2, a useless division chalk full of clans far beneath them in skill as to be entirely pointless. And as this seeding process has shown, did it do any good? Were the divisions roughly equal? No. Did seeding give an advantage to anyone? No. Does it matter if competing in D1/D2 for a seed that doesn't exist because no one has any idea what is happening in this staged format? No. So do seeds actually matter? In principle yes, in reality no.


It was because seeding did not accurately represent clan skill levels. I suspect that with this CL, we will have better represented seeds and seedings, making the division more balanced for CL10
Clan League 9: Division Q1 Official Thread: 3/25/2017 23:38:50


Buns157 
Level 68
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Don't worry, the history channel has a shot at promoting next season :)
Clan League 9: Division Q1 Official Thread: 3/26/2017 19:45:35


linberson 
Level 63
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to 'entertain' the clans in Divisions A and B


Thank you for the entertainment!


Seems the format works quite well.
Clan League 9: Division Q1 Official Thread: 3/26/2017 20:15:55


(deleted) 
Level 62
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Time is a great healer.
Clan League 9: Division Q1 Official Thread: 3/26/2017 22:27:47


indibob
Level 61
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so the previous formats ship has sailed... why?

Next season we will have 5 easy to define divisions.. D1 / D2 finishes can determine which should be D & E next time.
The perceived problem with the old format was with new clans. So if any new clans played in a qualifying division and then slotted into the divisions in the order they finish it should be workable.

could even have a volunteer clan play in the qualifier to gauge the strength of the new teams to best place them. ( a division C clan perhaps)

Then i don't see any real problem with reverting to straight P/r divisions

The qualifier could be played prior to next season or in conjunction with it meaning the new clans wouldn't slot in till the following season.

Surely it's best to keep as much parity in the divisions as is possible.
Clan League 9: Division Q1 Official Thread: 3/27/2017 00:34:05


(deleted) 
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The previous format was shipped away because the road from Division E to Division A was considered too long and the divisions were also considered unbalanced.
Clan League 9: Division Q1 Official Thread: 3/27/2017 00:39:18


indibob
Level 61
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well thats what i was saying, if a clan joins and destroys a division C team in qualification, then they would likely be slotted in as a division B or even A team, thus eliminating that trek from E

The divisions were only unbalanced because of this i think.
Clan League 9: Division Q1 Official Thread: 3/28/2017 19:52:15


l4v.r0v 
Level 59
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@Great Expanse: Random seeding for the inaugural new-format league seems like the most reasonable approach, despite the unsatisfying and possibly imbalanced qualification rounds it creates for some, because initially there's not enough data to seed teams 'properly' without making a set of assumptions. Granted, random seeding can be (and often is) quite flawed, but the issue with trying to do better is that you often end up making assumptions based on limited data that could actually make your matchups much worse. Seeding is a serious problem in just about any competition with significant gaps between iterations (that allow teams to improve/decline meaningfully in between), so while your reaction is fairly reasonable I don't think the CL people running this could've done much better. We could come up with a lot of hypothetical systems that would work better than this, sure, but I doubt they had nearly enough time to go through those, test the assumptions, and pick the best one- so random seeding makes sense as the natural choice.
Clan League 9: Division Q1 Official Thread: 4/1/2017 22:25:47


Aura Guardian 
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Quick Update:

Only one game has finished since last time, so I will skip the comprehensive update for the week:

https://www.warlight.net/MultiPlayer?GameID=13131701 (ACME Won vs poon squad on 2v2 guiroma.

This means that the 2v2 guiroma tournament ended in an unbreakable 3-way tie, with ACME beating FCC, FCC beating Hydra, and Hydra beating ACME, and all three beating FBG, Poon Squad, and Olympus.
Clan League 9: Division Q1 Official Thread: 4/2/2017 22:44:32


CJ
Level 61
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ACME would like to make some round 2 substitutions.

Africa goes to ScarlettTD

Greece goes to ACL Tears

Europe goes to JT instead of Matt431
Clan League 9: Division Q1 Official Thread: 4/3/2017 01:38:35


indibob
Level 61
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ok this is another thing that needs to be looked into next season.

Substitutions in this kind of format cannot work

A team finds themselves 2 points behind with 2 to go, they can easily swap in their best players who were going to play in Div C

or

A team leading the division can swap in their weaker players now they see they no longer need them to play in these qualifiers, meaning the better players they swap out can then play in Division C next time.

In other words, allowing substitutions encourages manipulation.
Clan League 9: Division Q1 Official Thread: 4/3/2017 02:28:41


Cloud Strife
Level 61
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Manipulation? All those players are in the roster, submited way before the groups were drawn. If anything it's tactics and management, and has very limited impact.

Lest we forget,slots are still 3 max per player,and for both sub and subbed it still counts towards that limit.
Clan League 9: Division Q1 Official Thread: 4/3/2017 04:08:44


master of desaster 
Level 66
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Hahahahaha :D

Always refreshing to read the unqualified comments of indibob :D
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