Community   Maps   Forum   Mail   Ladders   Clans   Recent Games
Sign In | Sign Up
<< Back to Map Development Forum   

Posts 1 - 3 of 3   
testing game mechanics: 3/3/2014 14:03:12

lope vacet
Level 50

while i played a while i had some ideas to make interesting maps. i implented some of them into a map i made.
the link is:

please excuse me, it's a little crude, but it is also the very first map i made.

now i am searching for people to help me test it.

i need to get some feedback on the ideas i implemented. the ressources, the streets with negative boni (maintance cost) and the fields of war in between the boni.

please let me know if you are interested
testing game mechanics: 3/3/2014 15:31:24

Level 49
First off:
If you don't speak proper English, use a spell-checking program on your maps! This is material that will get viewed by hundreds of people, if you want to make a good name for yourself you should pay attention to those little details!

Ressource -> Resource
MajorsHouse -> Mayor's House

Secondly: you need to work on your borders. They should overlap within bonuses, and be adjacent to each other in between bonuses, like in this picture:

Simply moving nodes is probably the easiest solution for this map, but if you're creating a new one you should use a technique that allows you to make perfect borders right from the start. There's a tutorial for that on the forum:

That being said, I like the structure of the bonuses a lot. This map has a lot of potential, but you need to pay more attention to little details.
testing game mechanics: 3/3/2014 23:31:06

lope vacet
Level 50
well that's a little embarassing, thanks for the corrections. and thanks for the tutorial, too. i will apply it soon.
Posts 1 - 3 of 3   

Contact | About WarLight | Play Risk Online | Multiplayer Strategy Game | Challenge Friends, Win Money | Skill Game | Terms of Service