Community   Maps   Forum   Mail   Ladders   Clans   Recent Games
Sign In | Sign Up
<< Back to Clans Forum   

Posts 1 - 6 of 6   
[Clan Manager] Improvement Suggestion: 3/31/2014 06:35:29

Level 36
As the current way to Managing Clans is having a Clan Manager. To quote :
You can add or remove players as managers of the clan. Clan managers can do anything you can do - they can add/remove players, set titles, add/remove managers, etc.

WARNING: Be sure to only set players as a manager if you trust them 100%. Since they can do anything, they could even remove you from the clan if they wanted to take control.

As the Clan increases and you'd like to assign other players with authority to Invite players, but not revoke any authority It is an unconfortable feeling to assign another player this huge responsibility since as a founder of a clan you have paid to get the clan and there is a chance someone will ruin the clan as It has happend for other clans.

As goes for my suggestions (the very easy way to improve it drastically)
  • Have one Primary Manager(automatically the founder of the Clan) (He cannot be removed by a regular Manager.)
  • Have Managers as is for now but he cannot remove the Primary Manager

To further improve it and not too complex to implement

  • Have Sub-Managers that cannot remove a Manager. (Perhaps unneccessary but I leave it as is)
  • Have Invite Managers (He lacks the authority to remove players)

Edited 3/31/2014 07:33:13
[Clan Manager] Improvement Suggestion: 3/31/2014 14:33:49

Level 60
Personally, I think there needs to be more mod/admin tools for clan leaders. Like the ability to modify their forum (deleting threads, combining them, etc), the ability to order their roster as they want, etc.

After that, it would be nice (but not necessary) to be able to assign some of those permissions to other members...but not all.
[Clan Manager] Improvement Suggestion: 3/31/2014 14:34:22

[LN][EU] The Prussian
Level 21
+1 to this, It would stop the chance of having power seizures.
[Clan Manager] Improvement Suggestion: 3/31/2014 17:04:16

Level 58
The option to kick out the leader/founder of the clan should disappear. This won`t work. I agree on that. The sub-manager seems kinda pointless to me. But maybe to the very big clans it might be usefull?
[Clan Manager] Improvement Suggestion: 4/1/2014 00:22:56

Level 36
+1 to this, It would stop the chance of having power seizures.

Hi Prussian, member of the UN. Lion has told me what happend to your former Clan and that the traitor Marksman is now trying to sell the clan which he didnt even buy.
[Clan Manager] Improvement Suggestion: 4/1/2014 00:24:51

Level 36
Yeah as for Sub-Manager not necessarily important. But yes indeed a Forum-Moderator or atleast the authority to moderate the forum if it would be necessary would also be appreciated.
Posts 1 - 6 of 6   

Contact | About WarLight | Play Risk Online | Multiplayer Strategy Game | Challenge Friends, Win Money | Skill Game | Terms of Service