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Languages of the world: 5/27/2012 15:05:42


Ironheart
Level 54
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by grammatical gender the ones i hate are where objects are clasified as male or female or words have to be le or la .Female or male words.But his,her,he,she are necessary.
Languages of the world: 5/27/2012 15:20:49


Min34 
Level 63
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Wikipedia says that Flemisch isn't a official language because the grammar is the same as the official Dutch grammar, but Flemisch is accept from the grammar totally diferent from Dutch. It is also the national language of Belgium. It is not a official language but I would still include it. Just giving you the informantion.
Languages of the world: 5/27/2012 22:44:15

RvW 
Level 54
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@IronHeart:

Hate it all you want (I'll even agree with you on that count!), it still has nothing to do with sexism.

Just curious, why are "he/she/it" necessary? I see no reason why we couldn't do without. Obviously it will sound incredibly weird (to us), but after two generations, that'll turn around completely and people will think making the distinction is absurd.

Funny thing, according to English grammar, all inanimate objects should be referred to as "it". However, captains for instance will *always* refer to their ship as if it were female, saying, for instance "Titanic sank after *she* hit an iceberg". (To the best of my knowledge this holds for all languages, not just English).

---

@min34:

Given his username, I'm reasonably sure antiloopje is either Dutch or Flemish.

Wikipedia is just plain wrong, there are most definitely differences between Flemish grammar and Dutch grammar, for instance word order comes to mind. (Well, technically Flemish word order is not actually *wrong* in standard Dutch, but it's definitely not the "first choice" either. I'm reasonably sure the same holds the other way around.)

Also, calling it "totally different" (except for grammar) is blatantly wrong as well. Sure, everyday Flemish uses a bunch of words that are incredibly archaic (but technically do exist) in standard Dutch and even some words that, to the best of my knowledge, don't have the slightest resemblance to anything in standard Dutch which has vaguely the same meaning. *But*, very many words are simply the same.
While there are of course differences in pronunciation (I think every Dutch or Flemish person only needs a few words to tell a Dutch accent apart from a Flemish one), for the most part it's still the same.

Either way, linguistics isn't exactly an exact science and there are no black-or-white definitions. Besides, this is a WL map, not one to use in a classroom; playability should trump accuracy. If the map is better with an extra territory, keep it, if the map would benefit from not having a territory there, remove it. If it doesn't really matter much either way: let's discuss what would be more accurate. :p
Languages of the world: 5/27/2012 23:21:53


Addy the Dog 
Level 62
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http://www.qwantz.com/index.php?comic=2079

http://www.qwantz.com/index.php?comic=2080

they're about gender-neutral pronouns in english. thon couldnt insert the images unfortunately.
Languages of the world: 5/28/2012 09:18:04

Porompompero
Level 56
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You forget Euskara, the language of the Basque Country which is spoken a lot more than galician, for example
Languages of the world: 5/28/2012 15:35:34


i-like-swords
Level 31
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I would like to point out that Cebuano is mostly spoken in northern and eastern Mindanao in the Philippines, and that Filipino is more or less a broad category for languages spoken in the Philippines.
Languages of the world: 5/28/2012 15:38:08


i-like-swords
Level 31
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Sorry for the double post, but I also want to include that Waray is spoken in Samar and Leyte in the eastern Philippines.
Languages of the world: 5/28/2012 16:07:47


Ironheart
Level 54
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i-like he is choosing the most common.
Languages of the world: 6/21/2012 08:36:17


antiloopje
Level 11
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Sorry for the long time-out, I have exams to make. Now and then I had half an hour to work on the map. I've now assigned bonus values and made some other minor changes. As you may see, there are a few bonusses set to zero. However, when playing a testing game against AI, these bonusses seem to completly disappear: the bonus box is gone and territories are no longer part of the bonusses (in the testing game). Is this a normal thing to happen? And does it happens only in testing games?

Do the bonusses seem a bit balanced to you? (I'm planning testing games in the beginning of July)

link: http://WarLight.net/SinglePlayer.aspx?PreviewMap=13130

@bidart: Galician has around 3M speakers, Basque around 2M (passive and active)

@i-like-swords : Waray is just to small to be included (2.6 M according to ethnologue), Cebuano could indeed be enlarged , I have grouped those parts of the philippines that did not belong to any of the previous languages together as Filipinno. If I'd enlarge Cebuano, I might have to think about it again. Thanks for pointing these things out.

@Moros Really, Chinese? That means learning a lot of characters!
Languages of the world: 6/21/2012 13:16:53


Muppet
Level 12
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I happen to live in Thailand, so if you're interested you can change the following territories to be a bit more accurate.

Northern Thai = ภาษาเหนือ = Paa-saa Neua
Northeastern Thai = ภาษาอีสาน = Paa-saa I-saan
Thai = ภาษากลาง = Paa-saa Glaang
Southern Thai = ภาษาใต้ = Paa-saa Dtai

You can write them without "Paa-saa" if you'd like, that just means "language".

Good luck on your map!
Languages of the world: 6/21/2012 14:32:04

RvW 
Level 54
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As you may see, there are a few bonusses set to zero. However, when playing a testing game against AI, these bonusses seem to completly disappear: the bonus box is gone and territories are no longer part of the bonusses (in the testing game). Is this a normal thing to happen? And does it happens only in testing games?

This is standard behaviour. Seeing as how it wouldn't happen automatically (read: Fizzer must've written extra code to make it work this way), I'm pretty sure this is intended. This happens both in testing games and regular games (just play a game on the standard World map; during game setup you can override the bonus value for Alaska, Hawaii and Korea; if you do a bonus square you've never seen before shows up).

@antiloopje Really, any-other-language? That means learning a lot of words! ;)
Languages of the world: 7/3/2012 10:59:19


antiloopje
Level 11
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Anyone in for testing?
Languages of the world: 7/3/2012 11:09:48


Moros 
Level 50
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Sure! Why the delay?
Languages of the world: 7/3/2012 21:42:45


i-like-swords
Level 31
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I'm in for testing.
Languages of the world: 7/4/2012 08:28:44


antiloopje
Level 11
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waiting for 1 more ...
Languages of the world: 7/4/2012 08:53:23


Min34 
Level 63
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I`ll test
Languages of the world: 7/4/2012 09:06:00


BlueGalaxy
Level 3
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Shouldn't Madagascar connect to Indonesia somehow??? Right now, it seems quite difficult to get the Austronesian bonus unless one of your starting picks is in madagascar..... It's just like the south african in the germanic bonus problem before you fixed it xD
Languages of the world: 7/4/2012 09:38:30


antiloopje
Level 11
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I know, that's why I slightly increased philippinan and indonesian bonusses, while decreasing the total bonus.
Languages of the world: 7/4/2012 10:21:59


BlueGalaxy
Level 3
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Ahh right, okay then :)


No Cantonese language in China??? or have you split it up or something??
Languages of the world: 7/4/2012 11:14:41


Ska2D2 
Level 55
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Since living in Korea I've found out that Hangungmal 한국말 is a language independent of any other known languages (language isolate) - it might be worth representing that on your map?

(Though it's true that some say it could be altaic - in which case the altaic bonus could be extended.)
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