Has anyone ever lost a game with some of it coming from not noticing that AIs do not surrender when everyone else does? The reason I ask is because of the following game:
http://warlight.net/MultiPlayer.aspx?GameID=3253125
For those who decided not to click on it, the game was a real-time ffa on a large map. With turns being only five minutes, you might see the problem when it comes down to dealing with five AIs in a short period of time. Considering the words of the creator of the game, I believe that it will benefit players if there is a choice to highlight when AIs will not surrender. Otherwise, it feels like you have wasted several hours playing a game that you might not win. </rant>