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Strategic Maps: 6/28/2014 14:16:26

6th Army Group
Level 52
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I'm trying to use a different map than those often use in (real time) strategy games, but when I was looking around on the Map Development threads, people were talking about how some maps don't work well with strategy. How can I identify those bad maps? Does anybody have an idea for a good map I could use?
Strategic Maps: 6/28/2014 14:30:37


Master Potato
Level 59
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Best map for a strategic 1v1 match is by far the duel map.
Strategic Maps: 6/28/2014 14:48:48


Mudderducker 
Level 59
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Decent or good 1v1 strategy maps tend to be around 80-150 territories. A couple may be acceptable if higher for example Poland. The bonuse size's are normally between 3-7.

We'll known and well played strategy maps tend to include choke points, not too inter-connected. A range of different sized bonuses and good layout of those bonuses.
Strategic Maps: 6/28/2014 15:59:35


Belgian Gentleman
Level 57
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Strategic Maps: 6/29/2014 08:15:16


Green 
Level 56
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I disagree Belgian. It's a great map, but it's too big and the bonus values are unbalanced and super-bonuses aren't generally used. Also one side of the map seems to have stolen all the choke-points, so it doesn't suite the type of play we're talking about.
Strategic Maps: 6/29/2014 09:15:53


Mudderducker 
Level 59
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yes I agree.
Strategic Maps: 6/29/2014 17:19:26


Urfang
Level 57
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The well-known Europe and Medium Earth maps are very popular but these optimized versions better for strategic games I think.
http://warlight.net/Map?ID=14319
http://warlight.net/Map?ID=7361
Strategic Maps: 6/29/2014 18:06:03

CROivan
Level 46
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Strategic Maps: 6/29/2014 18:11:28


Mudderducker 
Level 59
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^ok, but there's a lot of oversized bonuses. The west vs east is imbalanced.
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