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Who likes my new map??: 4/18/2013 13:52:13


Motocross5800 
Level 50
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Please tell me if you like my new map and if you have any suggestions. http://warlight.net/SinglePlayer.aspx?PreviewMap=21375
Who likes my new map??: 4/18/2013 15:11:56

Seahawks 
Level 54
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i like it, once you put in distributions (please have a full distribution this time) it will be a great map that is fun to play
Who likes my new map??: 4/18/2013 15:48:42


skunk940 
Level 60
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Nice. Alot better then some of the first attempt maps you showed me.
Who likes my new map??: 4/18/2013 19:51:12


Wenyun 
Level 60
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seahawks, full distribution is one of the three distributions added to every map on Warlight (The other two being Random Cities/Warlords). Thus there's no need for him to add it.

What strikes me as odd about this map is that it's 9x9 - Checkers is 8x8, with international draughts as 10x10, and some others with 12x12... but never 9x9.
Who likes my new map??: 4/18/2013 22:32:45


Motocross5800 
Level 50
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I know, Alicia I think that it is still good. Seahawks, like Alicia said, there is a built in full distribution.
Who likes my new map??: 4/18/2013 22:44:55


Motocross5800 
Level 50
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And Skunk, can you tell me how to make distributions?? Do I pick normal distribution or scenerio distribution??
Who likes my new map??: 4/19/2013 23:32:19


Ironheart
Level 54
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Don't bother making full since warlight automatically does when the map is released.
Who likes my new map??: 4/20/2013 02:51:42

Seahawks 
Level 54
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huh, i thought it only made the warlords and cities, didnt now about full distribution being auto
Who likes my new map??: 4/20/2013 03:38:04


Motocross5800 
Level 50
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LMAO
Who likes my new map??: 4/21/2013 23:14:11

Methex
Level 2
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You can't laugh at someone failing Motocross, because you made a checkers map 9x9 when everyone knows checkers is 8x8. At least, I thought everyone....
Who likes my new map??: 4/24/2013 00:20:46


Motocross5800 
Level 50
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We laugh at each other all the time.
Who likes my new map??: 5/2/2013 18:05:40


ChrisCMU 
Level 61
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Well made, but seems like gameplay would be pretty boring, especially in 4 player mode. I suppose playing with wastelands would add some variety. Nobody will ever hold a bonus (an entire row/column). Maybe make quadrant bonuses or something as well (in blocks of 5 spots or 13)? With the center one being more valuable?
Who likes my new map??: 5/2/2013 23:28:51


Motocross5800 
Level 50
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I am making another one of these but it is a 384 territory map
Who likes my new map??: 6/16/2013 14:01:09


powerpos
Level 50
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You should add more bonuses and set them to 0 so game-creators have the option of modifying their game.
Blockbonuses (simple would 9 blocks of 3x3, but maybe also add 4 blocks of 4x4 in the corners)
together with diagonal bonuses could spice up the game a lot.
Who likes my new map??: 6/16/2013 14:38:47


Motocross5800 
Level 50
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okay
Who likes my new map??: 6/16/2013 14:52:14


Saru 
Level 54
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continuing on what powerneg said, you could work with squares, where (I don't know how to decently explain this) all squares touching a single black can be a bonus or you take a triangle and all 5 in there should be a bonus ( you know a bonus shaped like a 5 on a dice)
Who likes my new map??: 6/16/2013 15:15:33


powerpos
Level 50
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oh, and with so many bonuses rename them to easier distinguish them.
(especially for looking at the modified bonuses in an open game)

something like vertical1, vertical2, vertical3 etc. for the vertical lines, large block 1, large block 2 etc for the larger block bonuses and so on.
Who likes my new map??: 6/16/2013 20:37:44


Incaman
Level 58
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Hey Motocross5800 †

There is not much to review about this map as much as i would like to :) it's checkers :). One remark though for such a simple map it's surprising you failed to align the cubes properly they are wandering all over the place. Besides that i can't say i have any other remarks or praises.

Good work keep on creating :)
Who likes my new map??: 6/16/2013 21:01:50


Saru 
Level 54
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Also one other thing I noticed is the fact that only one distribution mode (4ffa, which is a good one), but I think you should add some, such as the entire rows and collums on the outside or however you say that. Also I might suggest for perhaps a mode which will cover every other line both horizonal and/or vertical
Who likes my new map??: 6/16/2013 21:05:47


Saru 
Level 54
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And almost forgotten, you might want to add a bonus for the diagonals (a one built in on a certain amount default for the big ones and the smaller ones put default at 0 so they may be altered by players, also adding the corners).
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