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Drakemor's World: 9/18/2010 19:47:59


Smok 
Level 30
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Hi! Let me know what you think about my new map.
Drakemor's World: 9/18/2010 19:49:47


sue 
Level 3
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It's beautiful!
Drakemor's World: 9/18/2010 20:03:09

Fizzer 
Level 64

Warzone Creator
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This is clearly the best looking WarLight map ever. I moved it to the top of the list - nice work!
Drakemor's World: 9/18/2010 21:25:15


CuChulainn 
Level 29
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I like it.
Drakemor's World: 9/19/2010 01:25:21


Perrin3088 
Level 49
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It's cool, but... personally, I'm not a fan of 1 spot bonuses, especially when they are so varied. It seems like the Imperial area is overpowered considering it is defendable from 1 location *Imperial Track 07* and the entire island is defendable from only 2 spots, albiet it would be more difficult to capture the entire thing.
I like the starting location choices, but imho it works better as either a scenario type, or a automatic distribution.

Am questionable about some of the connections, just finished a game, and some of the crossroads felt like they should of connected at different spots, or more.
Example being
Imperial Path - Imperial Track 6
Hideout path - Last Path 2


Just my honest 2 cents.

Thank you for making original maps, and please continue.

~V
Drakemor's World: 9/19/2010 05:21:40


Smok 
Level 30
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Thank you ~V for your suggestions. I'm planning on remastering this map soon, because many people like it, and I'm pretty sure I'll change things you mentioned.
Drakemor's World: 9/19/2010 16:56:18


Smok 
Level 30
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Version 1.1 is out.

Changes:

- I've improved looks and feels *yay*
- added some additional paths
- Removed the Leviathan's Deep & Kraken's Lair vortexes
- Reduced the building bonus income by 1
- added some eye-candy.

Enjoy.
Drakemor's World: 9/20/2010 00:06:28


Perrin3088 
Level 49
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http://warlight.net/App.aspx?GameID=1082463

killer game pre-update
just thought you might like seeing it Smok :P
Drakemor's World: 9/22/2010 16:02:21


Perrin3088 
Level 49
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Imperial Path - Imperial Track 03
Drakemor's World: 9/22/2010 16:29:45


Perrin3088 
Level 49
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and the Sea on the far west is unnamed, as well as the new road on the right of the imperial Port
Drakemor's World: 9/22/2010 20:57:45


Smok 
Level 30
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Fixed those and removed Draconia Vortex.

Also Removed Invisible Grand Vortex Master Bonus, and Vortex Master Bonus (since Dr. Octopus Bonus is almost the same as Vortex Master).

Changes are pending public now.
Drakemor's World: 10/2/2010 18:02:25


Perrin3088 
Level 49
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There are Unnamed territories I just found

Between Strange Observatory and Small dock there are a total of 2 unnamed
The road leading to the blackhouse is unnamed

And i just now noticed the Doctor Octopus bonus, lol
Drakemor's World: 10/3/2010 16:16:00


Rainbow Dash (Kurtis)
Level 10
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thought it was good map from start and played in bonus only mode and changed some settings like bonus worth ect and it played really good :)
Drakemor's World: 11/4/2010 22:38:08

SebCorps
Level 3
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Does anyone else think it is weird how the connection between the two wizard's towers work? They loop around the the north and south sides of the map
Posts 1 - 14 of 14