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Let's talk about open tournaments: 2/11/2015 18:00:26


ChrisCMU 
Level 61
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@Tbest- My question about why this is only regarding OPEN tournaments is directed at Fizzer. Not the people following his directive in the thread. I just don't understand why we would mask the cause. Sure, deleting only old OPEN ones would help. But that is just a band aid. Why not fix the root causes? I guess maybe he doesn't have time, which is fair. But he could easily apply the same band aid to ALL tournaments and not differentiate the two.

Personally, I almost never join OPEN tournaments. I don't check the page at all really. I would bet a majority of good players only play ones they are actually invited to as well. So neglecting private tournaments will likely do nothing for most players.

Edited 2/11/2015 18:02:32
Let's talk about open tournaments: 2/11/2015 19:20:58


Master Jz 
Level 62
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I'd like an option to be auto-removed from a tournament if it doesn't start within a certain time, or if I've been inactive for a certain number of days. If I go on vacation and haven't logged in for 3 days, I'd like to be removed from all un-started tournaments.
Let's talk about open tournaments: 2/11/2015 19:48:55


Kenny • apex 
Level 59
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I don't see how we have such a problem with private tournaments. Whether the tournament starts or not is a problem of the tournament host. In open tournaments, whether the tournament starts or not is a problem for Warlight because they're broadcasted for everyone to be able to join. Imagine you had 1000s of open multiday games that never started. What kind of perception would a new person have to seeing this? That's the kind of perception they get when they see 100s of open tournaments.
Let's talk about open tournaments: 2/11/2015 20:59:58


Tyrion Lannister
Level 54
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Not sure if this has been suggested before, but I think the answer is pretty simple.

Why does a level 16 need to be able to make tournaments?

Raise the level at which you unlock tournies to somewhere between 40 and 48.

Then, make it required that you have been in at least 10 tournaments before.

Finally, make an open tournaments tab under multiplayer.
Let's talk about open tournaments: 2/11/2015 21:11:52


Master Jz 
Level 62
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I was recently invited to a private tournament that was created in 2010. There are dozens of people who joined it years ago who are now inactive, and it's a team tournament. I'd rather have a tournament be deleted than have it stay open so long that my teammates (and opponents) lose interest in the game and are no longer playing.

I think the other part of the problem is that the host is also inactive (Level 9 player).

Edit: So, what I'm saying is, I'd like private tournaments to remove inactive players or get deleted after a while too. For private tournaments, maybe it's 90 days instead of 30.

Edited 2/11/2015 21:17:58
Let's talk about open tournaments: 2/11/2015 21:46:45


ChrisCMU 
Level 61
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Lolo - "I don't see how we have such a problem with private tournaments. Whether the tournament starts or not is a problem of the tournament host. In open tournaments, whether the tournament starts or not is a problem for Warlight because they're broadcasted for everyone to be able to join. Imagine you had 1000s of open multiday games that never started. What kind of perception would a new person have to seeing this? That's the kind of perception they get when they see 100s of open tournaments."

The problem in private ones that take a long time to fill up is that you end up with a boot fest because many of the players that joined a year prior no longer play.

This one took 6 months to fill up/start (and has been riddled with boots):
https://www.warlight.net/MultiPlayer?TournamentID=3663

This one took 8 months to start and has even more boots (partially my fault as I made it, but I would have deleted it long ago were it not for the tournament page having no usable filters really):
https://www.warlight.net/MultiPlayer?TournamentID=6025

These happen a lot Lolo. It ruins the entire tournament with so many inactive players. Another related issue...I have never understood why tournament invites are not at the top of your list. I have had many times I get invited to a very old tournament, and you have to scroll 5 pages to find it and accept/decline. So tournament filters/sorts (which has been on uservoice for years), is another big issue with the private ones taking so long to fill.

But I do agree %100 that the OPEN ones are more of an issue by far.

Edited 2/11/2015 21:49:00
Let's talk about open tournaments: 2/11/2015 22:19:00


Metaltubbie 
Level 61
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Well, i'm not watching the tournament-side because it's nondescript.
I would like to play more tournaments but the search for good ones lasts to long.
First and in my opinion the most important thing would be to add a preview of the map - or have the site look like the new open games. So it's easier to find tournaments and presumably more players join.

Edited 2/11/2015 23:43:47
Let's talk about open tournaments: 2/11/2015 22:30:56


Thomas 633
Level 56
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add search by name example. I tried to create a clan tournament and it took me twenty minutes to just find all the players (as in the little text box you can use in the add players part of normal games
Let's talk about open tournaments: 2/11/2015 23:00:25


TBest 
Level 60
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@Thomas 633
I think most clans get around this (today) by having an alt account, that only has the clans members as "friends". Thus the alt can forward invites. Hopfully through, this won't be needed in the future when you can sort by clans.
Let's talk about open tournaments: 2/11/2015 23:29:05


❤HankyPinky 
Level 59
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So right now, the problem is we have too many tournament creators and not enough tournament joiners. It seems like one main cause is that there are a lot of low quality tournaments being made. These tournaments then take up a lot of room on the unorganized and hard to get to Open Tournaments page, making people avoid looking there, making the problem even worse. There are a lot of ideas here to get fewer tournaments created, but what if we could think of a way to get a higher percentage of tournaments to be better quality?

Being able to successfully set up a tournament is different than playing in one and much different than playing in regular games. It has little to do with a person's commitment to the game and it has absolutely nothing to do with their personal financial situation. It has to do with their knowledge of making tournaments with popular (some would say good) settings.

The only sure fire way to have that knowledge is to have experience making tournaments. Sounds circular, I know, but here's my idea: First, I agree with Rento (and others I think) who said a good starting point to allow people to make tournaments is level 30 instead of 13. From there, the ability make bigger and multiple tournaments should only be unlocked by having successfully created tournaments. Let's say you start out with the ability to make one tournament at a time, and that tournament can have no more than 50 people in it. If the 1st one you make starts, you are then allowed to make one 75 person tournament at a time, or maybe 2 50 person tournaments at a time. Each time you make a tournament that starts, you are allowed to make tournaments bigger or more often. But each time a tournament you make doesn't start within a certain time frame that is dependant on its size, you are not allowed to make as many or as big of tournaments.

Another idea: Give tournaments their own tab, because they are different than regular games. Or keep it the way it is except when you click on tournaments under multiplayer, have sub tabs open up, like dashboard, past tournaments, my tournaments, open tournaments, create a tournament, search for tournaments by setting.
Let's talk about open tournaments: 2/12/2015 05:24:10


AWESOMEGUY 
Level 63
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The problem is, where do you draw the line for tournaments with "insane" settings? Personally, I would like to get rid of all Lottery Tournaments. But I won't "vote to delete" an entire tournament based on my dislike of settings. Just decline the invitation/ ignore the tournament. Many people have voiced there being an auto-delete time for tournaments based on their size (as I advocated in my original post), and I feel that's a better way than having people manually delete tournaments. Another matter: how are you going to mediate this "Vote to Delete?" People who are on good terms on this game don't necessarily have to be in clans. Alts can still bypass this and vote multiple times, unless some sort of IP checker is implemented. In my opinion, it's too hard to actually police the power of deleting tournaments upon popular demand. Unless a very good system is implemented, it will be too hard to restrict, and even then, the benefits are slim.

On the Open Tournaments tab, I also saw many tournaments that are just the same settings, except with different numbers of players/teams/etc. Can we limit this as well? I think players should make only one open tournament with the settings they desire, and will be obstructed from creating any more tournaments of the same type until the original open one is either filled or deleted. This could get rid of some of the similar settings by one player. But more popular tournament settings like Strategic 1v1/2v2 and Europe (to name a few old favorites) can be created by anyone. Just limit the amount of tournaments lower levels could make and slowly add on every few levels. Maybe even give membership more of a value by allowing the use of a maximum 5-6 open tournaments freely, while others must earn them, or can achieve less than the maximum account to control the flow of open tournaments better.

(I didn't read all the posts fully, as I will when I have the time to, but this deserves to be at the forefront of the forum page, and with 10 threads about the same topic, it's being pushed back to a place where it shouldn't be.)

Edited 2/12/2015 05:25:50
Let's talk about open tournaments: 2/12/2015 05:28:56


Master Jz 
Level 62
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If there is going to be voting, I prefer to allow users to create small-medium tournaments (but not large, open ones), and have people vote a tournament up if they like the settings. Tournaments with a lot of positive votes could be featured and recreated with more players by an administrator (if the administrator likes it). We have a featured map, we could have featured tournaments.

Edited 2/12/2015 05:40:45
Let's talk about open tournaments: 2/12/2015 11:03:44

konnigito
Level 62
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wow, its already a long discussion, and honestly, i did not read everything.
but maybe you want to push my uservoice suggestion a little bit ;)
https://warlight.uservoice.com/forums/77051-warlight-features/suggestions/4502038-search-filter-criteria-for-open-tournaments
Let's talk about open tournaments: 2/13/2015 14:58:44


Ƨillynamenace
Level 59
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It's great that this issue has been raised, at last. There are numerous good ideas voiced here and it seems we need to discuss them. But for the time being, the most urgent thing appears to let smartphone-only players take part in the tournaments.

My suggestion is thus: Let only level 30+ players create new tournaments. Work on making the smartphone app more inclusive and user-friendly.

Categorization of tournaments (as suggested by many users here in the forum) can also help keeping things tidier.

Let's see how it goes this way. I don't see a compelling reason to be radical at the moment (that is, to attempt to solve many problems rapidly).

Ah - but in case you want to change the tournaments section to something where money is involved (it's not difficult to see where this leads - I don't have a problem with it, though), well, then you may want to hurry. I wouldn't suggest that, to repeat - but I would understand.

Edited 2/13/2015 15:05:37
Let's talk about open tournaments: 2/13/2015 16:33:17


Min34 
Level 63
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I haven`t read this entire thread so I don`t know if these things have already been suggested (they probably have)

I would say:

-Creating Tournaments like you can now is only available for members
-The max amount of tourneys a non-member can start is 3 (1 after lever 10, 2 after 30, 3 after 50)
-Non-members can not create big tournaments until level 50
-If a tourney hasn`t started after X days it will be deleted.

On the last one, I have seen the agrument that you don`t want a new player to be disappointed when the tourney he joined got deleted. But I would say make the amount of days something like 100. Thats still about 1/3 of a year. If a new player is still on after this time he`ll probably know what`s going on. Also, joining a tourney and then have it not start due to not enough players is more logical to me than joining a tourney and having it start after a year so that lots of players get booted (and in the case of two inactive players you can have games that last 200! days. This is without autoboot ofcourse)


EDIT: Just realised this is about open tournaments... Also this came by
I'm thinking about completely disabling invites for open tournaments. Why does someone need to be invited when the tournament is open? It's open to everyone -- just join. Inviting is just over-complicating things.


Maybe you should change the way the invite list works. If you could make it so that everybody who declines doesn`t count an invite anymore, so you can invite new people in their place. (ofcourse make it so that people who have declined can not be invited again)
^if this is already the case, then at least a auto-decline
But a invite system still helps, even for open tournaments.

Edited 2/13/2015 16:42:43
Let's talk about open tournaments: 2/13/2015 16:42:59


Aura Guardian 
Level 62
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What if there was something like a tournament point system... sort of like coins but different. Once a player reaches a certain level, they would be allotted 100 tournament points, specifically for creating tournaments. When a person a goes to create a tournament, each bracket or slot they include would cost them one tournament point. For example, a 16 player/team tournament would cost sixteen tournament points, a 32 player/team tournament would cost thirty-two tournament points, and so on. Players would get an additional 100 + (multiplier*lvl) tournament points at the beginning of each month, and could earn more by being a member (higher monthly multiplier), earning tournament points by winning them (maybe 3/4s of the investment into the tournament?), by exchanging their coins for them, or by simply purchasing them. In addition, tournament points could also be achieved by tournament achievements, like "participate in a tournament, win a tournament, create a tournament, etc." This would limit the amount of tournaments created, their size, and also increase the amount of consideration that goes into creating the tournament.

What do you think?
Let's talk about open tournaments: 2/13/2015 16:54:03


ChrisCMU 
Level 61
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Min - If you limit only the number of OPEN ones, I am cool with that. nobody needs more than a couple open ones anyway (that have not started).
Let's talk about open tournaments: 2/13/2015 17:11:47


Min34 
Level 63
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yeah, only open ones in this case
Let's talk about open tournaments: 2/14/2015 04:54:45

full-hyperion
Level 47
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I have not read the entire thread, but the reason I never visit the open tournaments page is that I don't want to spend an hour to dig through all tournamens to see if they have interesting settings.

There should be an filter system where I can select which tournaments I would like to play. Here I should be able to select all available options, cards, boottime, etc in detail. A few examples:

- Boot time: slider to select min and max accepted values
- Multiattach: don't care, yes, no
- Cards: don't care, yes, no
- Gift card: don't care, yes, no (this might be collapsed under the general "cards")
- team size: slider
- tournament size
- map (select from map's? text search?)
- elemination type
- AI after boot
- Luck level
- Honor vacations
- etc.

Basically the entire settings screen.

This way I can quickly find the right tournament for me, and this will probably also reduce the number of duplicated tournaments.

P.s. slighly related: In my tournaments list, I mis the filter option "Tournaments that I am still playing in", i.e. remove from the list as soon as I am defeted.
Let's talk about open tournaments: 2/16/2015 15:29:23


slammy 
Level 59
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LET'S TALK ABOUT OPEN TOURNEYS
https://www.warlight.net/MultiPlayer?TournamentID=3013

there should be an override for the no auto boot flaw. this tourney is one of the first ones i ever joined. my next opponent hasn't been seen in over 800 days. there are match ups that are going to be happening that inevitably have 2 inactive players. i'm thinking it will be at least another couple years till it's done.

it started in September 2012

Edited 2/16/2015 15:30:28
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