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Let's talk about no-luck move order: 4/4/2015 17:54:18


Sephiroth
Level 61
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do you mean coin games don't have attack/transfer only and attack by percentage?
Let's talk about no-luck move order: 4/4/2015 18:05:46


Latnox 
Level 60
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yes, they don't have it! As well as all others pure-skill games.
Let's talk about no-luck move order: 4/4/2015 18:09:11


Sephiroth
Level 61
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lol
Let's talk about no-luck move order: 4/4/2015 18:20:01


Kain
Level 57
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@Z-Dog Imagine a game in which all available starting territories will go to players, like full distribution. In your system, if their is a tie, nobody gets that territory. This would result in some players being given fewer over all territories

good point but there is a solution. As it was stated in rules of my auction system, when there is no valid 2nd grade territory to assign, then the player is given random territory (from the rest of avaiable territories). So in that rare case all the conflicting territories that cant be assigned due to the 2nd grade vs 2nd grade conflicts (or auction ties) would be assigned via randonmization. The trick is to allow the unused (2nd grade vs 2nd grade conflict teriotoires or auction tie teriotoires) to take part in those random phase.
Let's talk about no-luck move order: 4/4/2015 18:20:31


master of desaster 
Level 66
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yes that's indeed a Point that makes no sense for me. attack/Transfer only requires more skill in my opinion
Let's talk about no-luck move order: 4/4/2015 19:12:34


zach 
Level 56
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@Kain The new picking method is supposed to eliminate all randomness, even in a rare situation like this one
Let's talk about no-luck move order: 4/4/2015 19:16:36


TBest 
Level 60
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Just curious, but what happens if two or more players pick the same territory in the exact same time?
Let's talk about no-luck move order: 4/4/2015 20:17:45


Latnox 
Level 60
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TBest - I don't think that ever happened. Even if you try to do it on purpose, probability of getting the same amount of ms is close to 0

But maybe the game will crush or your computer will burn if it actually happens :)

Edited 4/4/2015 20:18:18
Let's talk about no-luck move order: 4/4/2015 21:49:14

smileyleg 
Level 61
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I imagine it must be coded one way or another though if the times are exactly equal.
Let's talk about no-luck move order: 4/4/2015 22:33:54


TBest 
Level 60
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@Latnox I have tried to make two players chat at the same time too. Always those ms that mess me up :)

And due to legal reasons it can't be simply choosing one random, can it?
Let's talk about no-luck move order: 4/5/2015 09:40:51


Latnox 
Level 60
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Well I imagine the command looks something like:
if player_A_Timer<player_B_Timer then player_A have first move
else
player_B have first move

So with this assumption in case of equal timers player B is privileged. But that's Fizzer little secret :P

Edited 4/5/2015 09:43:15
Let's talk about no-luck move order: 4/5/2015 14:41:53

smileyleg 
Level 61
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Yeah, I'm imagining something like that Latnox. We should maybe shut up about it and not draw attention to it :)

I suppose it could be a bit more fair, like if they're tied A wins if milliseconds is even and B wins if odd.
Let's talk about no-luck move order: 4/7/2015 04:29:24


Sephiroth
Level 61
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Btw not having attack/transfer only in coin games makes no sense at all as it only makes games more luck based.
Sometimes I'd even like to have an "attack neutrals only" option, I should add a uservoice for that

Edited 4/7/2015 04:31:17
Let's talk about no-luck move order: 4/7/2015 06:42:14


Kain
Level 57
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offtopic
Let's talk about no-luck move order: 4/7/2015 08:11:55


[WM] Gnuffone 
Level 60
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you are wrong, you can put attack only/tranasfer only in coin games.

Is jsut fizzer missed them in his template, but i already try it, you can add them in your no luck template.
Let's talk about no-luck move order: 4/7/2015 08:56:45


[IR]♛TiFooS
Level 60
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Dear creator

The most reason that i don't like to play in NLC in menual distribution setting , it's i have most the time highest ping and also too time-out in my networks connections , you should with considering about that make a right decision , as a result for who has a problem like that, thats not a fair settings.

I'm a programmer control systems , the best programmer who is thinking about everything...
Let's talk about no-luck move order: 4/7/2015 16:47:39


Latnox 
Level 60
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dear TiFoos - your English is bad, and you should feel bad. Also how do you imagine no-luck settings without manual distribution? The problem here is your Internet connection, not the settings itself.
Let's talk about no-luck move order: 4/7/2015 16:51:06


szeweningen 
Level 60
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I only read the beginning of the thread, so I'm not sure if that has been mentioned:
I think the current system is fine, however the person who is fster should get 1 minute between picks and distribution, to choose whether he wants 1st order or 1st pick. I have already pointed that out after a weird game with Ruthless Bastard, when neither of us wanted first pick, so we both tried to make our orders during the picking stage as slow as possible, which gives an unfair advantage to someone that clicks "begin" first.
Let's talk about no-luck move order: 4/7/2015 17:52:51


[IR]♛TiFooS
Level 60
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Dear Latnox
You'r right maybe my English isn't well,but seem you couldn't exactly got my point.
I can take my turn even in 1 min , but almost isn't possible for me to take faster under 5 sec .... My Internet connection ( for have too time-outing in most the time) doesn't let me to take it.
If i couldn't played, i hadn't 3500 games played.

As i said a programmer should thinking about everything ... mean think about the worst situations.
And i don't think i'm a only person who has this problem.
Let's talk about no-luck move order: 4/7/2015 22:02:48


Mercer 
Level 36
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How about this game to determine who goes first?

http://llerrah.com/monkeykickoff.htm
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