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GG: 5/21/2015 21:07:03


Nex
Level 60
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Looks like someone's trying to monopolize the real-time ladder's top 10. . . .


GG: 5/21/2015 22:10:12


Epicular
Level 46
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took me a moment...


...lol
GG: 5/22/2015 13:14:42


FlyingBender
Level 62
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yes is kinda fun :)
GG: 5/22/2015 14:26:52


ChrisCMU 
Level 61
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At least Summer is ahead of you guys :)

We have the top 2 spots on Seasonal so far too:

https://www.warlight.net/LadderSeason?ID=4018
GG: 5/22/2015 15:14:30


Wohoo
Level 56
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Was it easier to get high rating before 03/01/2015?

After 61 games Summer had a rating of 2365, with 10 losses.
After 61 games Wohoo had a rating of 2010, with 9 loses.

Even after 77 games with 10 loses, my rating was just 2073, quite a huge difference...
GG: 5/22/2015 15:23:02


szeweningen 
Level 60
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Wohoo, out of your 125 games, you played with people that had 2000+ rating only 3 times, most of your wins were ginst 1600-1700 players in contrast to Summer.
GG: 5/22/2015 17:38:03


Latnox 
Level 60
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We have the top 2 spots on Seasonal so far too

Yeah, welcome on seasonal ladder, where victories doesn't matter, and points are made up.

Edited 5/22/2015 17:38:15
GG: 5/22/2015 19:22:30


Wohoo
Level 56
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Wohoo, out of your 125 games, you played with people that had 2000+ rating only 3 times, most of your wins were ginst 1600-1700 players in contrast to Summer.
Win: 67 games, lose: 10 games.
Average rating opponents: 1608
Rating: 2073

Win: 51 games, lose: 10 games.
Average rating opponents: 1658
Rating: 2365

Winning 16 games more should be worth more then opponents with 3% higher rating imo. Also because the TrueSkill Standard Deviation should be lower for 16 more games. But a difference of 292(14,1%) is just absurd...

Edited 5/22/2015 19:27:52
GG: 5/22/2015 20:54:42


ChrisCMU 
Level 61
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Average opponent rating is not the right number though. Sze said of your "wins" not "opponents"

For example, let's say two people have the same opponent ratings (opp 1-10, respectively):

1100, 1200, 1300, 1400, 1500, 1600, 1700, 1800, 1900, 2000

Let's say both go 5-5, but player A beats opps 2, 4, 6, 8, 10 and player B beats opps 1,3,5,7,9

Player A should have a higher rating because wins factor more into rating than losses.

^I hope that I am correct there.
GG: 5/22/2015 21:04:42


Deadman 
Level 64
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"We have the top 2 spots on Seasonal so far too

Yeah, welcome on seasonal ladder, where victories doesn't matter, and points are made up. "



Care to explain? It's just Elo instead of TrueSkill right?
GG: 5/22/2015 21:26:55


Latnox 
Level 60
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IDK, I was 2nd, won a game and then end up being 5th. Summer rating is constantly growing, despite she didn't won any game.

I don't know what kind of algorithm is being used here, but it's definitely different one, than in real time ladder and in 1v1 ladder.

Edited 5/22/2015 21:33:28
GG: 5/22/2015 21:34:13

Hennns
Level 58
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The rating will keep going up- not only for summer, but everyone even if none of your games are finished. The way I look at it, during the season the ratings will be very wrong, the idea is that at the end it will be correct.
GG: 5/22/2015 21:55:14


Deadman 
Level 64
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Latnox, I believe it is the same as 1v1 ladder(Elo rating) with a small difference.

Fizzer has added a component which awards points based on number of games you have played. This is to avoid people joining late, playing a few games and claiming top positions. The reason why you see ratings consistently increase is because of new games being allocated. Both Summer and you will receive these points as long as you are joined on the ladder.

Elo rating awards points retrospectively based on how your opponents fare as well. So if your rating has decreased it is because you beat someone who had a high rating and they have now fallen(due to loss etc).
Or if Summer's rating has gone up, it is because she beat someone who was underrated, but has now achieved their true rating.



In short, the rating in Seasonal has the same basis as the 1v1 ladder(the very same rating system with which you achieved your awesome streak :P). So do you still think it is all made up??
GG: 5/22/2015 22:23:22


ChrisCMU 
Level 61
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The seasonal fluctuates a lot until the end because other people you play win/lose and it effects your rating. We are almost 3/4 done with this season (assuming people don't have lots of unfinished games), so it might not change that much going forward (outside your own W-L).
GG: 5/22/2015 22:36:15


master of desaster 
Level 66
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the Rating in the seasonal ladder is the same as in the 1vs1, but you get +40 Points for every game you finished (i think). Bad Thing on that ladder is that it highly supports stalling cause you get higher matchups and as consequence a higher Rating. really sad. it'd be a cool ladder beside that.
GG: 5/22/2015 22:48:36


Wohoo
Level 56
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Average opponent rating is not the right number though. Sze said of your "wins" not "opponents".
ChrisTMAS, in the real time ladder, you lose more point if you lose to a low rated player then when you lose against a high rated player. So to look only to the "wins" is less correct.

But next to that, I did hear that latest games count more then then older games, but that would work in my favor.
by the rating 2073 I had only 1 lost out of the last 34 games, and 2 lose out of the last 49 games, while Summer had her losses more spread evenly...

But the strange thing is not that she got a higher rating, but more the huge difference in rating.

I just want to know why that difference is so great, so i maybe can use that knowledge in the real-time ladder myself.

Edited 5/22/2015 22:49:13
GG: 5/22/2015 23:20:44


Deadman 
Level 64
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"but you get +40 Points for every game you finished (i think)."


Nope. You get those points for every game allocated to you(which is why these ratings rise after the allocation of new games).
GG: 5/22/2015 23:27:57


Deadman 
Level 64
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@Wohoo

I haven't taken a look at Summer's and your wins.

I think making comparison's like avg rating of opponent won't explain the difference. I would think Summer has beaten high rated opponents more than you have.

The number of victories is pointless. You don't get many points for beating low rated opponents(sometimes even 1 or 2 points). However you beat great opponents a few times and your rating rises to a very high level.. then it is just a case of maintaining it by winning(be it against low or high rated players).
GG: 5/23/2015 09:35:43


Latnox 
Level 60
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So do you still think it is all made up??

Thanx for explanation, but naah, that's just a poor attempt to cover the truth. We all know, that behind the scenes there is a guy who spins wheel of fortune every couple of days to determine how much points you will actually get.
GG: 5/23/2015 09:56:15


Krzysztof 
Level 67
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Win: 67 games, lose: 10 games.
Average rating opponents: 1608
Rating: 2073

Win: 51 games, lose: 10 games.
Average rating opponents: 1658
Rating: 2365


You are probable taking opponent's current rating for calculating those averages. It's meaningless, in RT ladder it's important what's your opponent rating when you play the game. It can change later, but it won't affect your stats

Edited 5/23/2015 10:02:05
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