Vertical Limit (VL)Unlocks at level 40 or with the Mega Maps Pack
Created by °√osτrσ (all)
Went public on 5/18/2014
Number of ratings: 86
Average rating: 3.604 / 5
36 territories, 16 bonuses, 1 distribution mode
|Masters fighting on mountains, using their long hairs to climp up and down,even the stars were not spared !
Master P and Master J were bff , untill they wanted to own both poles of power, 729 years old has become this fight, which costed both masters one of their precious fist arms..., now they spend most of their freetime, making jokes on each other (Lefty & Righty) .
But they can not bear it anymore , they want indeed their Poles! , but can not risk their another arm for it, as its their only medium of .... ,u know.....
And finally they joined Warlight, in search of a fighter to represent them , and make the fight of #Vertical Limit# in mountains limitless !
Map created especially for Dual Combact !
You need lvl 40 to unlock
I am open for Suggestions and Critics, so keep Posting them !
Review by Mudderducker on 7/27/2014.
1/5, the 3D boxes and supposedly "hair" are a nice addition and certainty don't look bad. However mixed with the concept of your map its very creepy, but sort of imaginative. In my opinion you've just tried to make 3D boxes, there's nothing to show off!
Response by map creator °√osτrσ on 5/18/2014
There are in total Ten 3D Objects in VL , They represent the top 10 biggest mountains in the world . A List of them is also implemented in map itself. I wanted to see how this map and concept goes in overall...., in the upcoming updates , i hope you would not find anything similar to complain about !
Thank you for your review !
Review by Nathan on 5/19/2014.
Unique map with definite potential. However, a few things are lacking. First, the mountains aren't worth enough. Their low value means it makes more sense simply to take over the other master's starting square and then pick them off, one by one. Next, the arms aren't worth enough. Generally speaking, it's safe to ignore the race to the arms in favor of conquering all of the other territories. You will then have more armies than the player who went after the arms and can simply wear him/her down and eventually conquer the arms, as well. To improve the situation, I recommend creating a negative bonus for players who hold both masters' starting squares - perhaps -5 or -10 armies, so that the battles take place - I believe as you have intended - on the mountains and in the stars. Upping the value of holding both arms should improve gameplay, as well.
Other than those very correctable flaws, I think this is a very intriguing, if a bit odd, map.
Response by map creator °√osτrσ on 5/21/2014
Thank you for your Review !
Review by Giter on 6/1/2014.
Amazing backstory, terrible grammar, terrible map. 10/10
Review by Craig Hepler on 6/4/2014.
This map is too small and starting position is too important. I did like the high value "Fighting Poles" and the Award-less "Stars" that had to be fought through to get there.
Review by Muten R��shi on 6/16/2014.
Quite a fun map. Good for maybe a real time tournament, but would get a little boring over repeated playing.
Criticism is that the map is created with the intention that you would be at a stalemate on the mountains while racing for the poles. In practice, you can win without wasting troops heading for the poles. I suggest maybe the poles be closer or the Master bonuses further apart.
Review by King Sublime on 5/26/2014.
Very creative thinking. I prefer a fun quickie, as opposed to the monster, jigsaw, take me a month to play maps. Will play again. Nicely done! G'head now and make another.
Response by map creator °√osτrσ on 5/30/2014
Thank you for your review !
Review by OTPM on 12/8/2014.
Review by King C******* V on 3/20/2015.
What the heck is even happening?
Review by Hakim J on 10/5/2015.
Review by Olkani [PG] on 10/5/2015.
what a worst map !!!!!!!!!!!!!!