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Unlocks at level 12 or with the Mega Maps Pack
Created by [FCC] Aura Guardian (all)
Went public on 8/11/2015
Number of ratings: 59
Average rating: 3.661 / 5
412 territories, 131 bonuses, 4 distribution modes


In this map, I began to expirment with beziers and found that they were much easier to deal with. Also, I learned what a medium sized map entails, and probaby can infer about how long it will take me to make a large sized map. In this map, I also leaned how to attach images to make the map more personalized and not "just another map".

My second map overall.
My second map in the "Fertile Crescent Series."
My second contribution to "The World Project".

Map Versioning log:

1.0: Map Crated
1.1: Fixed Missing/extra connections, Added distributions.
1.2: Complete Megabonus Overhaul. Artistic Elements Added.


Review by Belgian Gentleman on 8/11/2015.
Sir thank you for providing quality on Warlight!

Although there are many problematic issues with this. If we look at strategy , this map is a mishap! The western and southwestern parts of the map hugely outbalances the east. Although administratively correct but not suitable for casual gameplay or strategic factors.

The tiny superbonusses in the west at the beginning gives you already quickly too much advance contrastingly you struggle too long with the bigger superbonusses in low density areas which takes you more territories and turns in order to complete. This is a really big frustation for most of the players here.

You could do me a favor by splitting the massively superbonusses (30 territories) in smaller parts divided by directions. (Northern- , Southern- , Western- , Eastern- ) I think this idea would help you out.

Also, there's a missing connection between "Burj Islam" and "Miland" around the Lebanon border in the east.

I appreciate you taking time to read this.
Response by map creator [FCC] Aura Guardian on 8/18/2015
Thank you. I am a rookie mapmaker, and these constructive comments help me greatly. When I get a moment, I will create a better bonus balance. This is 1.0, so that will come when I update the map.
5 out of 6 people found this review helpful.
Review by Nathan on 8/12/2015.
It's a fine map. I like the use of different tiers of bonuses, but the superbonus ratios are somewhat imbalanced. They range from 1:4 to 1:2.5. Equalizing these ratios would help balance gameplay.
Response by map creator [FCC] Aura Guardian on 8/18/2015
Thank you for the reply. Comments like this help me to improve my mapmaking.
4 out of 5 people found this review helpful.
Review by Satoso on 12/4/2015.
I liked this map so far and appreciate the work behind. There's a connection missing though, between Dayr Atiyah and Mhassa.
Response by map creator [FCC] Aura Guardian on 12/14/2015
Thank you. I will fix this.
2 out of 3 people found this review helpful.
Review by Bryan on 1/4/2016.
Don't particularly like it
1 out of 1 person found this review helpful.
Review by Bayern München is the best! on 8/23/2016.
Oh, I understand now why you like the immigrants and terrorists so much. Why don't you make a map of Germany 2050 with cities named with syrian names?
1 out of 1 person found this review helpful.
Review by supernova450 on 9/23/2015.
it was a great first map 10/10 would play again here
1 out of 2 people found this review helpful.
Review by quatrazerov on 1/15/2016.
0 out of 0 people found this review helpful.

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