Rush TimeUnlocks at level 20 or with the Mega Maps Pack
Created by lionheart (all)
Went public on 1/6/2016
Number of ratings: 52
Average rating: 4.057 / 5
652 territories, 163 bonuses, 0 distribution modes
|1.1 version update:
enabled connection between 611-613 (Red Zone)
Review by Bane on 1/7/2016.
Damn, this map is balls-out awesome. It's fun, unique, the bonus links are great, the art is consistent, and the extra flourish makes the map look swankAF.
Great job, 5/5
Review by Nathan on 1/19/2016.
Incredible. Just ... incredible.
This map is challenging, strategic, unique, easy to understand, beautiful and entertaining. Its size provides for lengthy, but not exhausting, games. Its wraparounds mean that there are no hinterlands where stranded armies languish. Even the AI plays at a remarkably high level on this map.
I have absolutely nothing negative to say about Rush Time. Kudos!
Review by blob on 2/14/2016.
Nice aesthetics, fun layout. I beat the AIs easily. But I had a really good starting setup. With an average starting setup, I think it'd be tough to beat the AIs because there are so many connections and so few choke points. It would help me if the territory boxes were a bit larger as I find them hard to see at this size; I can't conveniently fix that by resizing the map because that would make some of the map be off-screen. Nice job keeping the horizontal and vertical dimensions roughly consistent. I'd love to see a smaller map in this style with about 300-400 territories. I think that number of territories is the sweet spot; it's big enough for a great game but not large enough to be tedious after the game's decided. Really cool map overall.
Review by A_B3 on 3/31/2016.
The parallel paths make for some interesting fun and challenges. Well done.
Review by profister on 5/23/2016.
I honestly like it, good work.
It works great for fast and agressive game.
Review by VINAYAKA on 1/15/2016.
very nice teammap
Review by OxTheAutist on 1/22/2016.
This was super fun, but not in the traditional sense!
It does not look like your typical WL map at all, and going into it I thought it would be quite linear. I was wrong. Despite being a track, Rush Time is insanely fun, with no real dead ends. You incorporated that all-loved 3D aspect that you had before, and will have in the future (gib English channel! :D), but essentially this map is... fun!
It won't be the hotspot for competitive leagues, but you'll find yourself having way more fun than you thought you would have, when you play it.
I only have one gripe about this map! The bonus and territory names are a bit boring. I'm not too sure what you'd base the names around, but perhaps they could be fun and random, like the essence of this map! :)
As usual, a fantastic job. 5/5
Review by FakeAndRandomKing on 5/1/2016.
I like this map that I earn 8,500 points in the game I joined