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Hex Earth

Created by NinjaNic (all)
Went public on 1/2/2016
Number of ratings: 94
Average rating: 3.5638 / 5
3200 territories, 174 bonuses, 1 distribution mode

Description

Happy 2016 everyone!
Please enjoy a brutal game on the largest map on WarLight.
Sorry that many territories in Greenland and eastern Russia are labeled "Snow," I could not find anything no matter where I looked except for piles and piles of snow. So at least it's accurate.
Honestly, I made this map for the benefit of the WarLight community. I hope you guys enjoy, and please leave a comment if there's a missing connection or misspelling. I want this map to be the best it can be.
Thank you all so much!

Reviews

Review by Belgian Gentleman on 1/2/2016.
This is now the largest map on Warlight. It holds even more territories than the gigantic USA big map. That's intense. Congratulations NinjaNic!

I also do reccomend to add conections over the Pacific ocean connecting the eastern part of the map with the western.
Response by map creator NinjaNic on 1/2/2016
Thanks Belgian Gentleman!
I was thinking of doing that, the only reason why I haven't yet is because I believed that the map would be so big that it would be frustrating to zoom out all the way in order to be able to click both territories on the opposite sides of the map. If I hear that more people want it though, I'll most likely add one between Alaska and Russia, and one more between Hawaii and Japan.
18 out of 21 people found this review helpful.
Review by Nathan on 1/6/2016.
Wow, Nic. I've been asking you to do a really big map for a long time. When you do something, you really do it. This is incredible. The detail is phenomenal and some of the territory names (snow, more snow, etc.) are pretty funny.

Despite being a massive hex map, the gaps left for bonus boxes create nice chokepoints when used properly. I do agree with others that more trans-oceanic connections would be nice, as would links from east to west - both would be good in the case of Oceania.

I noticed a couple of broken connections, some of which were a big deal because they make the northern areas dead-ends. They are:

Wales - Brest
Yuzhni 7 - Kolguev
Copenhagen - Denmark
Lebanon - Mersin
London - Netherlands
Southern Texas - Coahuila
Snow - Snow (in southwestern Central Sakha)

A world capitals distribution would also be entertaining.

Once again, great work!
Response by map creator NinjaNic on 1/9/2016
Thanks, Nathan! The connections are all fixed now.
I considered adding Pacific connections as well but decided against it because the map was so big that it would frustrate players to zoom out or scroll all the way to the other side. I appreciate the feedback!
Enjoy!
8 out of 9 people found this review helpful.
Review by [ESP] Pablo García on 1/7/2016.
Great map, and great idea! I knew it was a matter of time someone tried to make the biggest map in WL.

Anyway, I bet you could have used another map projection... Greenland looks the same size as Africa, while it is even smaller than Argelia. It's not your fault, but it could have been a map with more inhabited territories. Anyway, 5/5.

(See this image to see what I pointed out, really interesting: http://images.mentalfloss.com/sites/default/files/styles/article_640x430/public/greenland-actual-size.png)
Response by map creator NinjaNic on 1/9/2016
Thanks a lot for the feedback! Unfortunately I was already too far in the project when I realized that this projection was a bad idea. Did you know I played my first ever WL game with you?
Thanks for the rating!
7 out of 8 people found this review helpful.
Review by Niobium2 on 2/4/2016.
5/5 for sheer scale, but...

http://images.mentalfloss.com/sites/default/files/greenland-actual-size.png

Need I say more?
6 out of 6 people found this review helpful.
Review by Harmon758 on 1/5/2016.
There's missing connections between Claushaven and Ikamiut, Copenhagen and Denmark, and Yuzhny 7 and Kolguyev.
Edit: All three have been fixed.
Response by map creator NinjaNic on 1/3/2016
Thank you!
7 out of 9 people found this review helpful.
Review by Epicular on 1/4/2016.
Cool map! I appreciate the distribution mode for strategic games.

After I finish my 9-player FFA I'll update this review. But that might take some time.
Response by map creator NinjaNic on 1/5/2016
Thanks!
You may encounter some missing connections but I assure you that they will be fixed!
Edit: Everything is fixed now! If there's anything I forgot please let me know!
5 out of 6 people found this review helpful.
Review by ThoriteGem on 3/16/2016.
I really think that this map is great. Though I think that I would like it better if there was possibly a few more bonuses that didn't have as many territories. It makes it quite annoying to have to take around 10 turns just to get one bonus, but, I guess that's a part of having a hex map.

And thanks for all of the 'Snow' territories in Greenland and up North, that made it fun.
Response by map creator NinjaNic on 3/19/2016
Thank you for rating! :)
4 out of 4 people found this review helpful.
Review by Lieutenant Tomato on 3/25/2016.
Bonuses are too big. Apart from that, good map, but imbalanced when it comes to the size of bonuses.
4 out of 4 people found this review helpful.
Review by A_B3 on 4/6/2016.
massive, time consuming. Luck plays heavily with auto distribution at start... If you don't get a few uncontested bonus areas early, very difficult to win.
4 out of 4 people found this review helpful.
Review by Quacky_Quokka on 2/8/2016.
really needs a link between asia and north/south america. would also put a link between oceania and africa..... nice map... but needs more connections between the main areas...
Response by map creator NinjaNic on 2/14/2016
I gotcha! I won't be adding any between Alaska and Russia though - it would be too annoying for players to click both territories on the opposite sides of this huge map. Thanks for the feedback!
2 out of 2 people found this review helpful.
Review by Clint Eastwood on 2/13/2016.
I really love this map. What would make it better is if you included Antarctica and the oceans were hexagons as well and counted as territories. Of course, it can't be any larger than it already is. But I can wish.
Response by map creator NinjaNic on 2/14/2016
Maybe someday Fizzer will increase the territory cap? Who knows???
3 out of 4 people found this review helpful.
Review by FakeAndRandomKing on 5/1/2016.
I was in the World 1949AD World War III alternative unfair custom scenario game made by Commander
It's alot of territories but it's worth bonuses of the continents and large countries
2 out of 3 people found this review helpful.
Review by Andalorium on 9/4/2016.
Ao the bonuses could be smaller areas so the game can pick up speed quicker it took a good 20 turns for there to be anything really going on, and wrap around earth would be nice (connections between Alaska and Russia, and Hawaii and the Philippines, and i understand it can be hard to think of unique names for 3200 territories, but when there are more then 10 territories with Snow as it's name it gets hard to tell what I'm doing, just some thoughts.
1 out of 1 person found this review helpful.
Review by AterNox on 12/28/2016.
Good for 6-8 users.
1 out of 1 person found this review helpful.
Review by cyingy on 1/7/2016.
Players who start on one of the edges have a serious advantage because they only have to defend from one direction because there is no wrap around. If you start in the middle of the map, you are in danger from all sides and have a low chance of winning. I started in Japan and just rolled in one direction across the map, the people I attacked had to split their forces to defend against me and others.
3 out of 7 people found this review helpful.
Review by finalmaster24 on 6/13/2016.
You should add Sulawesi and the Moluccas if you can.
0 out of 1 person found this review helpful.
Review by carlosfxc on 8/6/2016.
112121
0 out of 3 people found this review helpful.
Review by warhawk on 7/28/2016.
Boring.
0 out of 4 people found this review helpful.
Review by Oliver on 1/5/2016.
Once all the connections are fixed, this will be a great map. Except not against AI when they don't surrender and you need to take over every single hex to win.
Response by map creator NinjaNic on 1/5/2016
Thanks!
Everything is fixed now! If there's anything I forgot please let me know!
0 out of 5 people found this review helpful.
Review by Villince on 1/5/2016.
Needs a bit of work. Several indicated connections between islands that don't actually connect.
Response by map creator NinjaNic on 1/5/2016
Everything is fixed now! If there's anything I forgot please let me know!
0 out of 6 people found this review helpful.
Review by Robert von Aalen on 2/3/2016.
You can´t play this in a timemode. It is during too long
0 out of 6 people found this review helpful.
Review by Aisha6year on 1/15/2016.
big-but booring
2 out of 11 people found this review helpful.

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