Giant Pennsylvania [2.4k]Created by PKThunda (all)
Went public on 8/18/2012
Number of ratings: 85
Average rating: 3.4117 / 5
2382 territories, 567 bonuses, 10 distribution modes
|Pennsylvania split up into its 67 counties, which have been divided further into townships and boroughs; bonuses are for school districts and counties.
Version 1.12 (7/22/2014): Another feature taken from Giant Ohio, this map now has a smaller map that outlines all county superbonuses! This makes the playing field less cluttered and confusing! County superbonuses are also now worth 1/3 of the total number of territories in the county (ex. Adams County has 36 territories, county superbonus is worth 12).
If you see anything wrong with the map (ex. center points are wrong, missing/excess connections, etc.), or would like to suggest something, feel free to send me feedback or message me and I'll fix it a.s.a.p./add it if I like it!
Review by Nathan on 2/5/2016.
I love giant maps. Thank you for the hard work and incredible attention to detail that went into making this one.
One issue - the county superbonuses don't always make sense. They generally swing between being worth 1 army for every 3 territories all the way to 1 army for 5 territories. That's a pretty big discrepancy. In an extreme cases, Allegheny County, players get only 2 armies for controlling a superbonus of 67 territories. That doesn't make much sense to me.
As for superbonuses, I generally favor establishing a common ratio of territories to bonus armies, much as with normal bonuses, just lesser in value. Anything between a 1:4 to a 1:10 bonus tends to work nicely, depending on the map.
Response by map creator PKThunda on 7/3/2014
The reasoning behind the superbonuses is to make it so that, when combined with the territories within, it would equal the amount of territories. So because there a lot of territories in Allegheny County (67 as you said), many with bonuses or just 1 or 2, that led to a total of 65 for the county, which is why the superbonus is only 2.
I'll admit, for some of the superbonuses this may be a little unfair and illogical. So what do you think would be a good total for the superbonus?
Review by Faoron on 12/31/2013.
Takes forever, but quite fun. Allows border skirmishes that actually mean something with large battle fronts, you have to pay attention to your entire line of defense/offense.
Review by Has quit playing on 10/31/2012.
Mixed feelings on this one. It's gigantic and basically requires good picks and diplomacy. Lots of diplomacy :).
Review by kildude on 1/13/2014.
I think the map is cool, but some of the bonuses are kind of confusing.
Review by +Skapis9999+ on 9/27/2014.
a giant map.... i must go.....
Review by firebird on 2/26/2015.
very good map but takes a very long time
Review by Shawn Smith on 4/9/2015.
Review by TSM Bjergsen on 5/15/2015.
Review by Luke on 12/20/2015.
Huge, but great!
Review by Andalorium on 10/11/2016.
I love large maps, just know that there are lots of connections that look like they should connect and don't, and a couple that connect but look like they shouldn't, but the ones that look like they should connect but don't happened so often i didn't bother taking note (it's the "city/town" circles).
Other than the connection issues it was a fun map
Review by ChocoTaco on 1/8/2014.
Too complex, in my personal opinion
Review by Qrek on 10/15/2013.
You cannot attack some territories.
Response by map creator PKThunda on 11/11/2013
Which territories are you referring to?
Review by Shintoshi on 9/9/2013.
Map is effectively unwinnable because of a territory in Doylestown that cannot be attacked. If not for that, an excellent map.
Response by map creator PKThunda on 9/11/2013
I thought I fixed that territory...Which territory are you referring to?
Review by [TCC]yizzo mike on 3/11/2014.
The map is too damn big. You need at least 10 people to make this map worthwhile.