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Note that teammates share the same pool of cards, so on levels like the [[crazy challenge]] and [[insane challenge]], the AIs can receive reinforcement cards as early as the second turn. | Note that teammates share the same pool of cards, so on levels like the [[crazy challenge]] and [[insane challenge]], the AIs can receive reinforcement cards as early as the second turn. | ||
− | As a further note, the AI does not prefer to attack the human player. It treats the human in the same way as another opposing AI. In fact, the AI's code doesn't even look at the IsHuman flag anywhere (with the exception of bosses). There are some random elements to the way the AI behaves, so sometimes you'll get a game where the AI focuses more on you than other AIs | + | As a further note, the AI does not prefer to attack the human player. It treats the human in the same way as another opposing AI. In fact, the AI's code doesn't even look at the IsHuman flag anywhere (with the exception of bosses). There are some random elements to the way the AI behaves, so sometimes you'll get a game where the AI focuses more on you than other AIs. |
==Multi-attack== | ==Multi-attack== |