Making maps public

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Once you've tested your map and are confident that it is perfect, you can make it public so anyone can play it. Making your map public is the last step in the map development process.  
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Once you've tested your map and are confident that it is perfect, you can make it public so anyone can play it.  
  
Please note that it may take some time for your map to become visible to all users. This usually takes less than 24 hours.
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First, you should review the [[map requirements]] to ensure your map is high enough quality so that all players can enjoy it.  It's important to put care into maps before making them go public. Every map version that gets made public must remain around on Warzone's servers forever, since games that were created on that map also stay around forever. Therefore, it's best if every effort is put into maps to try to make them perfect before they get upgraded to public.
  
==Reviewing it==
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Once you've reviewed the [[map requirements]], simply click "Change Map Mode" and select Public, just like you did when making it testing.
  
You should review your map to ensure it's a high-quality map so all users can enjoy it. It's important to put care into maps before making them go public. Every map version that gets made public must remain around on WarLight's servers forever, since games that were created on that map also stay around forever. Therefore, it's best if every effort is put into maps to try to make them perfect before they get upgraded to public.
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Please note that it may take some time for your map to become visible to all users. This usually takes less than 24 hours, and it can take longer than that when volume is high.
  
Please check the following things before making your map public:
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==See also==
 
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* It's easy for players to tell where the connections and bonuses just by glancing at the map. This means that any territories that connect but don't physically touch should have lines connecting them.
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* The territories and value of each bonus is thought out.
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* Distribution modes are thought out.
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* No copyright violations or inappropriate content.
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* All territories and bonuses are named appropriately without misspellings.
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* The name and description of the map appropriately describe what the map is.
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* The map has been tested enough times to be sure that there aren't any missing or mistaken territory connections.
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* All territories are big enough so that a single-digit army number can fit. (Territories that are extremely small can be difficult to click on.)
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* The map is an appropriate size.
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* The map is a real map, and not just a test. You're free to make test maps, but they shouldn't go public.
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* Bonus links exist for the bonuses, as these help players see where the bonuses are.
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==Making it Public==
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Once you've reviewed it for the things above, simply click "Change Map Mode" and select Public, just like you did when making it testing.
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==See slso==
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* [[Map requirements]]
 
* [[Map Making]]
 
* [[Map Making]]
  
 
[[Category:Map Making|Public]]
 
[[Category:Map Making|Public]]

Latest revision as of 03:39, 13 November 2017

Once you've tested your map and are confident that it is perfect, you can make it public so anyone can play it.

First, you should review the map requirements to ensure your map is high enough quality so that all players can enjoy it. It's important to put care into maps before making them go public. Every map version that gets made public must remain around on Warzone's servers forever, since games that were created on that map also stay around forever. Therefore, it's best if every effort is put into maps to try to make them perfect before they get upgraded to public.

Once you've reviewed the map requirements, simply click "Change Map Mode" and select Public, just like you did when making it testing.

Please note that it may take some time for your map to become visible to all users. This usually takes less than 24 hours, and it can take longer than that when volume is high.

[edit] See also

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