Editing Map requirements

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The map must be a real map and not just a test.  It's a good idea to make your first map just a couple of territories to prove you understand how to make a real map, however maps without any strategic value should not go public.  You're free to put these into testing mode to play games on them, however.
 
The map must be a real map and not just a test.  It's a good idea to make your first map just a couple of territories to prove you understand how to make a real map, however maps without any strategic value should not go public.  You're free to put these into testing mode to play games on them, however.
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=== Map Limits ===
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Maps are limited to 30 distribution modes, 1500 bonuses and 3200 territories. The limit on distribution modes and bonuses was changed with update [https://www.warzone.com/ChangeLog/3.23.0.htm 3.23.6  ]
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The .svg file also has a max file size limit. Uploading a file that is too big will give the following alert.
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Sorry, maps must be smaller than 2,000,000 bytes.  This SVG is 9487917 bytes long.  If you have images in your map that you used for tracing, you should remove them before uploading since they'll just waste space.  It's also possible that the SVG objects contain more detail than is necessary.  Try using Inkscape's Simplify feature (Path -> Simplify) on complex objects to reduce their detail, which will reduce their size.  If you need more help, please post on the forum.
  
 
== Grandfathered Maps ==
 
== Grandfathered Maps ==

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