Multi Attack

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Revision as of 17:11, 31 July 2011 by Grzechooo (Talk | contribs)

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In a normal game, each army can only be given one order per turn. For example, the same army cannot attack from A to B then attack from B to C in the same turn.

When Multi-Attack is enabled, armies can follow any number of attacks in a single turn. This significantly changes the way the game plays.

In multi-attack mode, you can issue orders in succession which can allow armies to travel long distances as shown:

MultiAttack.png

When in multi-attack mode, your attacks will default to being input as percentages instead of armies. This is very helpful, since you usually won't know how many armies you will have by the time the attack occurs.

As soon as an army does a transfer, it then cannot do any more attacks or transfers for the remainder of that turn. In other words, each army can only do one transfer per turn and cannot attack after doing so. A transfer is defined as a move from one of your territories to another one of your territories (or teammate's territories.)

Multi-attack should only be enabled for experienced players. Using this mode requires intimate knowledge of the WarLight attack system and is not recommended for newer players.

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