Editing Scenario Distribution

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If scenarios defined in a map are different sizes (i.e. contain different numbers of territories), it is possible for players to end up with different number of territories at the start of a game. This can be circumvented by game creators by using the Limit functionality, however it is up to the map creators to ensure their scenarios are well-balanced.
 
If scenarios defined in a map are different sizes (i.e. contain different numbers of territories), it is possible for players to end up with different number of territories at the start of a game. This can be circumvented by game creators by using the Limit functionality, however it is up to the map creators to ensure their scenarios are well-balanced.
  
Note that scenario distributions and [[wastelands]] don't mix well.  Since wastelands are randomly distributed, one player/team may end up with more wastelands in their area than others.  For the fairest game, turn off wastelands or use [[custom scenario]]s to place the wastelands fairly.
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Note that scenario distributions and [[wastelands]] don't mix well.  Since wastelands are randomly distributed, one player/team may end up with more wastelands in their area than others.  For the most fair of a game, turn off wastelands or use [[custom scenario]]s to place the wastelands fairly.
  
 
==See Also==
 
==See Also==

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