Mods

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(List of published mods (not exhaustive))
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| Color
 
| Color
 
| Notes
 
| Notes
 +
|-
 +
| {{Color2|00FF00}}
 +
| Compatible with all other mods
 
|-
 
|-
 
| {{Color2|FF0000}}
 
| {{Color2|FF0000}}
 
| Not meant to be used in conjunction with any other mods
 
| Not meant to be used in conjunction with any other mods
 
|-
 
|-
| {{Color2|00FF00}}
+
| (unmarked)
| Compatible with all other mods
+
| May not be compatible with other unmarked; ok with every other non-{{Color2|FF0000}}
|-
+
| {{Color2|0000FF}}
+
| Overrides bonus values in game settings and do not read overridden bonus values; only include up to one of these
+
 
|-
 
|-
 
| {{Color2|8F9779}}
 
| {{Color2|8F9779}}
 
| Uses a popup system; only one mod can use a popup system at the same time
 
| Uses a popup system; only one mod can use a popup system at the same time
 +
|-
 +
| {{Color2|0000FF}}
 +
| Only include up to one of these; fine with every other group of mods
 
|-
 
|-
 
| {{Color2|94652E}}
 
| {{Color2|94652E}}
| Changes wasteland size; mods detect wastelands by checking size of neutrals
+
| Only include up to one of these; fine with every other group of mods
|-
+
| {{Color2|C19A6B}}
+
| Reads wasteland size; mods detect wastelands by checking size of neutrals
+
|-
+
 
|}
 
|}
  
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* [[Picks Swap]] {{Color2|00FF00}}
 
* [[Picks Swap]] {{Color2|00FF00}}
 
* [[Randomized Bonuses]] {{Color2|0000FF}}
 
* [[Randomized Bonuses]] {{Color2|0000FF}}
* [[Randomized Wastelands]] {{Color2|94652E}} {{Color2|C19A6B}}
+
* [[Randomized Wastelands]] {{Color2|94652E}}
  
 
=== Standard Mods ===
 
=== Standard Mods ===
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* [[INSS Bonuses]]
 
* [[INSS Bonuses]]
 
* [[Late Gifts]]
 
* [[Late Gifts]]
* [[Late Wastelands]] {{Color2|C19A6B}}
+
* [[Late Wastelands]] {{Color2|94652E}}
 
* [[Local Deployment Helper (V2)]]
 
* [[Local Deployment Helper (V2)]]
 
* [[Locked Down Regions]]
 
* [[Locked Down Regions]]
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* [[Meteor Strike 2]]
 
* [[Meteor Strike 2]]
 
* [[Mighty Commanders]]
 
* [[Mighty Commanders]]
* [[More_Distributions]] {{Color2|C19A6B}}
+
* [[More_Distributions]] {{Color2|94652E}}
 
* [[No income for odd/even number of territories]]
 
* [[No income for odd/even number of territories]]
 
* [[No Wrapped Attacks]]
 
* [[No Wrapped Attacks]]
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* [[Villages]]
 
* [[Villages]]
 
* [[VillagesV2]]
 
* [[VillagesV2]]
* [[Wastelands+]] {{Color2|94652E}} {{Color2|C19A6B}}
+
* [[Wastelands+]] {{Color2|94652E}}
 
* [[Weaken blockades]]
 
* [[Weaken blockades]]
 
* [[Where Am I?]] {{Color2|00FF00}}
 
* [[Where Am I?]] {{Color2|00FF00}}

Revision as of 17:26, 15 April 2024

Mods are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by members, however you may ask a member to create a game for you.

Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled. Since no installation is required, mods are fully supported on all Warzone platforms, including Android and iOS!

Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>.

Contents

Create your own Mod

See the Mod Developers Guide for details on how to get started making your own mod.


Mod Categories

Mods have 4 main categories:

  • Promoted - mod available for public use. Can be used in Quickmatch or tournaments.
  • Standard - mod available for public use. Can be used in Quickmatch or tournaments.
  • Experimental - mod available for public use (may have bugs; 'rarely' used)
  • Development -
    • Non-public - mod still being made. Allows for multiplayer testing. Mod code obtained from GitHub (how mods run normally).
    • Local - mod still being made. Code runs from local files for use in single-player only.

List of published mods (not exhaustive)

Please note some mods may have bugs. Contact the mod developer (by Discord, private message or using the forum) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This would only happen if using a map that is too big (in terms of number of territories or bonuses).

Mod compatibility
Color Notes
     Compatible with all other mods
     Not meant to be used in conjunction with any other mods
(unmarked) May not be compatible with other unmarked; ok with every other non-    
     Uses a popup system; only one mod can use a popup system at the same time
     Only include up to one of these; fine with every other group of mods
     Only include up to one of these; fine with every other group of mods

Standard Mods

Experimental Mods

Restrictions

Single-player modded games are always free for members. Likewise, multi-player games where all players are members are also free. Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page. Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games.

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