Mods

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(List of published mods (not exhaustive))
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| Color
 
| Color
 
| Notes
 
| Notes
 +
|-
 +
| {{Color2|00FF00}}
 +
| Compatible with all other mods
 
|-
 
|-
 
| {{Color2|FF0000}}
 
| {{Color2|FF0000}}
 
| Not meant to be used in conjunction with any other mods
 
| Not meant to be used in conjunction with any other mods
 
|-
 
|-
| {{Color2|00FF00}}
+
| (unmarked)
| Compatible with all other mods
+
| May not be compatible with other unmarked; ok with every other non-{{Color2|FF0000}}
|-
+
| {{Color2|0000FF}}
+
| Overrides bonus values in game settings and do not read overridden bonus values; only include up to one of these
+
 
|-
 
|-
 
| {{Color2|8F9779}}
 
| {{Color2|8F9779}}
 
| Uses a popup system; only one mod can use a popup system at the same time
 
| Uses a popup system; only one mod can use a popup system at the same time
 +
|-
 +
| {{Color2|0000FF}}
 +
| Only include up to one of these; fine with every other group of mods
 
|-
 
|-
 
| {{Color2|94652E}}
 
| {{Color2|94652E}}
| Changes wasteland size; mods detect wastelands by checking size of neutrals
+
| Only include up to one of these; fine with every other group of mods
|-
+
| {{Color2|C19A6B}}
+
| Reads wasteland size; mods detect wastelands by checking size of neutrals
+
|-
+
 
|}
 
|}
  
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* [[Picks Swap]] {{Color2|00FF00}}
 
* [[Picks Swap]] {{Color2|00FF00}}
 
* [[Randomized Bonuses]] {{Color2|0000FF}}
 
* [[Randomized Bonuses]] {{Color2|0000FF}}
* [[Randomized Wastelands]] {{Color2|94652E}} {{Color2|C19A6B}}
+
* [[Randomized Wastelands]] {{Color2|94652E}}
  
 
=== Standard Mods ===
 
=== Standard Mods ===
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* [[INSS Bonuses]]
 
* [[INSS Bonuses]]
 
* [[Late Gifts]]
 
* [[Late Gifts]]
* [[Late Wastelands]] {{Color2|C19A6B}}
+
* [[Late Wastelands]] {{Color2|94652E}}
 
* [[Local Deployment Helper (V2)]]
 
* [[Local Deployment Helper (V2)]]
 
* [[Locked Down Regions]]
 
* [[Locked Down Regions]]
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* [[Meteor Strike 2]]
 
* [[Meteor Strike 2]]
 
* [[Mighty Commanders]]
 
* [[Mighty Commanders]]
* [[More_Distributions]] {{Color2|C19A6B}}
+
* [[More_Distributions]] {{Color2|94652E}}
 
* [[No income for odd/even number of territories]]
 
* [[No income for odd/even number of territories]]
 
* [[No Wrapped Attacks]]
 
* [[No Wrapped Attacks]]
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* [[Villages]]
 
* [[Villages]]
 
* [[VillagesV2]]
 
* [[VillagesV2]]
* [[Wastelands+]] {{Color2|94652E}} {{Color2|C19A6B}}
+
* [[Wastelands+]] {{Color2|94652E}}
 
* [[Weaken blockades]]
 
* [[Weaken blockades]]
 
* [[Where Am I?]] {{Color2|00FF00}}
 
* [[Where Am I?]] {{Color2|00FF00}}

Revision as of 17:26, 15 April 2024

Mods are a way of modifying/expanding the Warzone core gameplay beyond what is possible using the built-in configuration options. Modded games can be created only by members, however you may ask a member to create a game for you.

Mods are easy to use! When joining a game with mods, Warzone automatically downloads the mod. No installation is required. Simply join or create a game that has mods enabled. Since no installation is required, mods are fully supported on all Warzone platforms, including Android and iOS!

Some mods have a menu where users can interact with the mod. To open this menu, from a game go to Game > Mod: <mod name>.

Contents

Create your own Mod

See the Mod Developers Guide for details on how to get started making your own mod.


Mod Categories

Mods have 4 main categories:

  • Promoted - mod available for public use. Can be used in Quickmatch or tournaments.
  • Standard - mod available for public use. Can be used in Quickmatch or tournaments.
  • Experimental - mod available for public use (may have bugs; 'rarely' used)
  • Development -
    • Non-public - mod still being made. Allows for multiplayer testing. Mod code obtained from GitHub (how mods run normally).
    • Local - mod still being made. Code runs from local files for use in single-player only.

List of published mods (not exhaustive)

Please note some mods may have bugs. Contact the mod developer (by Discord, private message or using the forum) to report a bug. Note that if a mod takes more than 10 seconds to run, a crash message will appear. This would only happen if using a map that is too big (in terms of number of territories or bonuses).

Mod compatibility
Color Notes
 #00FF00 Compatible with all other mods
 #FF0000 Not meant to be used in conjunction with any other mods
(unmarked) May not be compatible with other unmarked; ok with every other non- #FF0000
 #8F9779 Uses a popup system; only one mod can use a popup system at the same time
 #0000FF Only include up to one of these; fine with every other group of mods
 #94652E Only include up to one of these; fine with every other group of mods

Standard Mods

Experimental Mods

Restrictions

Single-player modded games are always free for members. Likewise, multi-player games where all players are members are also free. Members can create a modded game for non-members by using the special "Allow non-members to join" check-box on the mods page. Using this special checkbox is free once per week to members, (restarts Monday), but after that it will cost a small fee (2 coins per player, member or not, in the game). This fee exists since mods can run on the server, and modded games are significantly more CPU-intensive for the Warzone server to run than non-modded games.

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