Editing SVG workarounds
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# Open the menu "Paths", and from there the option at the top: "Object to Path" Click it. | # Open the menu "Paths", and from there the option at the top: "Object to Path" Click it. | ||
Now re-upload the map to Warzone and you're done! | Now re-upload the map to Warzone and you're done! | ||
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+ | ==Transform Fix== | ||
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+ | Unfortunately there are a few kinds of transformations that SVG supports that WarLight does not. These can cause objects to appear at a different location within WarLight than they should. | ||
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+ | Fortunately, these are easy to fix. In Inkscape, open the XML Editor (on the top toolbar, it's the 4th button from the right). | ||
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+ | Select the offending object. The XML Editor will show you the attributes on it. If you see an attribute named ''transform'' with a value that starts with ''matrix'', delete it. This will cause the object to move in Inkscape - now just drag it back to its correct position and your map should work normally. | ||
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+ | This bug will be fixed in the next WarLight release, 1.08. | ||
[[Category:Map Making|Workarounds]] | [[Category:Map Making|Workarounds]] |