FORMS OF STATE:https://www.warlight.net/MultiPlayer?GameID=11624772
I Player at the Greek mainland, Crete and the Peloponnese:
These states are the most important ones.
a) City State - Can lead alliances. Can not be made a vassel. Noone is allowed to annex land of their home bonus. (Passing and occupying is allowed)
b) Kingdome - Does not have to follow deployment and stack limit rules. Can't join group alliances. Noone is allowed to annex land of their home bonus. (Passing and occupying is allowed)
Switching between a) and b) is only allowed ONCE. This process takes 3 turns.
II Players on other Islands and Chalcedice:
These players are not allowed to annex parts of the Greek mainland or the Peloponnese.
b) Allied - Member of an alliance led by a city state.
a) Neutral - Not member of an alliance.
Switching between a) and b) is allowed at any time.
Leaving an alliance takes 5 turns. In this time limit the alliance leader is allowed to intervene with his military. If he is able to take the player's capital, the seperatist must become a vassel of the alliance's leader. If not, the seperatist gets all his land back.
Switching an alliance automatically leads to war with the previous one.
III Players at Anatolia and Byzantion:
a) Colonial - Is the vassel of the city state he chooses. Must be a vassel, but is allowed to switch rulers. In such a case the new ruler (as longa s he accepts) automatically ends up in war against the previous one.
b) Defense League - Does not have to follow deployment and stack limit rules. Must retreat from all islands. Only players who controll two entire bonuses can switch to this state form of state later in the game.
IV Will be revealed by the host in the final phase of the game...