I've tried playing it in single player mode a couple of times now, and here's what I've noticed:
1) Inevitably for a map this size, many territories that should connect do not, and others that should not connect, do.
2) My client glitches and won't let me commit orders around the sixteenth turn, every time, and I'm forced to start from scratch again.
Frederick II: omg, that's not good, I was really do my best to connect everything properly :| as always I want to upload my new maps as fast as I can even if they are not 'perfect' ;] sigh, but I'm checking out now these connections and unfortunately you're right, there are a lot of mistakes :| I'll fix that later ;] Connecting regions is the worst part of map creating, I hate it :| It would be great if there were some way to automate it a little bit.
rashaz: I'm playing in a big multiplayer game and all of us are compiling a list of the territories that don't connect. There's also a territory from pennslyvannia and another in new york that don't exist at all. Take a look up there in game and it'll be obvious which ones.
The map has brutally locked my system and crashed IE at work and home when I try to take fairfax. There appear to be two fairfaxs on the map. One is presumably duplicative causing the crashes. It can't handle an attack from "Fairfax" to "Fairfax" and crashes. The cities are so stacked up there that I open the map about 5x zoom and then move my mouse around the flashing arrows until a red one lights up and I can attack. At that level of zoom I have about the width of the line marking the outline of the arrow to select it. There are 5 territorries all stacked on top of each other such that you can't even read the number of neutrals. Everytime I select the fairfax to fairfax attack the mouse turns into an hourglass, the browser locks up and then it crashes.
I can ignore missing links (which are everywhere on the map), but an uncapturable territory that prevents taking a +95 bonus (VA + cities) is a fatal flaw. Has anyone captured VA?
I have more than 35 megabits download at both home and work and have not experienced slowness playing on the big US map, even when zooming in and out.
I got it to work. The key was to make all of my attacks from within the "more info" pop-up and stop trying to use the big map at all. I'm doing that everywhere on this map and it stopped the crashes.
Duplicate territory names shouldn't cause an issue. In fact, *nothing* WarLight can do should cause your browser to crash - that sounds like a Flash bug. Can you post what version of Flash you are running?
I tried clicking all around Fairfax and capturing, transferring between, and doing everything I could think of with every territory in the vicinity.
Now, some of those territories are unbelievably small. It was quite an unpleasant activity trying to click on them, or figure out how many armies were in each. But I didn't encounter any crashes or errors. So it's difficult to say what's the issue here.
In Louisiana there is St. Martin which is split to two territoriers with no visible connection but still it's one territory. There are also connection mistakes around like Vermilion is not connencted to Iberia although it apparently should. In Texas there is unnamed terriotory but it was already mentioned in this thread.
And btw great map :)
Maybe it had something to with other applications I was running in IE at the time. I had Lexis searches up and that probably caused it. When I logged on after a restart later it didn't crash. Sorry for hyperbolic posting.