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Strategic 1v1 and 2v2 changes: 9/26/2015 11:51:28


Widzisz • apex 
Level 61
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A while ago, there was a stream with Szeweningen and Gnuffone, where they had quite some troubles predicting very simple expansion within first 3 turns (sic!) with WR rounding mode. Whereas with SR you can easily calculate it up until you actually met the enemy. Which by itself is not such a bad thing, but it's more than enough to require at least the change of the name of the template / ladder, as obviously it require totally different approach.

Games with fast growth are less strategic. Anyone can throw around 20 income and do somewhat well. Getting to 20 income in the first place should require more skill. The more armies on the board, the less strategy involved.

But at the same time, when there are too few armies, both players have limited options, making it easier for worse players to play on par against better ones, no?

EITHER (a) 3v2 works every time but the conquered territory has 1 army, not 2, so you have to deploy 3 there the next turn to take another territory (this slows down growth by requiring an additional deployment each time...it adds up)

Like 75% defensive kill rate with SR?
(b) is impossible to achieve now.

Also it feels like the thread fizzer asked for opinions on luck settings was disregarded

Yea, I thought the thread was weird, and was only posted to soften the surprise blow.

Edited 9/26/2015 11:53:05
Strategic 1v1 and 2v2 changes: 9/26/2015 12:08:25


professor dead piggy 
Level 59
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gg fizz, wp
Strategic 1v1 and 2v2 changes: 9/26/2015 12:12:16


Guiguzi 
Level 58
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Too few armies: Worse players don't know how to use fewer armies. They misuse the armies and give the more skilled player openings/opportunities/advantages.

When I want to level up faster, I specifically make templates with this concept in mind.
Strategic 1v1 and 2v2 changes: 9/26/2015 12:15:09


Deadman 
Level 64
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I'm having trouble digesting this. I just don't get what the point of that big thread when the opinion of 90-95% of the posters on that thread was ignored. Everyone called for no changes to the 1v1 ladder.


The best ladder on Warlight as of yesterday has been taken from us. Please give it back. Just pretty please.
Strategic 1v1 and 2v2 changes: 9/26/2015 12:31:36


Benjamin628 
Level 60
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I am not nearly as good as MoTD or piggy, or gui or whatever, but I call for a ladder boycott.
Strategic 1v1 and 2v2 changes: 9/26/2015 12:34:16


Benjamin628 
Level 60
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Meh, anyone better than me want a 3v3 teammate who has decent picking skill and will listen to team chat?

Edited 9/26/2015 12:34:36
Strategic 1v1 and 2v2 changes: 9/26/2015 12:39:40


Beren Erchamion 
Level 64
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The 1v1 ladder was by far the best ladder in Warlight. I've been playing at least 2 games at a time constantly for over 2 years. Now I don't know if I'm even going to bother playing it anymore. Please consider changing it back, or at least having a vote about it.

The 3v3 Europe ladder is much appreciated, but please fix the settings. 5 income per start is too much when you have 0% SR.
Strategic 1v1 and 2v2 changes: 9/26/2015 12:40:30

Sabali
Level 56
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what the fuck Fizzer
Strategic 1v1 and 2v2 changes: 9/26/2015 12:40:58


master of desaster 
Level 66
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the Setting for the 2vs2 ladder improved, but there are still only 2 picks. Looks like that update wasn't only a waste of time, even more, it was bad. no real benefit from that update as far as i can see.
Strategic 1v1 and 2v2 changes: 9/26/2015 12:42:59


Strategos
Level 54
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Edited 9/26/2015 12:50:48
Strategic 1v1 and 2v2 changes: 9/26/2015 12:48:38


Timinator • apex 
Level 67
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dafuq.

Even my Multiplayer-Tab broke to the changes. gg wp.
Strategic 1v1 and 2v2 changes: 9/26/2015 12:51:36


Benjamin628 
Level 60
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People in other thread SR vs WR opinions:

SR - 7 supporters
WR - 33 supporters...

Fizzer - what was the point of asking the community if you completely ignored it?

Edited 9/26/2015 12:52:04
Strategic 1v1 and 2v2 changes: 9/26/2015 13:01:37

The Glorious Koala
Level 60
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this update is like threatening to shoot a yellow cow to prevent mordor from exterminating all zebras, it makes no sense
Strategic 1v1 and 2v2 changes: 9/26/2015 13:09:04


Benjamin628 
Level 60
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We went from 1 Ladder messed up (2v2) to 3 ladders messed up (1v1, 2v2, 3v3)
Strategic 1v1 and 2v2 changes: 9/26/2015 13:11:22


master of desaster 
Level 66
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and the rt ladder with Need of replacing some templates... as promised. and the seasonal ladder, of which the last seasons sucked (for me), cause the templates were cheap. Small changes might improve the ladder enjoyment so much

Edited 9/26/2015 13:13:03
Strategic 1v1 and 2v2 changes: 9/26/2015 13:32:03


Benjamin628 
Level 60
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I posted my ladder wants on a separate thread. This is what we should have ladder-wise:

- 1v1 Ladder 0%WR random
- 1v1 Ladder 0%SR cyclic
- Multi-Day Rotating Template Ladder
- RT Ladder - Rotating Template Ladder
- 2v2 Ladder
- 2v2 Random Team Ladder - Rotating Templates
- 3v3 Europe Ladder (4x4 0%SR)
- 3v3 Random Team Ladder - Rotating Templates
- Seasonal Ladder - Community chooses templates (With 2v2 and 3v3 Seasons occasionally)
- 4 FFA Ladder?

If these were added I'd scrap as much money together possible as a 13 year old and buy a membership lol. (Completely Serious)

Edited 9/26/2015 13:33:59
Strategic 1v1 and 2v2 changes: 9/26/2015 13:36:02


Buns157 
Level 68
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You have to remember, there can only be a certain amount of ladders for them to retain their quality and appeal. (Even if they do get improved this still applies)

Edited 9/26/2015 14:00:39
Strategic 1v1 and 2v2 changes: 9/26/2015 13:36:10


Buns157 
Level 68
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Edit: double post lag.

Edited 9/26/2015 13:36:33
Strategic 1v1 and 2v2 changes: 9/26/2015 13:36:53


master of desaster 
Level 66
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yes we don't Need 10 ladders. 4-5 are great. but please good ones
Strategic 1v1 and 2v2 changes: 9/26/2015 13:54:55

Quicksand
Level 60
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I understand whining about 3 vs 3 ladder, but 1 vs 1, 2 vs 2 ladder change into pure skill was just time question. it was required to find more people, who would play coins games. Coin games are only one thing, who can let survive this game. Grow up, kids :(

Edited 9/26/2015 13:55:14
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