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WGL #121: 1/27/2016 20:15:07


Gustave II 
Level 60
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Motd told me to put it SR as well as a couple of others didn't like the WR. Personally I like the WR as well though so IDK we could change it real quick to WR if you wish.

Edited 1/27/2016 20:16:02
WGL #121: 1/27/2016 20:16:49


master of desaster 
Level 66
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PS decides. and i think he prefers sr
WGL #121: 1/27/2016 20:19:20


ps 
Level 61
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a couple unbalanced bonuses, a 4 territories for 2 income in the center, and a 3 territories for 1 income a bit to the east. i would fix those, apart from that it looks ok and i think we should use it for this week. would prefer it 0% SR yes. :)

EDIT- also the two +3's in the south should probably be +4.

Edited 1/27/2016 20:22:45
WGL #121: 1/27/2016 20:21:30


Gustave II 
Level 60
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You don't like the unbalance? Lol i did that on purpose :P
WGL #121: 1/27/2016 20:21:30


Gustave II 
Level 60
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You don't like the unbalance? Lol i did that on purpose :P
WGL #121: 1/27/2016 20:24:08


ps 
Level 61
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don't see any benefits in having them unbalanced when there already are wastelands

it's still playable, just people won't be using those parts of the map as much.

Edited 1/27/2016 20:24:59
WGL #121: 1/27/2016 20:39:29


Jefferspin 
Level 62
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I prefer the map being balanced as well. I like WR but I can deal with SR if that's what everyone wants.
WGL #121: 1/27/2016 20:46:35


Gustave II 
Level 60
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https://www.warlight.net/MultiPlayer?GameID=10390068
Another game on the map.
The bonuses in the south would be way too op because of their single border protection. I think the map should stay as is. I have already tried many games on it and most everybody likes the template as is. Some even liked it better with WR. Because of the extra armies per territory plus cards you already get bunches of armies anyway. No need to balance the bonuses any more. If you don't want to use the template then don't use it, but I really don't think balancing the template helps at all.

Edited 1/27/2016 21:20:54
WGL #121: 1/27/2016 20:58:09


master of desaster 
Level 66
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i agree that the southern bonuses would be too strong if they were equal on value. they are too easy to defend. i think this template is good tought trough.
WGL #121: 1/27/2016 21:37:25


ps 
Level 61
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i tend to agree that map border territories shouldn't be as good, because they are usually safer, you do realize there are boat connections between the river though, right?

by the same logic the +2 on the west should be toned down aswell.

Edited 1/27/2016 21:39:11
WGL #121: 1/27/2016 21:38:46


Gustave II 
Level 60
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Yep, Ps I do if you watch the first game I sneak a hit on him through the boats.
WGL #121: 1/28/2016 00:18:51


Deadman 
Level 64
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Motd told me to put it SR as well as a couple of others didn't like the WR. Personally I like the WR as well though so IDK we could change it real quick to WR if you wish.


Stop painting me as someone who doesn't like WR!!! :P I love 0% WR on 1v1 templates!

My comment was due to the setting of additional income for extra territories. If that setting is enabled, it's a real brawl and every army counts. In that context, I felt SR may play out better.(Imagine playing french brawl on WR :O)
WGL #121: 1/28/2016 05:50:15


Jefferspin 
Level 62
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Wait I don't like the idea of additional income for extra territories.
WGL #121: 1/28/2016 05:58:57


Gustave II 
Level 60
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So you think i should take that off? Or what?
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