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Strategies on Challenge 2: 2/23/2010 09:42:49


Doushibag 
Level 17
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Don't lie Randy. He doesn't hold the record on Level 4. Also technically I haven't beaten the current challenge 2.

Yes, I grudge you long time. Thanks for the list though.

A next/prev button at the top of the page instead of just below all the posts might be nice.

Strategies on Challenge 2: 2/23/2010 12:34:51


1nsane
Level 3
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Speaking of Level4, why doesnt it show up in Silverlight version?

Strategies on Challenge 2: 2/23/2010 13:54:47


Ruthless 
Level 57
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I think its a little gem for Flash and is an incentive for us to move to the other side

Strategies on Challenge 2: 2/23/2010 16:44:57

Fizzer 
Level 64

Warzone Creator
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Yes, the forum sucks for threads that go beyond one page currently. I have an item on my list to fix it, it just got put as a lower priority than the Flash client. Rest assured, it's coming!

Strategies on Challenge 2: 3/6/2010 09:49:29


protagoras007 
Level 38
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Finally beat challenge 2!!! It took me 41 turns, which isn't awesome, but I'll take it!

Strategies on Challenge 2: 3/6/2010 09:54:22

Fizzer 
Level 64

Warzone Creator
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Nice work, protagoras007!

Strategies on Challenge 2: 3/7/2010 22:20:09


Ruthless 
Level 57
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Nice! First post to have a Jump to last page link. Go me!

Strategies on Challenge 2: 3/7/2010 22:21:09


Ruthless 
Level 57
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actually...i think it's any thread that has more than 20 posts :(

but still, nice tweak!

Strategies on Challenge 2: 4/13/2010 23:33:56


Doushibag 
Level 17
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Well out of curiosity, with the changes in AI card use that phase 14 brought I decided to beat challenge 2 again. So on Sunday I sat down to play it. I was wondering how much harder/easier it would be now that things would be a bit different. I didn't have a lot of time so I didn't watch any turns play out (skip to end on all turns), but I did manage to beat it in 39 turns (had I had more time and watched turns I probably could have trimmed a couple turns off atleast). This seems not that much different from how it was before since I beat the previous version once, although didn't get to finish it due to time constraint, and I'd wager it was going to take about the same amount of turns that time I beat it.

I was thinking since one AI wasn't using all the cards abandons might not be as effective and predicting the AI might be harder. That they might also have more attacking power on the areas you don't block off, but it didn't seem too bad. Maybe slightly harder. Still quite beatable though, incase anyone was wondering. I'm not sure what it takes to get a score as low as ~26 turns though as I've never beat it that quickly.

The challenge is pretty time consuming and a way to save and resume play on it would be nice. As it seems to take ~2 hours to play it in a rush.

Are we ever going to see a challenge 3 or perhaps you're waiting to see what people come up with on that offer to make your own you tossed out at some point?

Strategies on Challenge 2: 4/14/2010 01:05:18

Fizzer 
Level 64

Warzone Creator
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Good information! Even though I keep hoping this thread will die. :)

Saving single player games is a commonly requested feature. Unfortunately I didn't think of it when I first started writing the single-player portion so I didn't plan ahead, and now it will take some extra effort to implement. Some day, though!

If there was a challenge 3, I would expect it to be another big set up in difficulty over challenge 2. I'm not sure that is possible, since challenge 2 is pretty much as hard as it can be. Balancing single player levels in general is pretty time consuming. I don't currently have any plans for any more from me since I'd rather spend my time on adding new features (there's a new card type in phase 15!), but I'd love to see some user-created ones.

Strategies on Challenge 2: 4/14/2010 19:24:29


Doushibag 
Level 17
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I don't think a challenge 3 would have to necessarily be a big step up in difficulty, perhaps just a difficulty that is different enough such that it doesn't feel like you're using the same basic strategy to beat 2 and 3. So tough, but tough in a different way if that's possible which I think it is.

What does it take to create and test a single player level? If there was a way to do it that could be done solely in the browser, without having to go through you, and could be highly reiterative then I'd probably be inclined to take a stab at making one and see what I could come up with.

As for this thread dying, you just guaranteed it will live longer than it would have if you hadn't said that! :P

Strategies on Challenge 2: 4/15/2010 01:24:05


Ruthless 
Level 57
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I will take the duty of reviving this one from time to time

Muahahah!

Strategies on Challenge 2: 4/15/2010 01:32:50

BM123432 
Level 52
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bump

wait too soon :(

Strategies on Challenge 2: 4/28/2010 01:15:35

The Impaller 
Level 9
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I decided to try the new challenge 2 as well. I beat it in 27 turns, but I think I could have gotten it in 26 if I played a little bit tighter. That was about 7 turns faster than I had beat the old one, so I don't know if I just played a lot better or if it's easier now or what.

Strategies on Challenge 2: 5/4/2010 17:44:45


Duke 
Level 5
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This thread is supposed to offer strategies to beat Challenge II -- after reading 54 posts bragging about beating it, I found nada advice on how to beat it. The only "tip" is that denying the AI card pieces (presumably with bigger defenses and slower expansion) is somehow important. I have reached 70+ income repeatedly only to have 3 AIs arrive from 3 directions with huge stacks. I can fight them off for awhile, but they inevitably start to crush me around turn 13. Even my 150 first abandon (in scandanavia usuallY) gets run over by a huge AI stack around turn 15. So what's a good strategy to use. Any and all tips appreciated...

Strategies on Challenge 2: 5/4/2010 17:49:21


Duke 
Level 5
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Even better would be the option to post your victories over the challenges so other players can see (admire) them.

Strategies on Challenge 2: 5/4/2010 23:15:17

The Impaller 
Level 9
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I never did anything with denying the AI card pieces.

I think the best strategic advice I can offer besides a turn-by-turn run through is to learn how the AI works and capitalize on it. The AI has some tendencies in where they will deploy armies, what territories they will attack, and so forth, so it's very much possible to anticipate and then outplay them in that regard. For example, the AI will tend to value attacking neutral territories more than you. They are also generally fairly predictable in where they are going to attack, so if you can prepare for that, put up a good wall of defense, and then counterattack after they've failed attacking into you, you'll be well set.

Hope this helps.

Strategies on Challenge 2: 5/5/2010 19:48:15


Duke 
Level 5
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Thanks -- any suggestion on placement of 1st abandon and what size? Do you try to stop the AI from coming through in East Russia, Canada and South Africa by racing toward those choke points (if so, what order?), or do you pick a smaller area in your own world to defend from? It sounds like you leave more neutrals around for the AI to atatck. My fast as possible expansion through all the neutrals in my world may be why I keep losing. Generally the AIs encounter very few neutrals in my world when they first get there. So how far do you expand initially?

Strategies on Challenge 2: 5/5/2010 22:49:22

The Impaller 
Level 9
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My first abandon is in Svalbard S. Generally I abandon somewhere between 18-25 armies (90-125 after the 500%). It varies based on how the rest of the map looks and how many armies I need elsewhere. That is usually a fairly crucial turn. I fight over Europe/Scandinavia/Greenland with the AI that comes through in Scandinavia. I generally beat the AI to the East Russia and Canada choke points. The East Russia choke point I believe is a good deal more important to hold than the Canada one if you have trouble beating them to both and holding both. The AI that pops through in East Russia usually has a good income and east Russia is harder to clean up on than Canada if they do get loose.

Strategies on Challenge 2: 5/28/2010 00:30:11

Dragonboy706
Level 2
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Is this the longest thread ever on warlight? don't let it die! I still can't beat challenge 1

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