Clans/Factions/identification: 1/18/2012 22:37:37 |
[WM] Anonymous
Level 57
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UV it's not democracy, it's to listen what people think about. That doesn't mean that Frizzer will implement the idea by the number of votes, it's just a way to see what people would like to see implemented. For example... when i asked if it would be possible to implement the main music to the website as he did with the flash version of WL, he did that without voting or anything else, he did because he found it a good idea.
I think Eagle made a concrete propose that i agree with, but regardless with that, i think that you could just say that you are not agreeing with, explaining why and not criticize the entire clan system and accusing the actual and future people of clans to cheat in FFA (that's possible even if i'm not a clan, i make 2 accounts and voilà! And what about the aim of FFA? The winner takes it all, as Abba sung...so there is no point of "cheating" in a FFA game since only one will win that)
I personally think that it would be a great feature that i have been expected for so long, which would add more fun and competitivness to the whole community, order to the actual existing clans and new opportunities for those which would like to creat their own clan.
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Clans/Factions/identification: 1/19/2012 03:38:45 |
Darkruler2005
Level 56
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What I'd like to see is more singleplayer maps being uploaded, but that is probably unprofitable for Fizzer and if other players would share theirs with me they might not be as balanced as I want them to be. Sigh.
As for your suggestion, and ignoring your debate "against" the other ones on the list, I am not sure what this would add. You already identify clans by their names and perhaps the only thing it would stop is people no longer making accounts with that clan name while not being an actual part of the team. I don't know how long it will take to implement this, but if Fizzer really wants to, I see no reason to say no against it. It may not be very positive, but I see little negative issues with it. Clan members joining FFAs and ganging up on people is the same as friends doing just that. Except in the former case they'll make a bad name out of their clan and it is more assured they'll be at least suspended and removed from the clan.
So, yeah, I somewhat support. As long as it doesn't mean Fizzer will be spending less time on other issues I'd deem more interesting.
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Clans/Factions/identification: 1/19/2012 14:05:28 |
raverbaby72
Level 57
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If clans were made official Fizzer could easily put software in to prevent 2 or more clan members joining a FFA game. It isn't a major hurdle.
If the clan feature was ever introduced into warlight perhaps Fizzer could introduce a win ratio team average limit to prevent the best players joining up and dominating.
Or without that once enough clans are in place have leagues and seasons as in time weaker players become more savvy and will challenge the best anyhow.
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Clans/Factions/identification: 1/19/2012 15:10:15 |
NecessaryEagle
Level 59
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@Dark: The biggest additions would be a more formal structure, an easier way to communicate, set up games, and differentiate clans, and a formal clan page showing rosters, records, etc.
@raver: I'm not a fan of either of your first two options. Under your first proposal, what if REGL wants to make an FFA with just REGL members? (we do this often) Under your second option, Things would be a mess for setting up games, especially when it came to tournaments, and I don't see any upside to it. The only thing it would effect would be not allowing friends who are both good to play together....which is bad for the community. As to your third option, that's a long way off in the future if this does get formalized.
Along the lines of Raver's suggestions, I propose my own. There could be 2 options added to the pre-reqs for custom games: 1-no clan members, 2-no two clan members from the same clan.
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Clans/Factions/identification: 1/19/2012 18:00:32 |
raverbaby72
Level 57
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Fair point, I was just suggesting ideas to solve the FFA teaming up from clan problem that will arise and some more of my own.
I would still like the no more than 1 member from a clan as mandatory but with an option for all members from a clan to join FFA's so you can still play your own. I for one will never play a game with 2 members of a clan in a FFA game.
Perhaps the easiest way would be for any game to be specified as a clan game so any amount of clan members can join a FFA or team game and keep the original settings for non-clan games.
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Clans/Factions/identification: 1/20/2012 01:11:32 |
dagorin
Level 56
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A lot of people seem to express the opinion that clans would lead to "cheating" in FFAs, but that happens all the time in them now with friends joining and working together to kill everyone else. Clans would not make this any easier to do, but would make it easier to identify them.
@raver: Limiting clan players outside of a clan only game would seem to me to be unfair to those of us who can play this game honestly without placing any real restriction on people who are already "cheating". I can understand why you would choose to avoid those games, but assuming everyone in any clan is a bad person out to screw others is a personal choice and shouldn't be forced on others.
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Clans/Factions/identification: 1/20/2012 07:44:47 |
raverbaby72
Level 57
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I understand not everyone is a cheat, I don't mean to imply all clan members are. but there's no way to know who are the decent players and who are the teamers. You're right it does go on anyway but I feel with official clan features this would happen far more often if some safeguard wasn't in place.
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Clans/Factions/identification: 1/20/2012 23:37:31 |
Ugilick
Level 3
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I like it. I would love to see it implemented.
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