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Analyzing an interesting game: 6/7/2015 17:12:30


[WM] Gnuffone 
Level 60
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As in another thread i read some ppl would see more thread about analyze some good games, i will post one i played this afternoon.
It's quartefinal of 1v1 ME 0% SR coin tourney: Gnuffone vs Krzychu

https://www.warlight.net/MultiPlayer?GameID=8844953

in my opionion what make this game interesting is nobody of us picked FTB, and krzychu went for a big combo.

I will follow comment in this thread and answer about why i made some moves. Also maybe suggest what he should have done for win. Or if you think we could have picked better.

Additional comment: both players know very well each Others as we played lot of times agaisnt each Others.
Analyzing an interesting game: 6/7/2015 18:21:16


Deadman 
Level 64
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On this template going for 12 or 11 income(on turn 2) is key in my opinion. Also giving away as little intel as possible in the process.


I really avoid going for West China(WC), because although it easy to get, in the long term it is hard to hold against West Russia(WR).

There are two ways I would pick on this template -


1. Ant, CA, WR, scan, East China, SEA
Go for the FTB. Normally I wouldn't do this(and would rather prefer intel). But since scan and WR border each other, the early income can be used to overpower your opponent in russia.

Although I would expect to lose Russias. In that case I would complete FTB on turn 1, and go hard on Brazil(expecting counter in WA) or complete EC on turn 2(probably this- depending on move order, because I need to land brazil before Kryzchu), since getting that ensures I can complete SA. And the +3 income boost on turn 1 is mine to keep for the entire game.

Also assuming my opponent has scan + WR +WA vs my CA,SA,EC, I would fancy my chances(because of turn 1 boost and both us eventually ending up on 16 income each)


2. The other way I would pick is SCAN, WR, Ant, CA, WA, East US.
Looking at Gnuffone's picks, his 6 is better than mine. Mine would be classified as a lazy 6 :P
This approach goes for intel over early income. But I think the FTB may win over this strategy, assuming the right estimation of picks and equal quality of play from both sides(there aren't many options on this board).



I know since both of you know each other, there may have been some meta-gaming which may have influenced picks though.
Analyzing an interesting game: 6/7/2015 18:29:09


Deadman 
Level 64
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With regards to how the game actually panned out,

- Kryzchu not contesting the Russia/scan combo meant he was fighting against the odds from the get go.

- I love Gnuffone's expansion. taking Brazil with max on turn 1 is the perfect move. Kryzchu doesnt have intel on What happened(in case he takes Panama on turn 1).
On turn 2, gnuffone takes Venezuela with 3 from Columbia, which looks like he was just exploring (when he actually completed the bonus). Although Kryzchu may have figured that out since he knows Gnuffone ;)

- I am curious as to why you didn't attack Panama(on turn 3) with a late move after a few delays. Seems like you can afford to defend Columbia, ensure delays and also get the last move in?

Edited 6/7/2015 18:35:34
Analyzing an interesting game: 6/7/2015 19:06:43


[WM] Gnuffone 
Level 60
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i decided to move in russia, and then play safe in SA. I was afraid he would have more delays than me and more stack.
Like i say in the chat of the game, i didn't understand he had china after mid game. so i decided to don't risk
Analyzing an interesting game: 6/8/2015 12:15:56


Beren Erchamion 
Level 64
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Just curious, where did you think he was, if not China? It doesn't seem like anywhere else would make any sense, except may be Africa.
Analyzing an interesting game: 6/18/2015 21:42:49


Ox
Level 58
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The choke-point of Panama-Colombia is almost always crucial, and Krzychu made the fatal error of expecting you to leave Colombia at 1 army. This is a severe mistake that contributed to his downfall in the Americas.
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