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Mystery/Thriller Zork: 4/5/2016 00:12:34


Huitzilopochtli 
Level 57
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a. cuz this place is lit af
Mystery/Thriller Zork: 4/5/2016 00:19:39


Genghis 
Level 54
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You remain still. The presence seems to remain in the area, growing closer to your person.

A. Remain still
B. Run toward the mill
C. Run back to the entrance
Mystery/Thriller Zork: 4/5/2016 12:51:14

Red Λrmy 
Level 58
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A. Remain still.

If death approaches I deserve it for my earlier stupidity lol, but at least I can rightfully call my friends murderers. I was stupid but chucking me outside when two friends are already missing? They're retards. My new agenda is join sides with this evil to kill them all. Especially Ramone. F***er couldn't of just shut up.
Mystery/Thriller Zork: 4/5/2016 14:58:51


Okabe Rintarou ( AKA Hououin Kyouma)
Level 56
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As long as you accept your mistake lol

''chucking me outside when two friends are already missing? They're retards.''
so true , if they tied us that would atleast be better
Mystery/Thriller Zork: 4/5/2016 20:32:24


Genghis 
Level 54
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You continue to remain where you are. The presence seems to loom for another second. You hear an echo in the cave, and the sound of footsteps. The presence is no longer felt by you. You are alone once more.

A. Walk toward the water mill
B. Explore the open space further
C. Leave the complex
Mystery/Thriller Zork: 4/5/2016 23:43:19

Andrew
Level 55
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C

You idiots ruined this. Also, the response where we said "shut up Ramone seemed to have overruled the original response of "okay okay"

Edited 4/5/2016 23:45:00
Mystery/Thriller Zork: 4/5/2016 23:44:27


Huitzilopochtli 
Level 57
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a. and drown myself in it
Mystery/Thriller Zork: 4/6/2016 00:02:34


Genghis 
Level 54
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(If you provide a very solid justification for your decision you can have your choice overrule a current decision)

You leave the complex.

A. Enter the complex
B. Look around the entrance
C. Look at the surrounding woodland
D. Continue along the path
Mystery/Thriller Zork: 4/6/2016 01:18:00

Red Λrmy 
Level 58
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@Andrew, except "shut up Ramone" didn't go anything like intended lol. I was very specific about it, just wanting answers and to take control of the group; and I stayed true to the characters, but Genghis said the story had a planned direction and that he would steer us. Guess we were destined to piss everyone off at some point lol.

So I don't think my choice of "shut up Ramone" ruined it, since I could never in my wildest dreams have foreseen the drastic consequences that followed, let alone wanted them. They utterly destroyed the relationships imo, throwing us out to a potential killer. Makes them murderers in my book. If it was 'ruined' that's possibly where, but you've got to trust in the authors story. I do wish it had gone another way; locked ourselves in, heard a useless explanation of what they saw happen, and finally gone looking in the spooky woods for our friends, but it's not our story, so nothing could ruin it since Genghis writes it all and ignores what doesn't fit. It is what it is.



D. Continue along the path.

What exactly are we doing right now? Are we trying to find the silhouette? Find Amy and Casimir? Or just get back to the lodge?
Mystery/Thriller Zork: 4/6/2016 01:27:13


Genghis 
Level 54
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(Right now you could say you are looking for Amy and Casimir, but really you can take whatever path you want. No matter what, you'll progress through chapters if you've made it through certain regions.)

You continue along the path. As you walk, you come across a barn on the right side of the path. Or what looks like a barn at least.

A. Walk to the barn.
B. Walk back to the complex.
C. Continue along the path.
Mystery/Thriller Zork: 4/6/2016 01:30:44

Red Λrmy 
Level 58
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A. Walk to the barn. May as well...
Mystery/Thriller Zork: 4/6/2016 03:06:11


Genghis 
Level 54
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You walk to the barn. It's not the usual red and white, but a slick brown and a fiendish purple. You would go to knock on it, were it not for the howling night winds banging at the barn's doors, the air practically screaming at you. The trees rustle and shake, like a wobbly ball, side-to-side, to-and-fro. The trees are in suspense, held so by the wind, by natural forces. You move again towards the entrance to the barn.

A. Open up the barn and enter
B. Walk away from the barn
Mystery/Thriller Zork: 4/6/2016 12:20:20


Okabe Rintarou ( AKA Hououin Kyouma)
Level 56
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'fuck that'

B
Mystery/Thriller Zork: 4/6/2016 12:53:50

Red Λrmy 
Level 58
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A. Enter.

Trying to make stuff happen here, Okabe, assuming there's a point to these locations. The last place we got that random note with numbers. Let's check it out :)
Mystery/Thriller Zork: 4/6/2016 13:56:14


Genghis 
Level 54
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You move toward the barn. You slowly slide open the malevolent entrance. The doors creak, the paint peels off. The barn is old. Very old.
You enter. It is not warm or inviting. There is no homely smell, no grand lighting. There are but 3 candles to light the entire barn, a job they fail sorely at. One watches over some stables, the other looks down upon the center aisle, the last accompanies a table. You enter the center aisle of the barn.

A. Go to the table
B. Go to the pen
C. Look around the aisle
D. Leave the barn
Mystery/Thriller Zork: 4/6/2016 14:33:08


Cata Cauda
Level 59
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C

Looking around is always a good idea.
Mystery/Thriller Zork: 4/6/2016 14:36:46


Genghis 
Level 54
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You find nothing. You do notice that there are is no hay though.

A. Go to the table
B. Go to the pen
C. Leave the barn
Mystery/Thriller Zork: 4/6/2016 15:04:49


Cata Cauda
Level 59
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(Maybe limited option in the barn :/)

A

Maybe we find something interesting.
Mystery/Thriller Zork: 4/6/2016 15:10:25


Okabe Rintarou ( AKA Hououin Kyouma)
Level 56
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''There are but 3 candles to light the entire barn''

Someone is here GTFO ASAP
Mystery/Thriller Zork: 4/6/2016 17:46:41


Genghis 
Level 54
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You go to the table. Papers are scattered across, and a wind from the outside throws one paper stack asunder. You see interesting photographs, sensitive looking document folders, a letter and a button.

A. Examine photographs
B. Look at documents
C. Examine letter
D. Examine the button
E. Go to the pen
F. Leave the barn
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