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Clan League 9 Templates: 11/20/2016 23:24:11


Phaeril 
Level 62
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-1 plat. I think MoD explained well why it seems better to specify the template here.

Good idea. I hope there will be a member of each Clan (at least for A) in the panel.

It's good to decide the templates of the CL9 now, to have time to discover and train on the new templates before the season start...
Clan League 9 Templates: 11/20/2016 23:25:23


Timinator • apex 
Level 67
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Attack/transfer/By percentage only - Yes/Yes/Yes


honestly these should be available on every template and nothing worth to be mentioned.
Clan League 9 Templates: 11/21/2016 01:27:34


Sephiroth
Level 61
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Template Name                      - Europe 3v3 THE ONE AND ONLY
Example Game link                  - https://www.warlight.net/MultiPlayer?GameID=9493900
Map                                - Europe
Base income                        - 5
Starts                             - 4x4
Luck modifier + Rounding Mode      - 0% SR
Neutrals                           - 2
Wastelands                         - N0NE
Fog Level                          - Normal Fog
Move Order                         - Cyclic or NLC
Attack/transfer/By percentage only - Yes/Yes/Yes
Special settings                   - N0NE
Cards                              - N0NE


Edited 11/22/2016 11:05:11
Clan League 9 Templates: 11/21/2016 02:57:13


Φιλώτας 
Level 62
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Template Name - 3vs3 Strategic Peloponnesian War (SPW)
Example Game link - https://www.warlight.net/MultiPlayer?TemplateID=759332
Map - Peloponnesian War
Base income - 5
Starts - 3x4
Luck modifier + Rounding Mode - 0% SR
Neutrals - 2
Wastelands - 10 wastelands of 6
Fog Level - Normal Fog
Move Order - Random
Attack/transfer/By percentage only - Yes/Yes/yes
Special settings - Overriden bonuses (depending on border ratio)
Cards - Reinforcement+3, OP, OD, Blockade(x4.5) ,Gift, Recon (all of them balanced as in ladders)
Clan League 9 Templates: 11/21/2016 08:28:58


Bonsai 
Level 63
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Template Name - 2v2 RoR
Example Game link -
Map - Rise of Rome
Base income - 5
Starts - 5x5
Luck modifier + Rounding Mode - 0% SR
Neutrals - 2
Wastelands - 0
Fog Level - Normal Fog
Move Order - Cyclic
Attack/transfer/By percentage only - Yes/Yes/Yes
Special settings - None
Cards - None

I'll try to find a link...

Edited 11/21/2016 19:45:39
Clan League 9 Templates: 11/21/2016 08:58:30


Bonsai 
Level 63
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Template Name - 2v2 Discovery
Example Game link - https://www.warlight.net/MultiPlayer?GameID=11679868
Map - Discovery
Base income - 4
Starts - 3x3
Luck modifier + Rounding Mode - 0% SR
Neutrals - 6 (non-dist), 2 (in-dist)
Wastelands - 80 wastelands of 2
Fog Level - Normal Fog
Move Order - Random
Attack/transfer/By percentage only - Yes/Yes/No
Special settings - None
Cards - Airlift, Gift, Blockade
Clan League 9 Templates: 11/21/2016 11:55:10


Apollo
Level 58
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Template Name - Macedonia No-Split
Example Game link - https://www.warlight.net/MultiPlayer?GameID=11757952
Map - Republic of Macedonia
Base income - 5
Starts - 5x4
Luck modifier + Rounding Mode - 0% SR
Neutrals - 2
Wastelands - None
Fog Level - Dense Fog
Move Order - Cyclic
Attack/transfer/By percentage only - Yes/Yes/No
Special settings - No-split
Cards - Reinforment cards: in 3 pieces for 6 armies (minmum one piece per turn) + Reconnaissance cards: In 3 pieces to last 1 turn (minum one piece per turn)





Template Name - Strategic Greece
Example Game link -https://www.warlight.net/MultiPlayer?GameID=11796996
Map - Ancient Greece
Base income - 5
Starts - 5x5
Luck modifier + Rounding Mode - 0% SR
Neutrals - 2
Wastelands - number of wastelands: 10, wasteland size: 5
Fog Level - Normal Fog
Move Order - Random
Attack/transfer/By percentage only - Yes/Yes/No
Special settings - None
Cards - No cards




Template Name - Guiroma
Example Game link -https://www.warlight.net/MultiPlayer?GameID=12269053
Map - Imperium Romanum
Base income - 5
Starts - 4x5
Luck modifier + Rounding Mode - 0% SR
Neutrals - 2
Wastelands - number of wastelands: 15, wasteland size: 3
Fog Level - Normal Fog
Move Order - Random
Attack/transfer/By percentage only - Yes/Yes/No
Special settings - None
Cards - in one piece to multiply armies by 314.15% (weight is 0, starts with one piece)
Clan League 9 Templates: 11/21/2016 13:08:31


master of desaster 
Level 66
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Attack/transfer/By percentage only - Yes/Yes/Yes


honestly these should be available on every template and nothing worth to be mentioned.


Couldn't agree more. I see absolutely no reason for a template to not have these options.
Clan League 9 Templates: 11/21/2016 13:12:10


Min34 
Level 63
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That's why it is included in the list. So that any template that doesn't have Yes/Yes/Yes can be discarded immediately ;)
Clan League 9 Templates: 11/21/2016 14:39:38


Deadman 
Level 64
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@Glamorous,
Template Name - 3vs3 Strategic Peloponnesian War (SPW)
Example Game link - https://www.warlight.net/MultiPlayer?TemplateID=759332
Link a game instead of a template.

@Bonsai,
Template Name - 2v2 RoR
Example Game link -
Please link a valid game with the exact settings so that there is no confusion.
Clan League 9 Templates: 11/21/2016 14:48:42


Φιλώτας 
Level 62
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I do not have an actuall game on this template. Ionly have this tournament but I had to make somechanges in order to balance things (nerf certain bonuses change card value etc)

https://www.warlight.net/MultiPlayer/Tournament?ID=13778
Clan League 9 Templates: 11/21/2016 14:52:24


Deadman 
Level 64
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Please play a game and then post it :). We want to avoid the Final Earth fiasco from last season.
Clan League 9 Templates: 11/21/2016 17:15:02


indibob
Level 61
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Template Name - Castle Commander 1v1
Example Game link - https://www.warlight.net/MultiPlayer?GameID=12341200
Map - Huruey's Castle
Base income - 5
Starts - 2x5
Luck modifier + Rounding Mode - 0% SR
Neutrals - 2
Wastelands - 0
Fog Level - Light Fog
Move Order - Cyclic
Attack/transfer/By percentage only - Yes/Yes/No
Special settings - Commander, local deployment
Cards - reinforcement, priority, delay, blockade
Clan League 9 Templates: 11/21/2016 18:15:23


Buns157 
Level 68
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Template Name - True Guiroma
Example Game link -https://www.warlight.net/MultiPlayer?GameID=12269053
Map - Imperium Romanum
Base income - 5
Starts - 4x5
Luck modifier + Rounding Mode - 16% SR
Neutrals - 2
Wastelands - number of wastelands: 15, wasteland size: 3
Fog Level - Normal Fog
Move Order - Random
Attack/transfer/By percentage only - Yes/Yes/Yes
Special settings - None
Cards - in one piece to multiply armies by 314.15% (weight is 0, starts with one piece)
Clan League 9 Templates: 11/21/2016 18:22:04


Corn Man 
Level 61
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(Same as Buns but with 0% luck modifier)

Template Name - Guiroma 0% SR
Example Game link - https://www.warlight.net/MultiPlayer?GameID=11910570
Map - Imperium Romanum
Base income - 5
Starts - 4x5
Distribution mode: Random Warlords
Luck modifier + Rounding Mode - 0% SR
Neutrals - 2
Wastelands - number of wastelands: 15, wasteland size: 3
Fog Level - Normal Fog
Move Order - Random
Attack/transfer/By percentage only - Yes/Yes/Yes
Special settings - None
Cards - in one piece to multiply armies by 314.15% (weight is 0, starts with one piece)

(Edited to include distribution mode.)

Edited 11/21/2016 21:55:58
Clan League 9 Templates: 11/21/2016 18:37:12

-B 
Level 60
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Template Name - Malvia 1v1
Example Game Link - https://www.warlight.net/MultiPlayer?GameID=12344335
Map - Malvia (https://www.warlight.net/Map/7767-Malvia)
Base income - 5
Starts - 4x4
Luck modifier + Rounding Mode - 0% SR
Neutrals - Not in dist = 2, in dist = 3
Wastelands - 6 wastelands of 10
Fog Level - Normal Fog
Move Order - Cyclic
Attack/transfer/By percentage only - Yes/Yes/Yes
Special settings - None
Cards - Reinforcement (5 pieces for 5 armies), Order Delay (5 Pieces), Order Priority (6 Pieces), Blockade (19 pieces, 351% multiplier, start with 19)
Clan League 9 Templates: 11/21/2016 18:42:47


Beren Erchamion 
Level 64
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You're probably already doing this, but the easiest way to submit a template is copy the format used by us in the first post and enclose it within [code] tags.

And don't forget to include Distribution Mode. We forgot to mention that initially, but the first post now contains that.

Edited 11/21/2016 18:43:18
Clan League 9 Templates: 11/22/2016 22:54:08


psykkoman
Level 61
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Template Name - Final Fantasy WR
Example Game link - https://www.warlight.net/MultiPlayer?GameID=11211444
Map - Final Fantasy VII
Distribution Mode - Random Warlords
Base income - 5
Starts - 3x4
Luck modifier + Rounding Mode - 0% WR
Neutrals - 2
In-distribution neutrals - 4
Wastelands - 7 wastelands of 10
Fog Level - Normal Fog
Move Order - Cyclic
Attack/transfer/By percentage only - Yes/Yes/Yes
Special settings - Overriden bonuses
Cards - Reinforcement (+5), Order Priority, Order Delay, Blockade(350.99%)
Clan League 9 Templates: 11/22/2016 23:57:05


Cloud Strife
Level 61
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Didn't find better place to post this question since CL9 format thread is dead, but it has a lot to do with templates nonetheless :

How about,after A&B have voted on templates to be used, instead of random split between the stages, the pot clans get the vote on their own on which templates go to Stage 1 and which to Stage 2?

It gives at least some degree of control on what to play and prioritize for lower tier clans. Given how many clans won't even get to stage 2 it gives them opportunity to vote on templates their members want to play and,if only slightly, gives more chance for clans to be competetive in that first stage. I'd also recommend this be done before the groups are drawn, if possible.

I understand the downside of it as well, an additional element in the preparation, time for voting etc.
Clan League 9 Templates: 11/23/2016 17:21:47

Salty Expanse
Level 58
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Template Name                      - 3v3 Strategic Rise of Rome

Example Game link                  - https://www.warlight.net/MultiPlayer?GameID=12126619
Map                                - Rise of Rome
Distribution Mode                  - Random Warlords
Base income                        - 5
Starts                             - 4x4
Luck modifier + Rounding Mode      - 0% SR
Neutrals                           - 2
Wastelands                         - 10 wastelands of 5
Fog Level                          - Normal Fog
Move Order                         - Cyclic
Attack/transfer/By percentage only - Yes/Yes/Yes
Special settings                   - None
Cards                              - None

Template Link: https://www.warlight.net/MultiPlayer?TemplateID=955169

Edited 11/24/2016 18:16:59
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