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Sneak Peek: Commerce games!: 8/4/2017 17:05:15


AbsolutelyEthan 
Level 63
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Join the game I posted, then.
Sneak Peek: Commerce games!: 8/4/2017 17:22:32


ViralGoat 
Level 60
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Bane, my Firefox freezes when I open that link in unity. And there's no way to open the game in the stand-alone version. Maybe invite me to the game Bane. Fizzer, anything I can do about that?

FAQ about Commerce games:

Q: Why don't I have income?
A: Commerce replaces income. Base armies becomes gold. Which means you don't have to deploy anything.
Sneak Peek: Commerce games!: 8/4/2017 17:29:20

Fizzer 
Level 64

Warzone Creator
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And there's no way to open the game in the stand-alone version

Try Ctrl+G. That lets you go to games by link.

Which means you don't have to deploy anything.

Indeed! In commerce games, you won't get the "you must fully deploy" error when trying to commit, as you can deploy as few armies as you like. It's even okay to commit with 0 orders.
Sneak Peek: Commerce games!: 8/4/2017 17:45:18


ViralGoat 
Level 60
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Wow, CTRL-G !! Is there a shortcut lists for unity? Should be added to
https://www.warlight.net/wiki/Hotkeys

Also I know U for autopilot in Unity (what else is there in Unity)?

Edited 8/4/2017 17:47:05
Sneak Peek: Commerce games!: 8/4/2017 18:14:59


dabo1
Level 57
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Also I know U for autopilot in Unity (what else is there in Unity)?


ctrl + shift + m opens the mod development guide
ctrl + shift + , opens the mod development console
Sneak Peek: Commerce games!: 8/4/2017 18:30:44


ViralGoat 
Level 60
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Other observations: the more armies you deploy, the more gold it costs. So at some point (especially early in the game) it's not effective to deploy that many armies past the threshold where every army you deploy costs 2 gold each. Instead, it's better to divide your income between building some cities and army, instead of all going to army. In time, the gold you earn from the cities will pay off better than the armies you receive. Of course if the enemy is at the door, you should probably defend/attack, not invest in cities.

Is it possible that your income is so big that you won't have enough gold to deploy them?

Let's say first 10 armies cost 1 gold each, next 10 cost 2 gold each, next 10 cost 3 gold each etc. Also assuming no cities.

cost to deploy 10 armies = 10 gold
cost to deploy 20 armies = 10+10*2 = 30 gold
cost to deploy 30 armies = 10+10*2+10*3 = 60 gold

So if you have 30 income, but only 30 gold, you can only deploy 20 armies, and your other 10 armies are wasted?
Sneak Peek: Commerce games!: 8/4/2017 18:48:49

Fizzer 
Level 64

Warzone Creator
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So if you have 30 income, but only 30 gold, you can only deploy 20 armies, and your other 10 armies are wasted?

Those other 10 armies never existed -- you couldn't afford them. If you have 30 gold in those settings, you can afford 20 armies.
Sneak Peek: Commerce games!: 8/4/2017 18:52:13


Investor
Level 58
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Could you consider adding bonuses that have a percentage-based return? All investments are currently linear, which is fine in early turns as the difference between a single army per turn can be huge... but the difference between two players earning 30 vs 36 per turn vs 5 per turn against 6 is the same. Why should a person in late-game strat 1v1 need to capture two more Central Americas to add 20% to their income, using the above example?
Sneak Peek: Commerce games!: 8/4/2017 19:47:58


apollong3
Level 53
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This sounds cool, actually
Sneak Peek: Commerce games!: 8/4/2017 21:47:36


Hog Wild
Level 58
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this looks really, really awesome. I'm sure Fizzer will implement it fairly well :D
Sneak Peek: Commerce games!: 8/5/2017 01:35:10


Semicedevine 
Level 60
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Sneak Peek: Commerce games!: 8/5/2017 01:40:48


celticfringe 
Level 65
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no thanks
Sneak Peek: Commerce games!: 8/5/2017 12:15:40

AstralKnight
Level 55
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Will it be someday added for non-members?
Sneak Peek: Commerce games!: 8/5/2017 13:26:36


{Canidae} Kretoma 
Level 59
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*SOLD*
Kretoma is now a member.
Sneak Peek: Commerce games!: 8/5/2017 15:48:39


Krzysztof 
Level 67
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So there's no plan to add this to Flash version (no matter member or not?)

Also, there's tournament bug associated - you can invite non-members to tournament with economy enabled, they can join without problems and 'Cannot invite non-members to tournament with economy' exception is thrown only when tournament is going to start (even if the last joining player is member)
Sneak Peek: Commerce games!: 8/5/2017 16:32:38


ViralGoat 
Level 60
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Could you add in the open games Unity filter games with commerce?
Sneak Peek: Commerce games!: 8/5/2017 16:40:48

Fizzer 
Level 64

Warzone Creator
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Will it be someday added for non-members?

Yes, when the Unity client is officially released. No word on when that is , yet.

So there's no plan to add this to Flash version

Flash is a dying platform, so I'm not planning to invest any more time into the Flash client.

Also, there's tournament bug associated

Good catch! Thanks for letting me know. Please avoid using commerce templates in tournaments unless all players are members.
Sneak Peek: Commerce games!: 8/5/2017 16:52:09


Жұқтыру
Level 56
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No word on when that is , yet.


:/
Sneak Peek: Commerce games!: 8/5/2017 19:15:35


AbsolutelyEthan 
Level 63
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one spot open on the test commerce game i posted.
Sneak Peek: Commerce games!: 8/6/2017 04:58:12


ViralGoat 
Level 60
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When creating a game, click "Change Army settings". Add commerce, clicking submit.

Issue: Back in the "create game" screen. It doesn't show that commerce was added.




Also, created a diplo game with commerce https://www.warlight.net/MultiPlayer?GameID=13922952

Edited 8/6/2017 05:01:23
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