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Four Generals Battle: 3/28/2012 20:30:11


Ironheart
Level 54
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thanks aqua won't let you down
Four Generals Battle: 3/28/2012 23:01:05


Wolfman100
Level 51
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Yeah my 8% boot rate is probably why i didnt get picked. Even though I'm generally regarded as a pretty good team player in team games :)
Four Generals Battle: 3/28/2012 23:18:04


Ace Windu 
Level 58
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I didn't actually look at the boot rate, I just picked players I'd played with and who I thought would be good.

I did just now check the boot rate and realised all my guys have very low boot percentages :D so it all worked out in the end.
Four Generals Battle: 3/29/2012 00:24:10


Askingforit138
Level 38
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Im proud to serve under my general.
Four Generals Battle: 3/29/2012 02:18:59


Muppet
Level 12
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Thanks, hangblague.

This all came from posting an idea that was in my head, so it certainly has evolved as it has progressed. I think the future of events like this is going to depend on the ability of all involved to stay committed throughout, as well as the reported experience of the generals. The generals are, by nature, calculating, and if the reward of enjoyment (and GLORY! Oh, think of the glory!) doesn't outweigh the time and effort required, I don't imagine too many elite players remaining interested.

Originally, I was thinking big in terms of this game, but not thinking big long term, which is how we end up with a 4 team FFA. For now, it's going to make for some interesting situations and perhaps some interesting private conversations amongst the generals.

Limiting the number of potential draftees (as well as some other executive decisions that I've made) was mostly a means of getting this game started under the basic premise that I had introduced. The influx of varying ideas was becoming a bit much, and there were a growing number of people volunteering without closely reading the previous discussions (generals included).

In this case, the boot-rate issue was easily overcome by including more potential draftees than the number of players in the game. Personally, I like having the generals responsible for choosing underlings with appropriate histories.

Anyways, glad to have you on my team, hangblague. See you in Africa!

-Muppet

P.S. I need one experienced Warlight member to work with me in finalizing the settings and then creating the game and sending invites in about a week. Anyone interested?
Four Generals Battle: 3/29/2012 02:24:01


Muppet
Level 12
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Also, to those who were drafted: You should expect invites to chat with your generals soon. Invites to the actual game will be sent on or around Easter Sunday (April 8). The delay is to allow generals to address their teams, for me to set up the game, and to accomodate one of our fine generals.
Four Generals Battle: 3/31/2012 00:02:29

Sunny Rain
Level 41
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sign me up as underling... i love big usa!
Four Generals Battle: 4/5/2012 00:24:44


Art Vandelay
Level 54
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was i supposed to be invited to a game or something?
Four Generals Battle: 4/5/2012 00:41:07


Muppet
Level 12
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It is up to each of the generals whether or not they want to contact their team before the games start next week.
Four Generals Battle: 4/8/2012 15:26:53


Muppet
Level 12
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Invites have been sent!

A few brief notes on the game settings:

|>-Set AI's to replace booted players to reduce effect of losing a player for the tourney
|>-Set direct and auto-boot to 5 days to eliminate potential drama. Vacations are honored.

Generals should take a good long look at the other settings, especially the cards.

Thanks to lobstrosity for setting up the tourney!

Best of luck to all!
Four Generals Battle: 4/11/2012 14:26:37

hangblague
Level 5
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Bump, for Aquaholic and Perrin.
Four Generals Battle: 4/11/2012 14:42:53


szeweningen 
Level 60
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Can we see the tournament? Or maybe there's light fog involved so we could see the actual games?
Four Generals Battle: 4/11/2012 14:45:44


Ace Windu 
Level 58
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Four Generals Battle: 4/11/2012 14:49:32


Muppet
Level 12
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Here's the link.

[Four Generals 5v5 RR](http://WarLight.net/MultiPlayer.aspx?TournamentID=2052)

No light fog though, sorry.

The generals have been discussing whether or not to play the FFA originally planned for. Light fog would make that rather interesting if we set it up.
Four Generals Battle: 4/11/2012 15:17:30


Perrin3088 
Level 49
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Muppet, having AI's take over for lost players, would be the equivalent of having that player been assassinated, and his armies are wandering helpless.. hmm
Four Generals Battle: 4/11/2012 21:55:46


Art Vandelay
Level 54
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cutting of a chickens head
Four Generals Battle: 4/11/2012 22:28:03


Moros 
Level 50
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No, cutting off the whole chicken except his arm, and giving it electric shocks to make it make random movements (like Galvani did with frog's legs).
Four Generals Battle: 4/22/2012 15:37:42


Muppet
Level 12
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As much as I'd love to report that things are going smoothly, it appears that this might fall apart.

There are 4 players currently 9 hours away from the 5 day autoboot without having selected their territories in the first game of the RR tournament.

3 of the players are on myhandisonfire's team:

Tacticus
KGB138
Jeffwillbe5time(NASCAR)

Ace Windu has also not completed his turn.

-----

What's going on, guys?
Four Generals Battle: 4/22/2012 20:35:01


[L.N.] Jeffwillbe5time(NASCAR)
Level 37
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well i was waiting on orders but i picked after myhand gave them to us
Four Generals Battle: 4/22/2012 20:35:42


[L.N.] Jeffwillbe5time(NASCAR)
Level 37
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only Ace Windu and KGB138 left now
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