Ladder changes polls: 8/25/2014 09:11:47 |
The National Socialist
Level 54
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So if the 1v1 ladder changes, will you be changing the 1v1 auto games as well?
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Ladder changes polls: 8/25/2014 09:24:36 |
Timinator • apex
Level 67
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RT-Ladder http://warlight.net/MultiPlayer?TemplateID=498960 Battle Islands V, MA http://warlight.net/MultiPlayer?TemplateID=426219 GME III http://warlight.net/MultiPlayer?TemplateID=426217 Treasure Map Throw out Season I or II (too similar, i prefer II out) Change Luck on Season III to SR, then neutrals of 3 are ok Season XI: Drags too long often, replace with other LD-Template like France LD http://warlight.net/MultiPlayer?TemplateID=475476 1v1 Ladder: Reduce Luck from 16% to 0%. Failing 7v4 sucks, getting thrown out 11v8 too. I'd still prefer to throw out 1v1 or 2v2 succeses too, but this would include a change to SR. 2v2 Ladder: Change Map. More than 2 Spots per person would be necessary to decrease pick-lottery, but M(M)E is too small to provide 12 picks. Seasonal: When will MA get promoted there? Existing quite long now, but didn't get a season for it. I dislike of random teams 2v2, there are players people don't want to team up with for several reasons.
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Ladder changes polls: 8/25/2014 09:30:14 |
The National Socialist
Level 54
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Switch 1v1 and 2v2 to TruSkill
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Ladder changes polls: 8/25/2014 09:57:57 |
[WM] แตแดดแดฑ๐๐ป๐ฒ๐ญ๐ฐ๐ฎ
Level 60
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- 1v1 ladder: Change the map to Modified Medium Earth, or keep it on Medium Earth.
Modified Medium Earth gives far bigger variety of strategies, so i would definitely vote for it, as MME gives more interesting ladder
- 1v1 ladder: Change the move order to cyclic, or keep it on random.
keep it random. let's keep Warlight being a game, and not require to calculate everything
- 1v1 ladder: Increase the number of games required to achieve a rank, or keep it at 15.
increase it. Definitely. Even increase to 20-25 would most likely by far diminish stalling and gaming the ladder.. Especially combined with the next:
- 1v1/2v2 ladder: Require players complete X consecutive games to achieve a rank, or keep it as it is where they just need to finish X games total.
Definitely require finishing consecutive games. It will by far help keep calculate true ratings instead of the current inflated ratings achieved by stalling.
- 2v2 ladder: Change the map to Modified Medium Earth, Heavy Earth, or keep it on Medium Earth
Both medium earth and heavy earth have a rather limited strategy to them.. is there a chance to move outside of the limitation? there are various China maps suitable for a competitive 2v2 play, or szeuropa/guiropa templates.. While MME would probably be interesting, if we can't pick other than the three provided, I'm not sure if i would not prefer heavy earth just to keep a variety.
- 2v2 ladder: Reduce the multiplier on the blockade card, or keep it at 500%
imho the multiplier is fine.
- Real-time ladder: What templates you think should be removed
i would have to think about it some more..
- Real-time ladder: What templates you think should be added
i would have to think about it some more..
- Seasonal ladder: What features are you okay with seeing used occasionally: Randomized bonuses, local deployments, no-split, auto-distribution, free-for-all games, random teams.
Randomized bonus values are definitely my favourite setting, pity it is not available in create game section. I would love to see it back in play. LD makes the gameplay well.. boring imho. Especially fro the winning player, when his enemy does not understand his position for weeks.. no-split is interesting. auto-distribution.. The whole game is far to dependant on picks to introduce autodist to a ladder. The only exception i can think of is utilizing the geometric simple maps, where position is not that important, but even there, the impact of safety or map coverage may be to big. I'd say no to autodist, unless there's an algorhythm validating position balance which as i assume is not gonna happen. FFA - NO. random team ladder - nice idea. I would definitely try a 2v2 or 3v3 random team season.
- 3v3 EU ladder (random warlords, no cards)
PLEASE, PLEASE, PRETTY PRETTY PLEASE :D
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Ladder changes polls: 8/25/2014 10:04:13 |
szeweningen
Level 60
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1) TrueSkill for all ladders (it is expiration vs no expiration so it should be a fundamental question) 2) If a no expiration system is not voted in I want to propose the middle ground between current system and question #4 about consecutive games. Implement penalty point for first X games. For a person who does not stall and wants to get ranked it might be sometimes hard to finish exactly their first 15 games if they play slowly. Possibly 1st non-expired game can be worth -150, 2nd -140 and 15th -10 and all penalty points vanish when you finish first consecutive 15 games. Of course points distribution is flexible, it could easily work with 20 games requires with first worth -200, last worth -10. Still this is a half-measure, no expiration and TruSkill are the solutoin. 3)Europe 3v3 Ladder? :) 4)16%--->0% Without changing to sr it won't change the gameplay. On 1v1 ladder I don't recommend 0% sr, but )5 wr is always better than 16% 5)Poland 1v1 for rt ladder? 6)Turkey ld should go from rt ladder, EA&O map has to be changed to 0% (5vs3 fails are too much) 7)2v2 ladder different template altogether. 2 starts, a massive blockade and 16% luck gives a very bad template. Please let us know if you are automatically limiting 2v2 ladder to earth maps (most competetive templates use maps like europe, china, gme etc.) so that we can work on a competetive template for 2v2 ladder on one of those maps.
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Ladder changes polls: 8/25/2014 10:11:43 |
szeweningen
Level 60
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Additional rt ladder template: http://warlight.net/MultiPlayer?GameID=6847871 Ancient greece II LD That one should replace Turkey LD By Poland 1v1 I meant last season template Also another idea for 2v2 ladder: Make it like i Plan Champions League and how rt ladder works, use 5-10 most competetive templates and use them randomly every game.
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Ladder changes polls: 8/25/2014 10:18:48 |
Pulsey
Level 56
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I'm too old for 1v1 and 2v2 ladder now, but a new 'team ladder' of any kind would be great! :)
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Ladder changes polls: 8/25/2014 10:35:58 |
ps
Level 61
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thumb up for polls but i feel handling the cheating using alt accounts on ladders might be more important at this point.
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Ladder changes polls: 8/25/2014 14:04:41 |
Fizzer
Level 64
Warzone Creator
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Great suggestions! I edited the top post to include the items everyone has brought up. Map: change from ME to MME is pretty the same. Heavy hearth is again based on Medium Earth template. Any chance to change map? If not, Fizzer pls write it. The 1v1 and 2v2 ladders ideally should stay on some sort of world map, just to fit in with WarLight's basic theme of "conquering the world." Any map that shows the whole world is eligible. So if the 1v1 ladder changes, will you be changing the 1v1 auto games as well? Yes, the changes would affect the Strategic 1v1 / 2v2 templates everywhere they're used. New ladders, such as 3v3, are certainly possible but I want this poll to focus on changes to the existing ones. Honestly, the biggest reason 3v3 ladder hasn't happened yet is because I'm not an experienced 3v3 player so I'm not really qualified to make it. I keep hoping someone will make a CLOT one to iron out all the kinks. If I had more time I'd make a CLOT one myself and try to hand it off to someone.
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Ladder changes polls: 8/25/2014 14:10:21 |
[WM] Gnuffone
Level 60
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The 1v1 and 2v2 ladders ideally should stay on some sort of world map, just to fit in with WarLight's basic theme of "conquering the world." Any map that shows the whole world is eligible.
That's a good answer for 1v1 ladder, because is the most important ladder (and he also have the highest number of players). But for 2v2, make no sense. In fact in realtime and seasonal ladder we played some maps that don't shows the entire world. Is this your last word? really no chance to put in polls Eu maps/templates? :( About 3v3 ladders: wouldn't be enough for you just copy all the code from 2v2 ladder and try a 3v3 ladder? i don't understand the problem you have with 3v3. It doesn't work like 2v2? you need to redo all the code?
Edited 8/25/2014 14:11:46
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Ladder changes polls: 8/25/2014 14:28:57 |
The National Socialist
Level 54
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just to fit in with WarLight's basic theme of "conquering the world." I have found my purpose in life......all hail fizzer *bows*
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Ladder changes polls: 8/25/2014 14:41:43 |
โจ DriveByPsy
Level 56
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There are tons of maps and templates in WL nowadays, a lot of players have been involved in recent years to enrich the game of new playgrounds and possibilities via mapmaking and the creation of new competitive templates. Keep focusing ladders around the "ME strat" sounds like a waste to me. Opening a 3vs3 Europe ladder would be nice and popular. Same for a new map and template concerning the 2vs2 ladder, China or Szeuropa for example would fit nice and it would really bring something new and attractive, both are balanced and selective templates.
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Ladder changes polls: 8/25/2014 14:52:46 |
professor dead piggy
Level 59
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weighted round replaced by sraight round Larger blockade in 1v1 450%ish dont change to MME smaller reinforcement card +3ish no 3v3 EU ladder, it would suck and be a waste of your time no trueskill, games need to expire let people get ranked after 15 games unless they would be put in top 10, in which case make them complete another 10 and make them finish all the original 15 before getting ranked.
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