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Membership giving an advantage to players: 4/20/2016 13:14:34


Nogals
Level 58
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Warlight aims to ensure that there is no unfair play. That members don't have an advantage against non-members and for the most time this was the case however not anymore. The fact that Commanders are used in RT ladder while non-members can't create games with commanders creates a problem in that players who aren't members can't practise this template.

https://www.warlight.net/MultiPlayer?GameID=10950388

If you look at the public chat although not in English. Basically states that my opponent didn't understand how commanders work, not being able to practise with it leads to a problem where members can achieve more experience with this new feature. I have many similar cases that I've experienced where my opponent has no idea what to do.

Fizzer has stated that commanders need to be used in the RT ladder as it is now a feature of warlight and all features should be represented in the RT ladder. He has also taken the effort to change some of the temps on the RT ladder but the problem commanders is still a problem.

I would suggest Fizzer remove the temps that use commanders on the RT ladder or allow commanders to be used after a certain level like most features.
Membership giving an advantage to players: 4/20/2016 13:19:13


Semicedevine
Level 59
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1) Remove Commander from all ladders

2) Make Commanders usable to non-members

3) Be greedy and not give two craps about it
Membership giving an advantage to players: 4/20/2016 14:06:25


QueefBalls
Level 59
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Yeah, if you're not gonna make certain features available to all players, they shouldn't be on ladders. As a non-member, I have to rely on a member to invite me to a game if I wanna practice things like Bomb Card or Commanders. So obviously the player who can create those types of games whenever they want is gonna have an advantage in practicing those features. Personally, I think these settings should be available to everyone, but I understand that paying for a membership has to come with some perks, so I'm not sure which option is better.
Membership giving an advantage to players: 4/20/2016 14:13:41

cookie 
Level 64
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There are a lot of rules in warlight and you have to practise them to learn. Commander is just one of them. I know very good players they are only good at one type of settings on one certain map.
If you want to practise with commanders you can play a game with a commander. And, It is good that it is added commanders to real time games. So, anyone who wants to practice can join there and practice.

If anyone wants to make more practice, you can just ask someone with a membership, and they can open tournaments or games and invite you. And, when members did open games with commander they have to play with other people. They cannot play alone.

This my tournament with commander
https://www.warlight.net/MultiPlayer/Tournament?ID=17883

This is my team FFA game with commander

https://www.warlight.net/MultiPlayer?GameID=10894396

...
Membership giving an advantage to players: 4/20/2016 14:28:36


hedja 
Level 58
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Back in the day same basic rule (membership no advantages) was supposed to be a thing, but non-members could not create games with anything other than 75% luck. All ladders 16% luck, no-one complained, nothing was changed really.
Membership giving an advantage to players: 4/20/2016 15:41:35


Bane 
Level 59
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Make an alt and train on the ladders
Membership giving an advantage to players: 4/20/2016 15:43:33


i like pie
Level 18
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what is a commander card?
Membership giving an advantage to players: 4/20/2016 15:51:40


Cata Cauda 
Level 57
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Make an alt and train on the ladders

Playing with 2 accounts on the ladder is not allowed.
Membership giving an advantage to players: 4/20/2016 15:52:52


Lucarr10
Level 14
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Another advantage members now have is the autopilot function. The WL Wiki states that membership doesn't increase your chances at winning a game., however players with membership can now access a function which allows them to play a turn without considering strategy at all. I know this wasn't the original idea of the autopilot function, but this could potentially mean that members actually gain an advantage.
Membership giving an advantage to players: 4/20/2016 16:11:34


master of desaster 
Level 64
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I don't see commanders beeing an issue here. The much bigger pay to win situation can happen right now on the very bottom of the ladders. Members can let an AI take turns for them, that are likely to be better than their opponents on that low rank.

I don't think that's much of a problem cause the AI is still bad and can only beat the weakest players on his own. Maybe nobody on that skill level got a membership or the ambitions to win games that badly anyways

Edited 4/20/2016 16:28:33
Membership giving an advantage to players: 4/20/2016 16:24:40


[FCC] Aura Guardian
Level 59
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If you have not already, you should probably uservoice it.
Membership giving an advantage to players: 4/20/2016 16:25:20


ChrisCMU 
Level 60
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As long as they are not added to a RT template on the ladder, not sure it is an issue IMO.
Membership giving an advantage to players: 4/20/2016 16:31:18


Nogals
Level 58
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Chris they are on a RT ladder. Thats the problem
Membership giving an advantage to players: 4/20/2016 18:29:26


Bane 
Level 59
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Playing with 2 accounts on the ladder is not allowed.

duh,

youd take the main out. why make an alt to train with if you were just gonna keep playing with the main anyway XD
Membership giving an advantage to players: 4/20/2016 18:38:16


ChrisCMU 
Level 60
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It is already on RT? I thought that was not going to happen until after Fizzer did the RT ladder polls.

Shows you how often I am on RT ladder.


Do we have auto games for it? If so, then I think it is fair to have it on RT ladder. I think there should be auto games for every non-seasonal ladder BTW.

Edited 4/20/2016 18:38:57
Membership giving an advantage to players: 4/20/2016 18:50:22


Onoma94
Level 59
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^ Along with AI update Fizzer also exchanged Season IV with Season XXIII and removed WR from EA&O on the RT ladder.

Edited 4/20/2016 18:50:37
Membership giving an advantage to players: 4/20/2016 18:50:37


MightySpeck (a Koala) 
Level 57
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Can you use them in single player?
Membership giving an advantage to players: 4/21/2016 03:01:12


The Hysterical Koala
Level 57
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try finding a sparring partner who is a member and is willing to make games with commanders with you?
Membership giving an advantage to players: 4/21/2016 18:41:16


OxTheAutist 
Level 58
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^ Seems like a decent option. You don't need a membership to play with commanders, you just need a friend with one :)
Membership giving an advantage to players: 4/21/2016 18:41:38


OxTheAutist 
Level 58
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hint hint *wink* *wink* gib sum frendz
Membership giving an advantage to players: 4/21/2016 19:09:56

Ollie 
Level 61
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yeah they don't have to play themselves. I created a ton of practice games for my clan mates when they announced it for seasonal. But I do agree it shouldn't be on the ladder if some people are not able to practice it
Membership giving an advantage to players: 4/21/2016 19:14:41


kynte
Level 51
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There should be some constraints set on ladder templates rather than just pursuing variety. If you're going to rank people based on results across all templates (without having any weighting policy, either), then they should be fairly consistent. It's like having a ladder where you rank people based on their proficiency in card games in general- but someone's poker skill doesn't necessarily reflect their blackjack skill, and the two should be measured separately.

IMHO, MA, LD, Commanders, and a few other settings should be kept off the RT ladder since the skills that help you do well with those settings aren't the same skills that would help you conquer a template like Strat 1v1.
Membership giving an advantage to players: 4/22/2016 02:53:37


Semicedevine
Level 59
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I don't see commanders beeing an issue here. The much bigger pay to win situation can happen right now on the very bottom of the ladders. Members can let an AI take turns for them, that are likely to be better than their opponents on that low rank.

I still have a 1-4 record against autopilot LEL

telling you man that things dangerous
Membership giving an advantage to players: 4/22/2016 02:58:08


knyte 
Level 58
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Then again, you have a 1-5 record against me.
Membership giving an advantage to players: 4/22/2016 04:43:40

sonix
Level 57
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I think this is a reasonable benefit to offer members - after all, there ought to be some value for paying up real money when other people don't do it. I think "no advantage" is purely supposed to mean that you can't buy extra starting armies, or increase your kill ratio etc as a paid member above a non-paid member. I don't think this principle has been violated with the commander issue. Otherwise, you could say having access to extra maps that non-members have to wait for is also an "advantage".
Membership giving an advantage to players: 4/22/2016 06:59:53


Holdway
Level 61
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There should be some constraints set on ladder templates rather than just pursuing variety. If you're going to rank people based on results across all templates (without having any weighting policy, either), then they should be fairly consistent. It's like having a ladder where you rank people based on their proficiency in card games in general- but someone's poker skill doesn't necessarily reflect their blackjack skill, and the two should be measured separately.

IMHO, MA, LD, Commanders, and a few other settings should be kept off the RT ladder since the skills that help you do well with those settings aren't the same skills that would help you conquer a template like Strat 1v1.


I disagree. I think the theme of the RT ladder is finding the most flexible player who can preform well at a wide variety of situations while under time pressure. There are other ladders designed for specialists, the RT is designed for generalists.

As stated the membership issue isn't much of a disadvantage and can easily be overcome by friending members, the issue here is for what percentage of the ladder population is autopilot a pay to win option, and does it matter if it only affects 1-10% at the bottom?

Lets suppose two real life friends have just started Warlight. Person A is bad, but better than person B. B buys the membership and proceeds to beat A using autopilot much to his amusement. Does A have a valid complaint that it is unfair? Once this has happened one time, how can A ever know when he plays B if he's playing the bot or the player?

In person A's position I think a fair proportion would simply quit.
Membership giving an advantage to players: 4/22/2016 07:06:27


master of desaster 
Level 64
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I disagree. I think the theme of the RT ladder is finding the most flexible player who can preform well at a wide variety of situations while under time pressure. There are other ladders designed for specialists, the RT is designed for generalists

The statement, that different settings should be kept away from the rt ladder, was weak, i agree.

However boring long games (LD), very random games (commanders) and games that are too luck based (light fog ME with wr) aren't suitable settings for a competitive realtime ladder imo.

Edited 4/22/2016 07:10:36
Membership giving an advantage to players: 4/22/2016 07:13:39


TeamGuns 
Level 58
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I think this is a reasonable benefit to offer members - after all, there ought to be some value for paying up real money when other people don't do it. I think "no advantage" is purely supposed to mean that you can't buy extra starting armies, or increase your kill ratio etc as a paid member above a non-paid member. I don't think this principle has been violated with the commander issue. Otherwise, you could say having access to extra maps that non-members have to wait for is also an "advantage".


I don't think members should have advantages over non-members at the game... It's not fun nor fair to lose bc someone spent money. That's bad for non members and members alike, doing this would shrink our community, that's a non-desirable thing.

I agree that the rt ladder should have diversitym but some templates are just weird/bad. There's plenty more templates that could replace them. For a start we could reduce the ammount of earth maps on that ladder, we already have it on both the 1v1 and 2v2 ladder.
Membership giving an advantage to players: 4/22/2016 07:13:39


TeamGuns 
Level 58
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double post

Edited 4/22/2016 16:57:29
Membership giving an advantage to players: 4/22/2016 07:13:49


Timinator 
Level 62
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If one gets beat by the current autopilot, he really should work on his gameplay. Afaik autopilot can't even use information from the history of the game...

I've tested autopilot quite a bit, and after the inital 2-3 turns, its orders often suck hard.
Posts 1 - 30 of 59   1  2  Next >>   

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