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Fizzer is sad. (research project): 12/25/2016 02:08:54


Euathlus
Level 27
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fun for the average person to play

Wait a minute... People actually play Warzone?
Fizzer is sad. (research project): 12/25/2016 02:46:05


Semicedevine 
Level 60
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Diplomacy has a much broader range, (triggered strat players incoming), but I'm serious, much more fun for the average person to play something like Diplomacy than sit there thinking real hard about how to beat someone 1v1

omg i agree so much

more features for diplomacy like say a declare war button or the truce feature mentioned on the #1 most voted uservoice for warlight need to be added in

because outside of a bunch of old rp clans, the diplomacy community nowadays is dying (i mean look at how toxic the rt ones are) or at least its a shadow of its former self

im the type of guy too impatient to wait 2-3 hours for a rt diplo to fill up so plsss we need to go back to the days where filling up would typically only take 30 minutes to an hour

Edited 12/25/2016 02:47:40
Fizzer is sad. (research project): 12/25/2016 03:30:45


Kenny • apex 
Level 59
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So wait, you're saying the average person doesn't like playing a competitive risk-like game, and describe the average person as dumb.. yet there are far more popular games that make lucrative amounts of money that have pretty big followings that have strategic roots.

Idk what I dislike more about this thread. Huge assumptions, diplomacy, or hypocrisy.

Take the normal 'free' game business model that is so popular right now. You play a strategic game and compete worldwide, but the game makes its essential income off of microtransactions based on aesthetics. Fizzer can make his game however he likes, but to say a strategic, competitive game based on Risk won't do well based on the premise is an utter garbage assumption.

Diplomacy doesn't work as a focal point for a successful game. It's been tried, and appeals to a niche group. People in the end like to compete against each other. Diplomacy has a lot of unbalanced characteristics, and if you take away those characteristics then you're killing the game mode itself.

Also Ben, if you're going to assume what the dumb average person would enjoy, don't then suggest features most likely to be enjoyed by the non-dumb average person the most. Guess what? The majority of the game is clanless, and adding major clan overhauls and features won't suddenly make them join clans. Go look at other games, are clans an integral part of the game? Nope.
Fizzer is sad. (research project): 12/25/2016 03:33:08

King Leonidas 
Level 58
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now that i got my pc running i am in the middle of setting up templates ranging from 1443 to the present and even into the future based on key points in history, major wars, major conflicts, and important times in history

my first template to kick off the series will start in 1443 highlighting the battle of the Varna during the Hungarian-Ottoman wars which resulted in europe no longer sending aid to challenge the ottomans while they began a series of conquests against many balkan powers and other powers

i am still fixing the incomes because i have little knowledge about the military powers of the european countries in 1443. if any of you have any insight or knowledge about the military power of european countries it would help alot
Fizzer is sad. (research project): 12/25/2016 03:40:48

Fizzer 
Level 64

Warzone Creator
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Within the next two weeks I plan to reveal what I've been working on these past few months as well as outline WarLight's big plans for 2017.
Fizzer is sad. (research project): 12/25/2016 04:34:55


Benjamin628 
Level 60
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^ That should basically lock this thread, but:

Also Ben, if you're going to assume what the dumb average person would enjoy, don't then suggest features most likely to be enjoyed by the non-dumb average person the most. Guess what? The majority of the game is clanless, and adding major clan overhauls and features won't suddenly make them join clans. Go look at other games, are clans an integral part of the game? Nope.

That's my whole point. A whole lot of people have no interest in a game like warlight. Of course warlight can have a huge following like unspecified strategic game, but there is a limit to the amount of people that would be interested, and it may be smaller than you think. Is the majority of the game really clanless? I reckon at-least 30% of Fizzer's profits come from clanned people. So no - clan updates matter also.
- downvoted post by adrian waco
Fizzer is sad. (research project): 12/25/2016 05:04:09


Taran
Level 57
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Is the majority of the game really clanless? I reckon at-least 30% of Fizzer's profits come from clanned people.

I don't think you are taking into account ad revenue, which is basically retention of players. Most players aren't in clans, so I think your reckoning is too high. We don't know exactly how much the ad money:purchase ratio is, so either could be more important to cater to. Updates to single player levels make me assume the nonclanned people are more important at the moment. I've noticed multiple players on the forums who seem to only play single-player, so obviously the update has caused retention with players it might not have before, which means it worked. In the end, we could type until we're blue in the face, but it is all speculation. I'm sure only a few people know the true numbers.

Also, I think your generalizations are way too broad. "The stereotypical woman who goes out shopping and doing her nails doesn't give a crap, and the stereotypical (American) man watching football doesn't give a crap about a strategic game." When you go outside, you may see reality is a bit different than these stereotypes. Yes, there are demographics and markets, but you group way too many people at once.
Fizzer is sad. (research project): 12/25/2016 05:04:19


Kenny • apex 
Level 59
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So you're plan is to maximize the profits of the userbase you make 30% of your revenue off of, instead of the other 70%? You're not making sense. Of the things you suggested, only 1 suggestion affected the other 70% of the userbase.

If there are games that can have millions of followers that at the core have high strategic and competitive content, then nothing stops this game from having the same output. The only limits you speak of are the ones you apply to the situation.

I've been saying, and I've seen Fizzer go more towards this route: There is no play now button. Every good multiplayer game in existence has it, but WarLight does not. People like quick, efficient immersion into the game. It should take me only 1 click to play a warlight game. Instead I have to scan through a lobby, or create a game. Creating a game with good settings requires understanding the majority of the settings. So then I have to scan through a lobby to find games of which I barely understand the settings of. WarLight needs a streamlined game-type that is quickly accessible with 1 button. That alone will make it far more approachable for that other 70% of the community.

I'm eager to see what Fizzer is coming up with, because I feel like we're about to have a more streamlined game if I'm right in my assumption that he's taking that route.

Edited 12/25/2016 05:05:48
- downvoted post by adrian waco
Fizzer is sad. (research project): 12/25/2016 18:20:25


ps 
Level 61
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This keeps player interested. Great competition with a variety of different settings and maps. Doesn't get boring easily


and then, suddenly, a wild Timinator appears to stall the games he is losing and wait for an opening to slime his way back into a lead and force me to rage quit!

merry xmas hohoho
Fizzer is sad. (research project): 12/26/2016 02:24:26


ViralGoat 
Level 60
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+1 to developing the top uservoice suggestions
Fizzer is sad. (research project): 12/26/2016 05:17:55


Empire of Kilos
Level 36
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As long as I'm breathing, this website will have at least one troll. You can count on that.
- downvoted post by Semicedevine
Fizzer is sad. (research project): 12/26/2016 21:57:06


Choombi
Level 22
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Well, I'd like to say that deleting maps is something who absolutely should not do, I can see nothing good coming out of that, and it'll be very discouraging for new map makers.
Having trouble finding maps? start a uservoice to improve the map searching, and maybe open a thread to make a brainstorming of how to do i
Fizzer is sad. (research project): 12/27/2016 04:30:59


FDR
Level 47
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Lol, seems I triggered quite a few people, but I'm not wrong with diplomacy appealing to more people
- downvoted post by Жұқтыру
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