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Multi-day ladder: 5/18/2017 05:29:46


master of desaster 
Level 66
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Wohooo!!! Awesome!!
Multi-day ladder: 5/18/2017 06:00:28


Kaerox
Level 59
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Congratulations and thanks a lot for the hard work, keeping this improving ! :)
Multi-day ladder: 5/18/2017 10:03:16


Timinator • apex 
Level 67
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grats to the shiny trophies guys!

i hope to grab that one myself at some point
Multi-day ladder: 5/18/2017 17:40:42


Benoît
Level 63
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Wow! That's awesome!
Multi-day ladder: 5/18/2017 17:55:57

Ollie 
Level 62
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wow awesome that fizzer agreed to that! Best promotion you could wish for :)
Multi-day ladder: 5/19/2017 03:39:35


Ekstone 
Level 55
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I don't agree with Ollie, because I think the best promotion was the Clan Leaderships because right after it the number of active players were increased by 30%!
This shiny gold trophy is motivation only for the best players, and MDL had never problem with the partipitacion of the best players but the enough avarage players, and seems the Clan Leaderships solve that too.

@MotD: you passed the 5000th games, and nothing special? :P
I mean, besides the many very cool updates you did recently :D
Multi-day ladder: 5/19/2017 06:24:05


Deadman 
Level 64
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Updates
  • Fix the game message on Strat ME and Atlantis. Thanks to Njord for reporting this.

  • Fix a bug in the Elo rating algorithm.

    The Elo rating algorithm works in the following manner (detailed explanation @ https://metinmediamath.wordpress.com/2013/11/27/how-to-calculate-the-elo-rating-including-example/):
    If p1 and p2 play game g1 and p1 wins, the net result is
    r1 = r1 + Elo(r1, r2, win)
    r2 = r2 + Elo(r1, r2, loss)

    Elo(r1,r2,result) is usually a number with a decimal component(ex - 23.79). To make it more presentable to users, I was rounding(floor) this decimal to an integer.

    When you have thousands of games, each game is a transaction which has an impact on the ratings of the two players involved. This rounding should be performed at the end just before presenting the rating to the user. I had a bug where I was performing this rounding operation after every transaction which led to slightly inaccurate results. This small rounding error kept accumulating for each player and leads to a noticeable reduction in their ratings. This has now been fixed and you will notice a slight bump in ratings of all players(had a bigger effect on those with high number of games).

    I made a spreadsheet of the old and new ratings for every active player on the ladder which can be found @ https://goo.gl/zhh5I8.

    Since this bug impacted all players in a similar fashion, the ratings were still fair relative to one another. However, this bug played a part in the deflation of ratings over time. You should now see a much more stable rating system! If you have any questions, please let me know.

    Thanks to Kezzo and Master Jz for noticing that ratings were dropping by a point or two randomly without games having been completed. I wouldn't have looked into this if they hadn't brought it to my attention.


Edited 5/19/2017 06:48:12
Multi-day ladder: 5/19/2017 06:36:10


Deadman 
Level 64
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@MotD: you passed the 5000th games, and nothing special? :P
I mean, besides the many very cool updates you did recently :D
Yeah we briefly hit 100 active players and crossed 5000 games too :)

This has been quite a productive month for MDL in terms of new features. So I'm just plugging away :p
I do have some plans for the end of month in terms of a live stream and some other announcements. We also have an ongoing poll to re-evaluate the templates used on MDL.

Edited 5/19/2017 06:52:33
Multi-day ladder: 5/19/2017 11:38:28


Beep Beep I'm A Jeep 
Level 64
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Wuhu +41 for me, great update! :P


I realised that the "Top 10 days ranked" statistics in the leaderboard only show consecutive days.
For example if you are ranked #10 5 days, then drop out for a day and then you get in the top 10 again for 3 days, then your score on the leaderboard is 5 days.
Is it meant to be like that?

Edited 5/19/2017 17:20:28
Multi-day ladder: 5/19/2017 18:49:49


Deadman 
Level 64
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I realised that the "Top 10 days ranked" statistics in the leaderboard only show consecutive days.
For example if you are ranked #10 5 days, then drop out for a day and then you get in the top 10 again for 3 days, then your score on the leaderboard is 5 days.
Is it meant to be like that?
Yes. This is by design(if you hover over the info icon, it should say this as well). This is to encourage players to stay on the ladder for longer periods. If you leave or go on vacation, your counter resets and you try again ;)
Multi-day ladder: 5/20/2017 18:32:23


Beep Beep I'm A Jeep 
Level 64
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ok thanks :)
Multi-day ladder: 5/22/2017 02:43:05


Pardon 
Level 64
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Ranking Update! (5/21)

Top 10

  • 1. Master of the Dead: ~1941
  • 2. timon92: ~1801
  • 3. Timinator: ~1765
  • 4. Njord: ~1743
  • 5. Pardon: ~1740
  • 6. aoc: ~1721
  • 7. kurdistan: ~1716
  • 8. Zack Fair: ~1714
  • 9. AwesomeGuy: ~1676
  • 10. Odin: ~1665


Noteworthy Observations
  • https://youtu.be/sr0gNJ090JA?t=15 ...there are now golden trophies awarded for holding 1st on the multi-day ladder!! This trophy is extremely rare as the requirements are tough, and only 3 players have managed to earn it so far. Mod, Buns, Motd.
  • Lucien Müller has overtaken master of desaster with the most unexpired games, reaching an amazing 200 now!
  • MotD has taken the lead on longest win streak with 17 in a row now! He's still going on and meanwhile, Zack Fair tied for 2nd with AI; they both have a streak of 16 wins.
  • We see some new faces in the top 10; Kurdistan of 101st (7th), Zack Fair of 7th Heaven (8th) and Odin of Outlaws (10th), nicely done!


Noteworthy Games
Multi-day ladder: 5/22/2017 07:46:25


Kaerox
Level 59
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Very cool update :)

Edit : there is a little mistake on template "Battle for middle earth" : it's written in description "16% WR" while it's 16% SR :P

Edited 5/23/2017 11:47:54
Multi-day ladder: 5/25/2017 20:43:44


Lionheart 
Level 62
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Hello everyone!
The new version 1.7 of the map "The world of Tor" is pending public. the reason is to fix the connection betwen "South Azealon" and "Horrya"

new (1.7)

https://www.warlight.net/SinglePlayer?PreviewMap=66099

old (1.6)

https://www.warlight.net/SinglePlayer?PreviewMap=58742

Greetings,
Lionheart.

Edited 5/25/2017 20:45:15
Multi-day ladder: 5/26/2017 01:21:47


TheRiverStyxie 
Level 61
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Never even noticed before :D Thanks for fixing it lionheart, great map by the way, I love that template.
Multi-day ladder: 5/26/2017 02:11:07


Lionheart 
Level 62
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You're welcome Styxie ;)
<3

Edited 5/26/2017 02:13:42
Multi-day ladder: 5/26/2017 06:17:12

[V.I.W] recruiting time! Join us !
Level 65
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Hello ,

Question : which prereq. I dont meet to partecipate ?
Multi-day ladder: 5/26/2017 06:59:32


Deadman 
Level 64
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I'm going to be away for the next 3-4 days. If there is any issue, I'll come back and fix it :p
Multi-day ladder: 5/26/2017 11:37:49


Zack Fair
Level 58
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Do you have MotD on your blacklist? All the created games come from him.
Multi-day ladder: 5/28/2017 01:05:22


Pardon 
Level 64
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*Who doesn't have MotD on their blacklist?*

Ranking Update! (5/27)

Top 10

  • 1. timon92: ~1813
  • 2. Buns: ~1786
  • 3. Pardon: ~1746
  • 4. Timinator: ~1741
  • 5. master of desaster: ~1735
  • 6. Njord: ~1735
  • 7. aoc: ~1734
  • 8. Zack Fair: ~1731
  • 9. Super Smoove: ~1710
  • 10. Kaerox: ~1702

Noteworthy Observations
  • We have a new #1! There are now 4 different players to reach 1st on the mdl. timon92 currently stands at the front of the pack with a score of 1813. Will he be able to complete 10 games and hold 1st to add another golden trophy to his collection? Stay tuned, Ally will have the answer at 11.
  • Top 10 has just gotten a whole lot more competitive too...everyone is 1700+ :o
  • We see a new face... https://www.youtube.com/watch?v=c6YN5tDAVW4 ...a super smooth guy. *cough, smoove
  • In honour of MotD leaving his own ladder forever here's a video to his tribute: https://www.youtube.com/watch?v=umDr0mPuyQc

Noteworthy Games


Edited 5/28/2017 04:26:54
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